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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Golden Guardian
Artifact Creature — Golem
Defender
: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control.







DreadKhan on
Rakdos' Captivating Carnival
9 months ago
I like what you're doing here!
Since he's riding a unicycle and throwing fireballs around maybe Mayhem Devil?
It won't help you get your Commander out, but Dream Devourer is a pretty nifty Demon, and it can help out as a back up Commander by letting you bank some mana for big effects. You could also take a look at stuff like Golden Guardian Flip, which is a weird card that has pretty good synergy with your Commander. You might also try Burnished Hart type stuff, it's nowhere near as busted as Guardian would be, but if you pay 3 to ramp out 2 lands you're able to recast your Commander.
If you want another big creature for your list, have you considered Kothophed, Soul Hoarder? It's not a great fit if people are all on sacrifice strategies, but it's a pretty impressive draw engine that's also a Demon.
While I'm not the only person who likes Allure of the Unknown (there are several of us!), it's the kind of card that deserves an asterisk, because while it's won me more than a few games, it does straight up cost you one sometimes. I like to offer the free card to someone who's behind, in some pods it can be possible to get them to not use the freebie vs you, but it's at it's worst when the game is 1v1. Drawing 5 cards for 5 mana is a very strong effect in my experience, and making a short term alliance can be it's own upside. It's up to you obviously, but I've been very happy with it in a deck that's a fairly strong 6, the only times I don't want to cast it are when I'm already ahead and don't want to give someone a free wipe (my deck uses a lot of wipes), it often generates decent advantage in practice.
I was going to suggest some Morph cards, but I looked and the only one really worth mentioning is Gift of Doom, which I think is a real gem. The two demons with Morph are some of the worst Morph cards I've ever seen, at least Gift is playable. The big feature to Gift is that using a Morph doesn't follow the same rules as other cards, meaning even if you can't activate a spell or ability you can still hold up Gift and attach it to something by sacrificing a creature.
With your relatively high MV I wonder if Protection Racket would help? It's a source of life loss if people don't want you to have free cards, and it happens during your upkeep, so you can play stuff during your main phase, to take advantage of Haste.
nuperokaso on
Jupiiii
2 years ago
Cards to think about: Zalto, Fire Giant Duke, Marauding Raptor, Into the Maw of Hell, Mana Tithe, Flame Slash, Sin Prodder, Pyrohemia, Solphim, Mayhem Dominus, Golden Guardian Flip, Goblin Matron
Bad cards to remove: Wild Magic Surge, Intimidation Bolt, Guardian Idol, Prismatic Lens, Everflowing Chalice, Thought Vessel, Worn Powerstone, Maskwood Nexus, Angelfire Ignition
Metalcop on
Dennick
2 years ago
Hi igniteaxiom
Would you consider Jinxed Idol, Bennie Bracks, Zoologist, Nimble Obstructionist, Lion Sash, Read the Runes, Golden Guardian Flip or spellshapers like Toymaker, Mageta the Lion... for this deck?
The idol is a cheap sacrifice outlet to put Dennick in the graveyard. On every opponents turn, it assures you creatures going into the graveyard since the other players won't like taking damage for a long time. Plus, if it comes back to you, you can tap it with shimmer dragon and then sacrifice one of your cheap creatures to give it back before taking damage.
@suarkdivad :
Can you unattach an equipment if you don't have another target to equip it? Cause if not, you won't be able to "sacrifice" if Dennick or your creature is alone on the battlefield.
Don't get me wrong. I really love Grafted Wargear but I would rather use Mortarpod here.
Neotrup on How does Edgar, Charmed Groom …
3 years ago
Assuming Infinite Reflection is still enchanting Edgar, Charmed Groom Flip, the creatures will return with their back face up as Edgar, Charmed Groom Flip. They will not be Edgar Markov's Coffin because Infinite Reflection is still making them enter as copies of the creature Edgar, Charmed Groom Flip, not as an actual copy of the card. If they're instructed to transform by some other means, you'll flip the card over, but they'll still be copying Edgar, Charmed Groom Flip.
If Infinite Reflection is no longer in play, the creatures will return on their back face, not copying anything, so as Lord of Lineage and Angelic Enforcer as @Polaris mentioned.
