
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Brainsurge
Instant
Draw four cards, then put two cards from your hand on top of your library in any order.







Fluggleshmuggits on
Cube Eternal
5 months ago
OUT
Memory Lapse
Bazaar Trademage
Nekrataal
Sidisi, Undead Vizier
Sinkhole
Cathartic Reunion
Thrashing Brontodon
Veil of Summer
Harmonize
Coiling Oracle
Burning-Tree Emissary
Sorcerous Spyglass
IN
Ninja of the Deep Hours
Brainsurge
Changeling Outcast
Valgavoth, Terror Eater
Buried Alive
Seasoned Pyromancer
Loot, Exuberant Explorer
Elvish Reclaimer
Up the Beanstalk
Nadu, Winged Wisdom
Ruric Thar, the Unbowed
Yggdrasil, Rebirth Engine
wallisface on
Jace, the Fox Cutie Mill
9 months ago
Some thoughts:
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the only creatures ever worth running in a mill deck are Hedron Crab and Ruin Crab. The current selection of creatures you’re running are all extremely slow, durdly, and low-impact - i’d suggest ditching them.
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a bunch of your mill spells are extremely weak and/or resource inefficient. Specifically Mind Grind, Tome Scour and Traumatize shouldn’t really be played. I’d suggest more powerful options such as Fractured Sanity, Tasha's Hideous Laughter, and Archive Trap.
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Similarly, a lot of your other cards are just really suboptimal. I’ll list these and potential replacements below.
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Brainsurge is just worse than Visions of Beyond or Preordain. 3 mana for this kind of effect is just too slow/weak.
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Psychic Strike is just a worse Counterspell
or Drown in the Loch. Milling a lowly 2 cards will never be worth spending an extra mana.
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Sleep is just a worse Ensnaring Bridge or Crypt Incursion. Its effect being only one turn makes it too limiting to be useful.
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I know you built the deck around Jace, the Mind Sculptor, but he doesn’t do anything useful for mill. You’d be much-better off running Jace, the Perfected Mind
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Hurkyl's Recall is a sideboard card at-best.
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Part the Waterveil is just too mana expensive to ever actually get cast. There’s zero reason to run this.
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I have no idea why you have Talent of the Telepath, in the deck.
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Mill is supposed to be fast and efficient, so there is no room for Chromatic Lantern, or Manalith in the deck. You need to lower your mana curve drastically, instead of trying to accomodate all these high-mana cards.
If you’re looking for an example competitive mill deck, this one here is a good baseline to build from.
zemen on
That Fishy Flashy Situation
10 months ago
Some card suggestions in case you don't have any of the put creature into play cheat cards, you could use cards that put cards from your hand onto the top of your library and use your commander's ability:
You could also maybe slip some miracle cards in there too since you are constantly manipulating the top of the library: