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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Bile Blight
Instant
Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.
Profet93 on Petrified by the Gorgussy [Primer]
6 days ago
Crow_Umbra, I apologize in advance for the wall of text below. Your deck is very interesting and got me thinking. If you don't want to respond to each point below, I can't blame you. In the end, I hope these suggestions help or at least get the gears turning. Looking forward to your response.
Skullclamp - Draw
Sakura-Tribe Elder/Rampant Growth > Farseek - Rampant growth gives you the option to get either a basic forest or basic swamp tapped. Farseek is only a swamp tapped. Rampant growth is a strict upgrade given you have no swamps aside from a basic swamp would benefit from the distinction.
Viridian Longbow - Idk if this is too cheeky but given all your deathtouch, this might be worth considering.
Academy Manufactor - This card seems perfect for the deck. You make a lot of treasures, you get more artifacts. You also occasionally make food tokens. If you added tireless tracker (not saying you should per say) then it triggers on clues. All around seems solid. Is this a reason I'm missing for why this isn't included?
Mastermind Plum > Preacher of the Schism - Seems kind of cool, got some synergy. Your description mentioned this is potentially on the cutting block. Given you already have enough deathtouch, would draw not outweigh the redundancy?
Infectious Bite > Bite Down - Given that this is removal 95% of the time according to your description, would the potential for a poison counter to fuel fin outweigh the possibility of killing a PW that isn't there 19/20 times?
Bootleggers' Stash - At the risk of being too on the nose/winmore, could this help? Same question with Parallel Lives.
I read your description regarding the token meta. Below are some anti token suggestions. Some of them are straight up hate, other of them are flexible, depends on what you're going for (in order of most token hate to flexibility)....
Virulent Plague - Straight up hate
Bile Blight - Removal with token emphasis
Maelstrom Pulse - Flexible removal spell (works well against clones too!)
Pernicious Deed - X = 0, bye bye tokens. Or use it normally to wipe when things get out of hand. I see its in your maybeboard, I believe this card warrants a spot the most out of any suggestion above or below.
Liquimetal Torque - What do you primarily use its second ability for? I get that you can make something an artifact to trigger some life loss. Given this deck is low to the ground, would you not be potentially better served with a Jet Medallion or Emerald Medallion? I suppose it depends on how much you value the lifeloss from artifacts + politic to make something artifact for other removal over the additional ramp the medallions can provide.
Kura, the Boundless Sky - What does this provide? I see no anti token, treasure or land token aspect. Perhaps I'm missing somehting?
Saryth, the Viper's Fang - I understand the deathctouch and hexproof anthem. Given your meta is mostly aggro, how many wipes do people typically use? Given your deck already goes wide, wouldn't most people just wipe the board anyways? I definitely see the benefit for sure, just wondering how this card performs and if it could be swapped for something either more impactful such as a Demonic Tutor or something more on theme in your maybeboard?
Questing Beast - I get that it likely wouldn't be blocked by tokens, is that it's primary purpose? Given that you also mentioned there are not a lot of PW's in the meta, would you not be better served with a general removal spell such as Hero's Downfall?
Guardian Project - How often do people kill your creature in response to the trigger to deny you card draw? Not saying to remove it, just curious is all.
I noticed you run torment, exsanguinate and damnable pact. While the latter can be used for an alt wincon, is it not draw most of the time? Assuming this, you run 2 X finishers and if not 3. Do you really need the redundancy? I believe another spell like Rise of the Dark Realms (also in maybeboard) could warrant an inclusion, especially given your aggro meta. I can understand the reluctance given that you are already taking their creatures anyways. If that's an issue, then maybe a Finale of Devastation? Recur/Tutor for a creature and go for the win through smashing face.
ImNora on Grismold, the Token Vending Machine
10 months ago
Dang, Bile Blight is only two mana too. I'll have to consider it and maybe cram it into the deck somewhere...
Callicon on Grismold, the Token Vending Machine
10 months ago
I cannot understate how much I love traditional strategies with weird, roundabout methods like this. I really enjoy this Grismold list. Also, have you considered Bile Blight in this deck? It can be used to mass destroy the saprolings, while also being able to niche hit people playing copy strategies and even smaller utility creatures in a pinch.
zAzen7977 on TINY PUNISHER - Discard/Stax [cEDH Primer]
1 year ago
Awdiehl7, thanks for the comments! I’m constantly tinkering with the deck and I’d love to hear more feedback as you continue playing with it.
