Myr Galvanizer

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Uncommon

Combos Browse all

Myr Galvanizer

Artifact Creature — Myr

Other Myr creatures you control get +1/+1.

{{1}}, Tap: Untap each other Myr you control.

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Myr Galvanizer Discussion

PeeBee on The Myr Revolution

1 week ago

I agree that some type of draw spell is important and I would go with Mentor of the Meek however with a Tempered Steel or x2 Myr Galvanizer 's out, this wont trigger, so probably best to avoid this unless you take out the lord effects (I dont suggest to do this).

Personally using 3 mana (1 to cast, 2 to sac and draw) for a 1/1 myr and a card draw is too much, and i think we can do better than this. My personal opinion (seeing as white has little to no card draw), would be Trading Post , as it does 2 things that you want to do, 1). draw cards, 2). return an artifact back to hand.

PeeBee on The Myr Revolution

1 week ago

Genesis Chamber is a good card for the deck, although the symmetry of the card sounds bad at first, you break the symmetry by having lord and pump effects that work from these creatures. You also have a lot of low cost creatures to make this work. Probably would replace x3 Origin Spellbomb and x1 Master's Call

You may want to consider having more playsets of certain cards in your deck. Myr Galvanizer and Tempered Steel seem like two of better cards in the deck and i would add a third and fourth copy to make sure you can hit these cards as much as possible.

mfogle on Annihilation

1 week ago

The Myr Galvanizer and Palladium Myr combo definitely intrigues me. I run a similarly themed deck Eldrazitron titans if your interested. You'll 100% want 4 Expedition Map s to help set up those tron lands. With that you could easily cut the Eye of Ugin 's to help make your deck legal, if your even interested. Sanctum of Ugin can also be an excellent searcher in it's place. Since you have so much mana, trading a single mana land to tutor is worth it. I also notice your running multiples of high cmc legendary creatures, which could really brick your hand up. I'm certain the deck can cast them, but having 2 of the same ulamogs in your hand sucks. I'd recommend cutting an Emrakul, the Aeons Torn , 2 It That Betrays ' and 2 Ulamog, the Ceaseless Hunger s in lieu of some 2-5 drops to help your early game. 9 time out of 10 you only have to drop one or two 10 drop creatures to lock your win, but you still have to survive till you get there. Good ones would be: Matter Reshaper . Eldrazi Mimic (especially if your running so many big guys), Thought-Knot Seer , and Reality Smasher . Sorry for the text dump, but figured it'd be useful advise. Very fun deck, +1.

OMNATH_OMNATH_OI_OI_OI on Colorless Myr Swarm

1 month ago

you should add in Palladium Myr. if you had a few of each, you could combo off with Myr Galvanizer.

[email protected]_only on A Sliver Deck With No Slivers?!!

2 months ago

Minor alteration you might enjoy - Horde of Notions for a general - you can't tutor out cards from play, but it lets you run any changling for , and cast them from graveyard as well.

another odd option is Reaper King for destruction of permanents

odd "lords" that might fit well -

Admiral Beckett Brass and or Captivating Vampire - Steal their stuff!

Bramblewood Paragon & the their tribal parallels - give a static bonus even after the card leaves

Death Baron - pairs well with first / double strike. kill stuff dead. good alternitive to Zombie Master

Drogskol Captain - another lord of the unreal, effectively. plus it steroids

Scion of Oona - see above, but shroud. can't target it, but has flash

Field Marshal and / or Stromkirk Captain - pairs well with deathtouch

Seshiro the Anointed - big buffs + card draw = win

Midnight Entourage - Gives a mini Phyrexian Arena effect when one dies

Myr Galvanizer - untapping is amazing. do stuff more!

Pheres-Band Warchief - because tribal centaurs are apparently a thing

Timber Protector & Crested Sunmare - because indistructable is amazing

Unnatural Selection - because more messing with stuff is more better

AEther Shockwave & Whelming Wave - lockout effects

Crux of Fate - because it is now viable in a non-dragon tribal

Goblin Chieftain - an alternitive to goblin king - not a fan of landwalk, personally. to circumstantial

seshiro_of_the_orochi on Jhoira's Big Box of Toys

6 months ago

Jhoira's Familiar seems fitting as another version of Foundry Inspector. Also, how about Words of War? You could also try Myr Galvanizer and some clone spells like Phyrexian Metamorph or Phantasmal Image to go infinite with Palladium Myr.

TheWrongBunny on Infinite Myr Tokens.

7 months ago

just looking at the infinite combo, should it not be.

1) a Myr Propagator using both Palladium Myr, create a copy, then use 1 Myr Galvanizer and the remaining in your pool to them all.

2) Repeat the process using the 2nd Myr Galvanizer to

As there will always be spare from each time you tap the 2 Palladium Myr and there will always be 1 of the 2 Myr Galvanizer untapped there is no need to tap both in each cycle. However if you wanted to add the infinite mana in there too of either / or both if you have them both on the field you can tap them to add the mana to the pool to spend on other spells later or use each 3 cycles to make 2 tokens.

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