Wee Dragonauts

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Wee Dragonauts

Creature — Faerie Wizard

Flying

Whenever you play an instant or sorcery spell, this gets +2/+0 until end of turn.

Saccox on Casual Wizard Tribal (ish)

3 years ago

Hi GoblinsBeatElves, put Umara Mystic instead of Wee Dragonauts. i have created my version,Flying Wizards Pezzent

DemMeowsephs on Scarlet Witch and Quick Silver

3 years ago

Hey there! Spellslinging is a super popular theme in commander (assuming that's what you're going for), and I have a few options you might want to look into! On a side note, if you like getting suggestions I recommend marking your deck as "help" under its edit settings so people are more inclined to comment on it. Additionally, you can specify which printing when inputting a card, but for Rowan it would be "1x Rowan, Scholar of Sparks (STX:278)".

Commanders:

Will and Rowan are GREAT, but if you'd like, here are a few instant/sorcery matters commanders in ! Most of these are also great cards just in the deck whether you use them as commanders or not: - Veyran, Voice of Duality - Mizzix of the Izmagnus - Niv-Mizzet, Parun (goes infinite with multiple cards such as Ophidian Eye , Tandem Lookout , Curiosity , and more. Especially with something like Laboratory Maniac out) - Melek, Izzet Paragon - Zaffai, Thunder Conductor

Lands/Ramp: Since this would be a spellslinger deck, I'll stay away from too many artifacts, but here are a few ramp cards and good lands to consider!

Some good Instants/Sorceries There's obviously tons upon tons upon tons of these, but here are a few that I enjoy using.

Instants/Sorceries Matter: There are also tons of these, but just to name a few:

I hope this helps! Some suggestions may be out of budget and others may not be, and on the other hand you might have already known about most of these cards, but either way I hope this is of use to you! Be sure to check out some of my decks like Double Trouble EDH ⫸PRIMER⫷, but most of all, good luck on your deck! Have a fantastic day, and happy tapping.

Shnuff on Izzet Wizards

3 years ago

Docent of Perfection  Flip,Goblin Wizardry, Frostpyre Arcanist and Naru Meha, Master Wizard could be fine additions, though Naru can be a bit clunky and cost a few bucks more than the other options.

I've always wanted to use Wee Dragonauts in a deck but I like to think their spirit lives on in strictly better Umara Mystic.

Chilling Trap / Stream of Unconsciousness can be a good cantrip in wizard tribal while preventing some blocking damage to your wizards.

Cyclone Summoner can be a pretty good 1-sided board clear if you can't get past their blockers late game. Cyclonic Rift might be just as good for the p/t trigger activation but I'd take a 7/7 over prowess triggers most days.

Wizards got lots of new playthings the last few sets if you ever want to reimagine this deck.

Bolo33 on Please Help - cheap deck …

4 years ago

Standard. Cheap?

That's hard to bear, for most. The thing I do to keep my decks cheap is avoid Shock Lands( Steam Vents and the like) and cards like Fabled Passage . I'm not denying their value, but are they really 10-20 times more valuable (in the game) than a card like Temple of Epiphany ? They both tap, and both give an add on.

Also, Sleeves exist, to protect cards. Cards can be bought cheaper when they are in a less-than-new condition. And foils are also a bit unnecessary, if your goal is to stay cheap.

Now for an actual idea. I was looking at the cards you liked at the top of this post. Pteramander and Crackling Drake are both big on instants, and getting Humongous as a result of them. Enigma Drake has already rotated, it is no longer standard legal. Two other red and blue cards that get Gargantuan as a result of instants/sorceries are Erratic Cyclops and Wee Dragonauts . Cards that help you cast such spells are Goblin Electromancer , and (sorta) Spellkeeper Weird . The instants/sorceries you want to cast with this can be damaging type, card advantage type, orcreature buff/debuff, or even the first two of these combined. (Counterspells are essential, too)

For Damage, Shock , Lava Coil and Electrodominance are good. Card-Drawing, Opt , Winged Words , and Chemister's Insight all draw and give card advantage. Infuriate , Sure Strike , and Sonic Assault both buff/debuff. Ral's Outburst both damages and gives card advantage. For a damaging deck, you may want Electrostatic Field . For a card-drawing deck, The Magic Mirror and Niv-Mizzet, Parun make a great combo. If you want to simply buff your creatures to victory, make sure to keep the pumping creatures.

Counterspells are essential, I find Quench is surprisingly useful. Ionize is great too, and everyone seems to love Mystical Dispute too, although it is pricey. Convolute is a cheaper (monetary-wise) thing to use.

I hope this helped you decide on cards!

5dollarMTG on 5dollarMTG

5 years ago

This week's new deck is $5 Wizard Prowess - an aggressive izzet deck built around cards like Stormchaser Mage and Wee Dragonauts .

hydrothermia on Pinball Wizards

5 years ago

fffume and BigSaltyJohn: In theory we could just mainboard Niv-Mizzet, Parun and not use Crackling Drake or Wee Dragonauts . There are enough instants and sorceries in the deck to justify that change. That would give two open slots in the sideboard for another type of counterspell like Ionize or other circumstantial spells like Aether Gust .

hungry000 on You're A Wizard, Faerie!

5 years ago

A couple Brazen Borrower would be great in here! It can be used as removal and is board wipe protection. Also makes kind of makes your mana curve a bit better. I'd cut a Vendilion Clique and a Wee Dragonauts to fit them in.

I would also consider cutting a Wizard's Retort and maybe an Electrolyze to play Remand . Early on, Remand is honestly a better counterspell than Counterspell in a tempo heavy deck like this one.

One Mutavault could be a good inclusion as an extra wizard/faerie that can activate itself to meet the requirements for Wizard's Lightning/Retort.

justicedragon on

5 years ago

I dont like Wee Dragonauts anymore with the new elemental wizard with haste is much better tempo. I would also drop Risk Factor because of curve reasons. Admiral's Order isnt going to trigger raid when you want it so also would drop. Would add in more Shock and Chart a Course dropping the land count to 20

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