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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Overwhelming Intellect
Instant
Counter target creature spell. Draw cards equal to that spell's converted mana cost.
Tic12 on Turn 5 - Darth Vadrik strikes back
2 years ago
Next update:
Out: Vandalblast, Thermo-Alchemist, Temporal Cascade, Ponder, Overwhelming Intellect, Wizard Class
In: Seize the Spoils, Finale of Revelation, Reiterate, Frantic Search, Explosive Welcome, Unwind
Reason: Finally get Reiterate, so i'm going more into the combo pieces/finisher options.
Guerric on Mizzix puts the "X" in Excellence!
3 years ago
Contentious Plan Sort of replaced Impulse as my two-mana card for early counters. The value of Deflecting Swat can hardly be overstated, as it provides early protection for Mizzix while being relevant all game long.
Aetherspouts OUT Introduction to Annihilation IN
Spouts is such a conditional card, and we have plenty of board wipes when we count or kill-the-table x-spells. Intro is great in that its free permanent removal for us much of the time.
Overwhelming Intellect OUT Dramatic Reversal IN
A counterspell that can only counter a creature spell is underwhelming, and we added swat. I can't believe Dramatic Reversal hadn't been added earlier. It plays into our combo with Reiterate , and allows us to fetch the whole combo with Firemind's Foresight . A true must include!
Fall of the Titans OUT Expropriate IN
Fall was always our worst x-spell, and we have more than enough in the deck. For a replacement win con its far better to just take another turn and steal everyone's best thing. The greatest thing about this card is that its so cheap to cast with Mizzix!
Spring / Mind OUT Archmage Emeritus IN
Spring is great but sorcery speed and a one-off. Archmage will draw us cards the whole game. We're up to three whole creatures in this deck now!
Howl of the Horde OUT Solve the Equation IN
I've got plenty of copy dorks here, so another tutor is great, especially one that will usually cost me just two blue mana!
xram666 on Muzzio, a Leonardo da Vinci themed deck
3 years ago
For the anatomist maybe Remove Soul or Overwhelming Intellect .
The paintings are tough, especially in blue. I unfortunately have no suggestions for these.
Boza on New hub requests
4 years ago
How is this site not structured the same way? Although the hubs are not separated in any way (colors, archetypes, etc.), these "themes" are there.
There are 5 cards that realistically do something when you cycle a card. All of them have the text "when you cycle or discard a card". Thus, just use the discard hub.
Bounce theme has nothing to do with bounce - Yuriko, Niv-Mizzet and Golos are the top bounce commanders. The cards are generic enters-the-battlefield cards. So, a more correct hub would be "Enters the Battlefield", but that is so generic it means next to nothing. Perhaps "Flicker" or "Blink" would be most appropriate, but certainly not "Bounce".
Card Draw is equally generic. If your deck has a few cantrip cards, is it a Card Draw deck? Or if your deck features 4 Overwhelming Intellect, is it a Card Draw deck? If an EDH deck of yours uses card draw, it is likely either a group hug deck or a group slug deck. Maybe with Thassa's Oracle and Jace, Wielder of Mysteries, a new deck hub could be made to reflect decking yourself as a win condition.
Other sites may have generic, nonsensical categories. However, hubs tend to be more evocative of the archetypes they represent. Eg. Cruel Control is a control deck featuring Cruel Ultimatum.
TLDR: You have to be able to clearly define a new hub and how it differs from existing ones.
Anti-sticky_keys on On your end step, I'll...
4 years ago
Hmmm... Ok deck I guess I think it could use a few more counterspells. You may want to add: Abjure , Admiral's Order , Aethersnatch , Annul , Arcane Denial , Commandeer , Commit , Confirm Suspicions , Counterlash , Counterspell , Cryptic Command , Daze , Delay , Deprive , Desertion , Disallow , Dismiss , Disrupt , Dream Fracture , Ertai's Meddling , Evasive Action , Exclude , Faerie Trickery , Familiar's Ruse , Flusterstorm , Foil , Force of Will , Force Spike , Hinder , Insidious Will , Last Word , Logic Knot , Mana Drain , Mana Leak , Memory Lapse , Mindbreak Trap , Muddle the Mixture , Mystic Confluence , Negate , Out of Bounds , Overwhelming Denial , Overwhelming Intellect , Pact of Negation , Remand , Sinister Sabotage , Spell Crumple , Spell Pierce , Spell Shrivel , Spell Swindle , Spelljack , Stubborn Denial , Summary Dismissal , Swan Song , Thwart , Unsubstantiate , Venser, Shaper Savant , Void Shatter , Illumination , Lapse of Certainty , Mana Tithe , Failure , Dovin's Veto Just to name a few.
BearMcGrizzle on Shock and AGGHH
5 years ago
Came up with a short list of some cards you might like to run: Ancestral Vision , Arcane Denial , Archmage's Charm , Cryptic Command , Dream Fracture , Exclude , Grip of Amnesia , Mystic Confluence , Overwhelming Intellect , Sage's Dousing , Toothy, Imaginary Friend , Chasm Skulker
Venara828 on Grim
5 years ago
I would recommend taking out some more mana intensive spells, like Overwhelming Intellect and Stir the Sands , and adding in more land. A good mana base for a commander deck is usually 35-38 lands. 29 is generally too low unless you have plenty of ramp. Now stay with me here,
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