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Help!! I Keep Accidentally Building Artifact Decks!!™

Primer coming soon. In the mean time, I want to introduce what is, in my opinion, by far my most honed deck I've crafted to date. I've spent a lot of time working on it and discerning it's goals. It began as a combo-based deck, but I quickly diverted (hence no Time Sieve) both after realizing Sharuum the Hegemon and Sculpting Steel didn't work quite the way I imagined, and also in favor of a building something more inclusive and interactive. You'll see I didn't completely abandon combos, but the deck plays far from being combo-based in essence. My deckbuilding ethos has never been about winning, but making an impact on the game. This list feels different from my others because this one actually wants to win through what I find to be a fun mechanic with interesting conditions/limitations. I'm excited to share this with the deckbuilding community in the hopes of finding some nice cards and developing utility suites for this unique commander!

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