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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Confirm Suspicions
Instant
Counter target spell.
Investigate three times. (Create a Clue token. It's a colourless artifact with ", Sacrifice this artifact: Draw a card.)
Klarion on Batman and Robin
1 year ago
My issue is that Confirm Suspicions gives me 3 clues which can put Mechanized Production across the win-condition line. I can see using Access Denied, but I don't think the deck makes enough treasure to make Spell Swindle as valuable.
Made_Compleat on Batman and Robin
1 year ago
Perhaps a Spell Swindle or a Access Denied might work with your deck? Both of them are 5-cmc counterspells that pull a lot more weight than Confirm Suspicions.
Love the deck!
legendofa on Pattern Recognition #210 - The …
3 years ago
One thing I'd like to mention about Innistrad-set artwork is that it has some of the highest concentration of first-person scenes in the game, pulling the player directly into the scene. See Hollowhenge Spirit, Village Cannibals, Screeching Skaab, Grotesque Mutation, Confirm Suspicions, and more. This, I think, makes the horror and the action of the set that much more personal and visceral.
SupremeAlliesCommander on "The Thing" 1982 Movie Deck
3 years ago
Testing 1v1 against my Kresh deck. The Thing has the potential to flood the board with annoying little tokens and a boatload of card draw, but that potential was never fulfilled. Kresh was just too aggressive. This list could not reliably stop Kresh from doing what Kresh does… destroy your board before you can build it.
When The Thing worked, it was during matches in which Confirm Suspicions or some other investigate spell gave you enough draw power to find answers. Twice I had to sac Kresh… losing his counters… and recast him because of Winter's Rest . But there aren’t many effects like it in the deck, and I had to dig deep for it.
Let me try with another deck that isn’t so destruction-focused, but my first impression is that this list needs more lands, and more ramp. I was forced to mulligan more than I'd like. A couple options that sorta fit the theme...
Deathsprout maybe???
Also, you should get something more than just 1 mana when you sac a scion. Does Dictate of Erebos fit the theme? If too pricey, The Eldest Reborn is different, but offers fair value, here.
Smallish on Drawsome Wizard Deck
3 years ago
Yes there are a lot of counterspells Bobs_Army. I removed Confirm Suspicions and replaced it with Illusionist's Bracers. Next step I believe is to put in Aphetto Alchemist to combo with the bracers and Azami, Lady of Scrolls.
shifthappen1 on Breya Revels in Riches (and Thopters) [Primer]
4 years ago
I've been 5hinking, since this deck is heavily token based, what are you usually tutoring and/or recuring from the graveyard? There's great utility with daretti and co, but there's no artifact that ends the game right there or is a huge threat all by itself. I guess what I mean is, how do you approach the game when you got tutors and/or recur engines available?
Also, for the control aspect, while there's a bunch of staples, a lot of them don't synergise all that. Have you concidered gettin control stuff that also adds tokens like Bake into a Pie, Spell Swindle, Confirm Suspicions, and others? And/or, using artifact based blinks like Voyager Staff or Tawnos's Coffin, or more artifact based control like Spine of Ish Sah, Duplicant, or a bunch of others.
Gosh, so many options, it'll take a while for me to decide how to actually build my version.
Anti-sticky_keys on On your end step, I'll...
4 years ago
Hmmm... Ok deck I guess I think it could use a few more counterspells. You may want to add: Abjure , Admiral's Order , Aethersnatch , Annul , Arcane Denial , Commandeer , Commit , Confirm Suspicions , Counterlash , Counterspell , Cryptic Command , Daze , Delay , Deprive , Desertion , Disallow , Dismiss , Disrupt , Dream Fracture , Ertai's Meddling , Evasive Action , Exclude , Faerie Trickery , Familiar's Ruse , Flusterstorm , Foil , Force of Will , Force Spike , Hinder , Insidious Will , Last Word , Logic Knot , Mana Drain , Mana Leak , Memory Lapse , Mindbreak Trap , Muddle the Mixture , Mystic Confluence , Negate , Out of Bounds , Overwhelming Denial , Overwhelming Intellect , Pact of Negation , Remand , Sinister Sabotage , Spell Crumple , Spell Pierce , Spell Shrivel , Spell Swindle , Spelljack , Stubborn Denial , Summary Dismissal , Swan Song , Thwart , Unsubstantiate , Venser, Shaper Savant , Void Shatter , Illumination , Lapse of Certainty , Mana Tithe , Failure , Dovin's Veto Just to name a few.
Mightyhulk1 on
5 years ago
Hey man this is a sweet deck! I just made an Urza deck too, looking for suggestions to improve it without breaking the bank.
Some suggestions for this deck are Confirm Suspicions and Spell Swindle because of the hilarious interaction with Urza.
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