There are no creatures in this deck (although the gods being added would improve it)! Instead, each enchantment chosen for the deck is there to maintain control of your opponents' battlefields as you take your time to establish a neigh invulnerable army of value generation and life gain swings. Super WIP right now: I feel there's too many lands, I think I don't have a good mana curve, I think outside of rhystic study and some blue draw cards I don't have consistent card draw, I think it's a very defensive non-control deck and idk if that's right or how I feel about it???

Either way the gimmick is here to playtest, feel free to switch out the cards or suggest better enchantments!

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97% Casual

Competitive