|Commander / EDH||Legal|
Printings View all
|Guilds of Ravnica (GRN)||Rare|
Combos Browse all
Creature — Human Soldier
Double strike, vigilance, trample
Swiftblade Vindicator Discussion
1 month ago
ChibiNature tell me what you think about this: I could tune it to chase the Arcbond + Martyrdom combo and add in more indestructible instants, but I know Feather is not the Legendary to expect more out of than getting lucky and steamrolling one player in a cEDH pod even at its best. I'm not looking to spend a whole bunch of cash to win dollars--I just like playing to be social without being a complete casual. Pinging keeps the pressure on everyone if I can protect the creatures but there aren't enough of those to rely on. Prophetic Flamespeaker 's pseudo card draw is what makes it stay in; Swiftblade Vindicator is on the way out so I'm looking at also removing Uncanny Speed and Invigorated Rampage because they lack a card advantage or defense function. Akroan Conscriptor is great for it's ability to steal things at instant speed but it is one of my highest CMC cards and is not always relevant; there is a far stronger argument for keeping Magnetic Theft around despite it being a dead card sometimes. I'm not even sure how attached I should be to Charmbreaker Devils because it is at the top of my curve and the effect is random. Myth Realized and Scroll of the Masters are slow but definitely require answers before they get out of hand; Chandra, Fire Artisan isn't going to win the game on the turn it hits, either, but that ultimate digs deep and does damage at the same time. Settle Beyond Reality feels like a super great effect but I think it isn't good enough at sorcery speed and I would likely be defenseless after using that much mana; Sentinel Tower is also being cut because of only working on my turn. Primal Amulet Flip seems like a sure buy once it cycles, as does a Clifftop Retreat ; Settle the Wreckage can be cast with Sunforger so it feels like something to consider strongly as well. I could use Fateful Showdown to target my own creature like I plan to to do with Orim's Thunder and recycle it with Feather's ability but it would require indestructible backup.
1 month ago
Turn 1 Sigarda's Aid
Turn 2 Swiftblade Vindicator
Turn 3 Bloodforged Battle-Axe
Attack, 3 damage, Trigger, equip. 5 damage, Trigger Trigger, equip equip.
Turn 4 Attack, 9 damage, trigger, trigger, trigger, trigger, equip all of them. 17 damage, 8 triggers, equip all of them.
Result: My opponents didn't find a removal, all dead and 64 axes equipped.
1 month ago
I really like the inclusion of Thrash and may have to try that in my build. Im currently running Swiftblade Vindicator in the main and it's worked wonders against my meta. How has Krenko preformed so far?
2 months ago
I would consider Swiftblade Vindicator better than Boros Swiftblade even though it has 1 less toughness. In modern the most common removal handles a 2 drop similarly to a 1 drop so the extra toughness doesn't do a ton of good. I would 4x Lightning Bolt and 4x Lightning Helix and nix the Intimidation Bolt, Initimidation Bolt can't target players so Lightning bolt and Lightning Helix come in handy more often. Gisela is OK, but I would consider putting in Aurelia, the Warleader instead if you're willing to shell out, and use that as a late-game finisher instead of Assemble the Legion. Akroan Crusader and Akroan Hoplite might be trying to do something that the deck can't support, the bonus you get from Akroan Hoplite is going to be tough to benefit from. I would playtest it and see what cards are helping and what cards are not. Generally you want to be able to draw something advantageous all the time because you don't have a ton of card draw in a deck like this, so every card has to come in handy (well except land cards of course). Also, you want to try to maintain a board state with creatures, which is tough because creatures are generally easy to remove. I think Rakdos Charm and something like Basilisk Collar help in that situation. deathtouch, first/double strike, and lifelink both protect your creatures and extend the game at the same time so definitely a good artifact in that deck.
3 months ago
Ok, thanks for the advice. I'm currently testing one with Odric, Lunarch Marshal , but the problem is the deck tries to go in three different directions that don't tie into one another. (Most likely my execution of such an idea) The first is a +1/+1 counter strategy that capitalizes on Mentor and some of the old Abzan cards. The second is a keyword-heavy style deck with Swiftblade Vindicator and Gideon, Martial Paragon to strengthen the board. The third is a wide token strategy that uses cards like Haazda Marshal and Heroic Reinforcements . I had hoped that it would result in an army of super buff Soldiers, but Odric appeared too frequently and often to little to no effect on the board, and with only a few ways to build up power and toughness, the deck got picked apart when I brought it to FNM.
I am developing a new list, and once I have it sorted out in about a week or two, I would definitely appreciate you taking a look at it to see what works and what doesn't.
3 months ago
I'm about to make something similar, love the idea of boris with hero of P 1 after putting together a boros feather deck.
One suggestion would be to replace Clamor Shaman. I think Truefire Captain may be fun, Swiftblade Vindicator can become awesome with pump spells. Boros Challenger can mentor up your tokens as well as swiftblade. Justice Strike can make enemies off themselves, Assure / Assemble give a counter. All of these hit Hero of P1's token generation machine. Fun stuff!
3 months ago
Have you thought of going Naya? Maybe go +1 Stomping Ground and like 3-4 Magnetic Theft ? Simian Spirit Guide plays nice with Magnetic Theft . I think that will lead to more turn 2 kills because without Sigarda's Aid like effect, the deck stumbles a lot. Red can also give you access to Swiftblade Vindicator to play around with.
4 months ago
To be upfront, I don't claim to be a Boros expert so take what I say with a grain of salt.
Boros Charm should go into your sideboard at the very least. Its the ability to protect your board from board wipes such as Damnation that will come in handy against removal decks or those decks that make use of wipes such as white.
Aurelia, the Warleader is a fun card, but you shouldn't run 2 copies in my opinion. Running one copy allows you to draw this sometimes, but you also don't run the risk of getting two in your hand or drawing into it, which with that mana cost is going to be a dead draw more often than not. Though I have seen a lot of decks run 2 of these. I haven't seen them run as many legendaries as you have, which leads to my next comment.
You're running too many legendaries but more importantly, duplicates of legendaries. Just like the aforementioned, you may run into two and it becomes a dead card in your hand or a dead draw due to the legendary rule.
Some fun cards in Boros colors that I like:
- Temur Battle Rage : An amazing card for the CMC and monetary value.
- Awaken the Ancient : A one-off card if you ever use it, mostly for the fun factor and novelty, not exactly a competitive choice.
- Legion's Initiative : Good for dodging wipes and giving a passive buff to all your Boros creatures.
- Harsh Mentor : Effective at tables where fetch lands are common.
- Iroas, God of Victory : Speaks for itself.
- Swiftblade Vindicator : A solid for a 1/1 that's loaded with offensive capabilities.
Swiftblade Vindicator occurrence in decks from the last year
All decks: 0.11%
Commander / EDH:
All decks: 0.0%