Ill-Gotten Inheritance

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Vintage Legal

Ill-Gotten Inheritance

Enchantment

At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life.

, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.

thefiresoflurve on We've Come To Suck Your Blood >:B

2 months ago

Hey there : )

Can you edit your deck and put CMDR next to the name of your commander? I think, from your description, that it's Vito, but I'm not certain.

As far as cuts go: Your game plan is life drain and combat damage, so the cuts will be the cards that contribute least to that.

1) Vampiric Rites. Compare this to Altar's Reap: both take 1 slot in the deck, but Vampiric Rites takes 1 extra mana to cast, and gives 1 life instead of 1 card (1 card is worth a lot more than 1 life, bad trade there). The only upside to Vampiric Rites is that it's repeatable, but if you really have so many creatures that you can repeat that effect, your opponents should be dead.

2) Underworld Dreams. This card doesn't synergize with anything else in here, and isn't as good compared to other things you could do with 3 mana: Necropotence, Drana, Marauding Blight Priest, etc.

3) Sorin's Thirst. It's good that it gains you life, that interacts with Vito, but it has limited targets. Compare to Murder, which for 1 more mana hits a creature with any toughness.

4) Geth's Verdict Unless you play against voltron. This is table dependent, but most of the time sacrifice doesn't really matter unless you have a lot of it.

5) Disfigure (see note on sorin's thirst)

6) Stromkirk Bloodthief - not bad, but we can do better

7) Crossway Troublemakers - Not really that awful on its own, but vampires already have a ton of DT/LL and don't need to gain it. The mana cost is also huge. For 6 mana, you better be like winning the game, and this doesn't do it.

8) Arrogant Outlaw - a rather weak effect TBH

9) Sangromancer not a bad card, just doesn't fit the best here. You need a lot more creature/hand hate to make sangro worth running.

10) Call the Bloodline - a rather weak effect, vampires have much better token generators. 11) Ill-Gotten Inheritance - kind of weak. Better things we can do with 4 mana.

Hope that helps!

TheMeadiator on Soul Steepage

1 year ago

So fun! I personally like passive lifegain triggers in the form of enchantments. There are a few cheap 4 cmc pieces that could work well for you.

Revenge of Ravens dissuades people from attacking you at its worst, and costs them life at best.

Ill-Gotten Inheritance triggers simply on your upkeep, and Dogged Pursuit triggers simply on your endstep. I personally love this combo. Bleeding people for 4 passively on your turn without casting a single spell is nice.

I built a budget version of Dina - if you're interested in trimming down some of your cost to build IRL, check it out here: Dina's Deadly Designs Inc..

Sinq_ on Does hexproof protect me from …

1 year ago

I have Teyo, the Shieldmage in my deck and I'm wondering what things hexproof actually works against. As far as I know, it should protect me from spells like Soul's Fire , as this requires a target, but does it protect against Ill-Gotten Inheritance and Dogged Pursuit ? The difference being that these say things like "Each opponent" rather than "target opponent"

Does the phrase "Each opponent" just separately target each opponent, or are they target-less?

multimedia on Teysa

1 year ago

Hey, you don't need massive help. This is a good first version especially if it's your first deck.

Some advice is try to reduce the mana curve. A 3.5 avg CMC is high, reducing this number will help gameplay. You want to prioritize the four, five or higher CMC cards. Keep the best ones for your strategy and cut the others. This deck building process is called streamlining or "cutting the fat". Adding more draw and ramp will help game play.

An example, the best fours drops here are: Teysa, Smothering Tithe, Pitiless Plunderer, Luminous Broodmoth, Elenda, Anointed Procession. Best five drops and six drops here: Sidisi, Thalisse, Wurmcoil Engine, Elspeth.

All the others not named could be cut to reduce the mana curve. A five drop that has a powerful die trigger is Archon of Justice, it's an upgrade for Liesa, Shroud of Dusk. Solemn Simulacrum is a fine four drop for ramp and a draw trigger when it dies, it's an upgrade for Kor Cartographer.


Reducing the mana curve means cutting high CMC cards for lower ones. Some examples:

  • Cutting Teysa, Envoy of Ghosts, a seven drop, adding one drop Skullclamp. Skullclamp is one of the better cards with Teysa for a draw engine. It's die trigger draws four cards, it's very good with the 1/1 token theme and sac outlets.

  • Cutting Increasing Devotion, adding Viscera Seer, five drop for a one drop. You can create tokens from many other sources that have more interaction with Teysa than Devotion does. Seer is a one drop repeatable sac outlet who can also be repeatable filtering the top card of your library to help draws especially with Skullclamp.

  • Cutting Debtors' Knell, adding Phyrexian Reclamation. A seven drop that doesn't do anything the turn you play it for a one drop that's mana efficient repeatable creature recursion even at instant speed.

  • Adding more two drop mana rocks: Talisman of Hierarchy and Orzhov Signet to improve ramp by cutting some four drops such as Oketra the True and Ill-Gotten Inheritance. For your deck Oketra is an expensive price card that's a mana expensive source of tokens which doesn't have much interaction with Teysa.


You could complete two combos with Teysa by adding two cards: Reassembling Skeleton and Ministrant of Obligation.

If interested I offer more advice. Would you like more advice? Good luck with your deck.

RobynMK0218 on

1 year ago

I highly recomend life gain synergies such as Ill-Gotten Inheritance , Dogged Pursuit and Soul Warden , just so you can buff out your Pridemate

pipopular on

2 years ago

Ill-Gotten Inheritance it is! I´ve honestly never heard of the Golden Urn before... Child of Night I have plenty.

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