If the transforming double face card isn't a creature on the back side, it will return as the back side regardless of whether Infinite Reflection is still in play, such as Liliana, Heretical Healer Flip returning as Liliana, Defiant Necromancer or Golden Guardian Flip returning as Gold-Forge Garrison. In the case of the card returning as an aura (such as Faithbound Judge Flip or Binding Geist Flip returning as Sinner's Judgment or Spectral Binding) you get to choose the object the aura enchants, and doing so does not target so you can enchant an object with Shroud or Hexproof.
multimedia on
I Have Not Yet Begun To Fight
3 years ago
Hey, nice version so far with a high budget. Cutting Garruk's Uprising was a mistake, the card is really good in creature decks.
Apex Altisaur and Thorn Mammoth are upgrades for Ravager Wurm and Foe-Razer Regent for repeatable fight. You don't really need Regent since you have Vigor which has a much better ability to put counters on creatures you control. Vrondiss, Rage of Ancients from the new Draconic Rage Commander precon is a target for fight and good with Vigor. He can also be a repeatable source of big tokens to abuse Greater Good, Terror of the Peaks and Garruk's Uprising.
Quartzwood Crasher is a five drop to pair with Garruk's Uprising, another repeatable source of big tokens and it's combat damage trigger goes well when you can double the power of a creature with trample. Garruk, Primal Hunter and Garruk, Unleashed can be repeatable sources of tokens for attacking and fighting. With fight it's easier to protect them to get to their ultimates.
Arcane Signet is a ramp upgrade for Rampant Growth. Harrow is an upgrade for Kodama's Reach. Karplusan Forest, Grove of the Burnwillows, Cragcrown Pathway Flip are three more Gruul dual lands that always ETB untapped to consider adding. Cinder Glade is an upgrade for Temple of Abandon.
Some cards to consider cutting:
- Temple of the False God
- Temple of Abandon
- Rampant Growth
- Kodama's Reach
- Golden Guardian Flip
- Ravager Wurm
- Zilortha, Strength Incarnate
- Nylea, Keen-Eyed
- Foe-Razer Regent
Good luck with your deck.
Savage1988 on
Perv”R”Us, the Fat Sling (EDH)
4 years ago
The deck is built pretty budget - so i think several upgrades are possible. This is mostly in the ramp department though. For example
Dockside Extortionist
and
Mana Crypt
would both be good includes. Another card could be
Deflecting Swat
, though you don’t need it for your commander very often it can help protecting something important. The only payoff i’m sure i’d include if i had it is
Fiendish Duo
. Other than that i feel there’s a lot of options that come down to preference. (See also the maybeboard)
I considered Golden Guardian Flip and Alena, Kessig Trapper . I did not end up trying them because the setup cost seems too high.
Guardian: needs another creature and 2 mana to fight before its effect goes off and the ramp is nice, but spending your turn making a 4/4 isn’t that great
Alena: is either 5 mana and hope she lives to then give you a lot of mana next turn, or sneak her in for 3, sneak something else in and then sneak 2 other things in.
Writing this i could be wrong about alena. She’s mana positive when sneaked (because purph gives haste she taps for RRRR immediately). And a sequence where you sneak her in in the endstep of the player to your right, use her to sneak something else, then untap with her and all your mana can be pretty strong.
If you end up trying her let me know how she works out
Awesome! And stay safe, i hear it’s all pretty bad right now in brazil. Any cool plays worth sharing?
High_Priest_of_Avacyn on
Wall defense
4 years ago
Some potential adds: Amaranthine Wall Angelic Wall Basilica Guards Bonded Fetch Colossus of Akros Consulate Skygate Doorkeeper Dragon's Eye Sentry Drift of Phantasms Charix, the Raging Isle Fog Bank Glacial Wall Golden Guardian Flip Grave Bramble Guard Gomazoa Jaddi Offshoot Kaijin of the Vanishing Touch Ludevic's Test Subject Flip Murmuring Phantasm Necropolis Order of the Stars Sprouting Phytohydra Steel Wall Sunscape Familiar Traproot Kami Tree of Redemption Wall of Hope Wall of Junk Wall of Kelp Wall of Nets Wall of Reverence Woolly Razorback Guard Duty Zephyr Net Belbe's Armor Dragon Throne of Tarkir Peregrine Mask
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