As soon as your play group realizes how powerful the deck really is, you immediately become the arch-enemy lol. If your meta is creature-heavy, try to stick Ensnaring Bridge, No Mercy, or Noetic Scales early to slow them down. Lately I’ve been running Bridge and The Meathook Massacre. You can also run Bile Blight, Black Sun's Zenith, and Innocent Blood in place of Dismember, Night's Whisper, Planar Void, or something else.
wallisface on Lots of exile
1 year ago
Some thoughts:
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Murder and Bile Blight are really weak killspells. Aim to replace them with stuff like Fatal Push, Infernal Grasp, Victim of Night.
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Rewind is also really weak, you’d be better off with Mana Leak, or maybe Counterspell.
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imo Favorable Winds isn’t worth it, and will generally just mess with your tempo. It’d be more useful as additional killspells.
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Glen Elendra Liege also doesn’t feel hugely useful, i’d personally ditch it and run playsets of Circu, Dimir Lobotomist and Shadowmage Infiltrator, and then a few more killspells. Your deck isn’t fast so i don’t think you gain anything from making your creatures “big” - you win by controlling the board and getting incremental value from combat damage.
RDWDTR on Attrition Jund (Baby Jund) 4-0 at FNM
2 years ago
I'm not sure what your budget is or what exact suggestions you're looking for but here's my feedback. I'm going to write these suggestions assuming you already have an idea of what the "optimal" Jund list looks like. There won't be any of those cards on this list because I assume you already know about them but are unable/unwilling to afford them. Overall I like your budget take on Jund but there's a lot of room to upgrade this, even on a budget.
Cards to look into:
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Inquisition of Kozilek to supplement Thoughtseize is mandatory
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Bloodbraid Elf is a two for one on a 3/2 hasty body
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Unearth brings back a lot of your stuff
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Grim Flayer and Dragon's Rage Channeler are good aggressive creatures with upsides and synergy. You might have to jam in a few artifacts or enchantments to help hit delirium though, that or self-mill outlets like Satyr Wayfinder or Stitcher's Supplier. I imagine you'd easily hit creature/sorcery/instant, getting lands into your yard might be cumbersome without fetches though.
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Witherbloom Command could help you hit land drops and enable delirium, if you want to go that route. It also does a bunch of other things.
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Goblin Rabblemaster is a powerhouse
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Fulminator Mage is good utility, at least worthwhile as sideboard option against Tron
Criticism:
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Olivia Voldaren and Reaper of the Wilds aren't all that impressive to me, same with Dreg Mangler. These cards feel like filler for this deck. I don't really like Huntmaster of the Fells Flip either but it's better than the other three cards.
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Kitchen Finks seems more like a SB card to me against burn or aggro matchups, though it's not the worst thing ever MB
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Bile Blight is ok but I think Maelstrom Pulse might be better. I would only run 2.
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Birds of Paradise doesn't really belong in a deck like this. It's not the worst choice but I'd rather be using a discard spell or holding up mana for a Bolt or something T1 than play a Bird.
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I'm sure you know this, but that mana base is really sub-optimal. You might see the biggest difference in upgrading that first.
Sideboard:
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4x Dismember? What for? You already have tons of spot removal in the MB.
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Drown in Sorrow is meh to me; I'm not so sure you need board wipe in your SB with all the spot removal and creatures you're running. I personally think you have better options for board wipe anyway: Bontu's Last Reckoning, Anger of the Gods and Kozilek's Return seem stronger to me. Damnation would be the best boardwipe but it is pricey. I would only run 1-2 of any of these.
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Putrefy doesn't seem as good to me as something like Naturalize, even if it means getting got by Welding Jar.
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Duress isn't the best SB slot. You could probably put this in the MB or just go for Inquisition as noted earlier.
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Rakdos Charm is ok, you run 4 Scoozes in the MB so you're already decent against graveyard decks.
SeditiousCanary on Why are you hitting yourself?
2 years ago
I run Bile Blight, and Mercy Killing for removal.
SeditiousCanary on Here, have some tokens, opponent! Free of charge!
2 years ago
Bile Blight and Mercy Killing would be a lot better than Engineered Explosives in this deck.
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