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brought a C15 "swell the host" and played it as was for a while. seen what it was lacking especially against the C15 "Seize Control" and how big creatures could just be stopped by 1/1 tokens so made a few changes to make it more fun and beastly.

The deck has become a bit more focuses on using Card:Ezuri, Claw of Progress ability, most of the creatures enter as either a 1/1, 2/1, 1/2 or a 2/2 and then on combat look at buffing up a different creature each time as to not make just one bog threat that can easily be dealt with.

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No sure when the update was made but here goes

I have removed Parallel Lives looking through the deck list the card really only came to any good effect with Ezuri's ability on a minimal number of cards. with that in mind i replaced it for Fable of Wolf and Owl. not yet had chance to really see the benefit of this been to busy building a play testing card;Brudiclad, Telchor Engineer

I have removed Novijen, Heart of Progress and added Karn's Bastion though it cost 2 more for its ability i feel it has more of an affect to all my side of the board.

Removed Lifecrafter's Gift and added card:Simic Ascendacy down side only affects one creature, upside repeatable and adds a different win con in to the deck.

Comments

98% Casual

Competitive