Failure

Failure

Instant

Return target spell to its owner's hand.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Failure Discussion

abbatromebone on Silent Scepter

9 months ago
  • This reminds me of some jeskai builds.
  • Venser, Shaper Savant Brazen Borrower Snapcaster Mage Vendilion Clique help provide a clock as well as help your deck.
  • Wall of Omens is great card draw and helps keep you alive vs aggro decks
  • Lightning Helix is also great to get on scepter, it heals and deals.
  • Being your heavy on blue Force of Negation really helps
  • Path to Exile is also really good here
  • Celestial Colonnade is a tempting land it filters and is a win con on its own.
  • Field of Ruin can also really set your oppunets back while you set up.
  • Manamorphose is great on septer but otherwise not amazing in the deck much better in decks like storm.
  • Dovin's Veto > Deprive. On scepter you CAST the card so keep that in mind (read oracle text if you don't trust me). "If you cast a spell “without paying its mana cost,” you can’t choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, those must be paid to cast the spell."
  • running a few Mystic Sanctuary seems good, and if you want like 6 fetchlands.
  • cards like Failure have a cmc of both costs so its cmc 3 so cant go on scepter.
  • Green doesn't add much to this deck, it might be best to be a UW deck and cut red all together.
  • Let me know if you want more comments

OneWinged on Silent Scepter

10 months ago

Wow. That Bant list looks really interesting. Failure is a card I hadn't thought about, and seems pretty good. The only drawback is that it can't be imprinted in Scepter for having a total CMC of 3. You also included a playset of Opt to be more consistent. That's interesting as well.

I'm amazed by this fascinating feedback. I'm glad that in such short time you made and tested your own brew. And last thought: if you are going with green too, maybe running some Growth Spiral?

jaymc1130 on Silent Scepter

10 months ago

I was a bit intrigued so I threw a list together to test it for a couple of games against E-tron and Jund (my typical standards against which I first test new Modern decks) and the results of 3 games was actually quite promising. Silent Scepter took them all (granted it was going first in each game, but winning on the play against meta staples is the first hurdle a new concept should be able to overcome). I moved the concept to Bant to better play along the Tempo axis, and the exact list I tested was this:

Land: 2 Breeding Pool 4 Flooded Strand 4 Gemstone Caverns 2 Hallowed Fountain 4 Misty Rainforest 2 Mystic Sanctuary 1 Snow-Covered Forest 1 Snow-Covered Island 1 Snow-Covered Plains 1 Temple Garden

Instant: 3 Failure 4 Opt 2 Path to Exile 3 Remand 4 Silence

Creature: 3 Birds of Paradise 3 Grand Abolisher 3 Noble Hierarch 2 Spell Queller

Planeswalker: 3 Teferi, Time Raveler

Sorcery: 4 Serum Visions

Artifact: 4 Isochron Scepter

Sideboard: 2 Force of Negation 4 Grafdigger's Cage 2 Path to Exile 3 Spell Pierce 4 Veil of Summer

Don't actually know what the sideboard should look like but I figure cage is solid into Dredge, Lukka combo, and Neoform combo with potential to be useful in matchups where opponents are playing Uro, Kroxa, or Snapcasters as well. A couple extra paths for more aggro oriented strategies that land creatures before tempo control elements come online on turn 2 (Boggles, Hardened Scales, E-tron, Death's Shadow, Prowess, etc). Veil versus any deck running targeted discard or removal like Abrupt Decay, Assassin's Tropy, or Fatal Push (Grixis, Jund), And a couple of extra countermagic options to defend against other targeted removal like Abrade, or opposing spell based tempo concepts like Burn. Gotta say, even though I haven't play tested this idea ton, it does seem an idea with quite a bit of merit in Modern these days. Certainly has the potential to be a strong performer in the meta up to the point Teferi gets it's deserved ban.

jaymc1130 on Silent Scepter

10 months ago

Interesting idea. Might be something to it.

Definitely an idea that could make good use of a 4x Gemstone Caverns build as it will essentially be a tempo based concept. Remand and Failure/Comply are ideal fits to fight along that axis and simply keep boards clear aside from lands until you land Scepter+Silence. Dealing with Chalice of the Void, targeted discard, and cheap instant speed artifact removal strike me as the most reasonable answers to the strategy, so cards like Veil of Summer, Miscast, and Spell Pierce hold a lot of value as does Force of Negation. Grand Abolisher, while an odd fit for a competitive Modern deck, might be an ideal fit for this type of concept to offer a 2 cmc lockout component in addition to Teferi at 3. Bant might be a better color combo for the idea, but it'd be tough to say without doing some serious testing.

multimedia on Isperia's Super Budget Flying Circus

1 year ago

Hey, I like the name, nice budget deck.

What are you using infinite mana of Peregrine + Deadeye for? It appears you have removed the mana sinks and other combo pieces. Brago, King Eternal's no mana cost repeatable flicking can do a lot more than Deadeye and Brago is a flying creature. Bident of Thassa for half the price would do a lot more than Deadeye with your flying creatures.

It seems that Deadeye is most expensive price card in your deck and it's not doing much. You could cut Deadeye to clear some price to improve the manabase with some better budget lands such as Command Tower, Prairie Stream, Port Town and Ash Barrens. Consider Bident of Thassa and Mask of Memory? These have excellent budget repeatable draw effects with attacking flying creatures. These cards could replace Failure and Deadeye Navigator.

Consider Sephara, Sky's Blade, Emeria Angel and Empyrean Eagle? All are good budget flying creatures. These could replace Devious Cover-Up, Sandstone Oracle and Dictate of Heliod.

Could cut Marble Diamond/Sky Diamond and add Azorius Signet/Mind Stone. These are better two drop mana rocks especially with Brago because they ETB untapped. Could cut Mask of Avacyn/Neurok Stealthsuit and add Swiftfoot Boots. The haste and hexproof of Boots especially haste is overall better than Mask/Stealthsuit.

Good luck with your deck.

king-saproling on Taigam Efficient Nope

1 year ago

Ooo Dovescape is some sweet tech here. I landed a Dovescape once (playing Ink-Treader) and quickly entered my friends' "Books of Grievances". You might like these: Call to Mind , Guile , Unsubstantiate (this would allow you to return rebounded counterspells to your hand, assuming you have another rebounded spell that the counterspell can target first), Failure , Veil of Secrecy , Peer Through Depths , Brainstorm

Kogarashi on Response // Resurgence + Sunforger

2 years ago

Neotrup, just for clarification, your explanation with Failure is specifically for the old version of the rules, yes? With the new version, Failure / Comply has the full combined CMC in the library, not just Failure's half.

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