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The Loneliest Pup In Commander

Commander / EDH Competitive Mono-White Voltron



Competitive 1v1 deck for MTGO Commander with a twist; no creatures except the Commander. This deck has been called "Suicide Isamaru" since its all-in on its Commander with no backup plan. Its a risky, fast, and deadly deck.

It is true that including additional creatures could make this deck more effective. I, however, like the idea of taking down my opponent with only a vanilla creature. Having one creature also focuses the deck and game plan; Voltron. The win condition is 21 Commander Damage. Stax elements and MLD are used to slow and disrupt the opponent while letting Isamaru, Hound of Konda shine.

Since October of 2013 this deck, in its various iterations, has a win-rate of 78% against 315 random Commander decks on MTGO.


Changes to the deck based on the updated 1v1 MTGO Banlist.

Enlightened Tutor --> Blind Obedience - This one hurts us a lot even if I understand the reasoning behind it. Decks that are mono-white suffer from specialized tutors and a lack of card draw. Although acting as card disadvantage, Enlightened Tutor was one of the best tutors in the game and it helped our consistency to a large degree. In its place we are including a card that can hamper our opponents, prevent blockers for our final swing, and stop certain combo kills.

Please Note: The original replacement card of Sword of the Animist was taken out after further testing. It turned out to be too expensive and the recovery provided after we wiped lands did not matter; most opponents just scoop to MLD.


solarPULSAR says... #1

Ive never played commander but the idea of winning with just a 1drop 2/2 commander seems hilarious and awesome. Cool that it actually wins too

May 12, 2017 3:48 p.m.

Junk_Heap says... #2


  • Thanks for the kind comment! The deck works better than it seems like it should. I think most opponents just don't expect to get rushed by a dog wearing boots, a helm, and carrying a bunch of weapons!
May 12, 2017 4:46 p.m.

solarPULSAR says... #3

Junk_Heap reminds me of my Deathtouch Annoyance (Casual) and Deathtouch\First Strike\Vigilance Abuser decks where i'll have rats and snakes flying in the air with greaves on and pitchforks and claws haha. Dont look at them, theyre terrible decks xD

May 12, 2017 4:49 p.m.

RicketyEng says... #4

Hi, I'll leave a better comment soon once I've had a chance to take a closer look. In the meantime, I might suggest Entangler which I use in my own creatureless deck, Narset's One Woman Show.

May 13, 2017 12:51 a.m.

Junk_Heap says... #5


  • Thanks for the suggestion on Entangler. The deck used to have a few defensive cards like that but they were removed because the deck's strategy is very aggressive and you want Isamaru, Hound of Konda to attack every turn, controlling the tempo of the game by keeping the opponent on their back foot. Entangler combined with Spirit Mantle, Holy Mantle, or Unquestioned Authority could stop my opponent from swinging at me, but I would have to take a turn off from attacking since I don't have a way to give Vigilance to Isamaru, Hound of Konda. I think there are some niche scenarios where Entangler could be useful, but not enough to warrant its inclusion. I am interested in hearing other suggestions you have!
May 13, 2017 2:35 p.m.

LVL_666 says... #6

Junk_Heap, this deck is both impressive and efficient. Your deck has this ultra-aggressive tempo where you just attack relentlessly. I like it, I can only imagine that it'd be nothing but frustrating to play against. In combination with your stax pieces you could utilizing something like Icy Manipulator? For 1v1, i'd hate to be your opponent. Good job!

May 15, 2017 11:22 a.m.

Junk_Heap says... #7


  • Thank you for the kind words and suggestion! Icy Manipulator has always been one of the cards I have considered for the deck but never put in. Its obviously a very good card and has general utility; tapping our opponent's resources, tapping blockers for Isamaru, Hound of Konda, and tapping Winter Orb or Static Orb so that we can get a full untap step. It does cost 5 mana the turn its played to get any utility out of it and only hits one target. In the same role of resource denial Kismet may be better, but even then I am not sure what I would remove from the deck to make room for either of them. I think Icy Manipulator is a card worth testing out at some point.
May 15, 2017 11:54 a.m.

you could give vigilance and the ability to block an additional creature with Brave the Sands

May 19, 2017 12:41 p.m.

whats the point of all the fetch lands in a mono color deck?

May 19, 2017 12:47 p.m.

also, Sword of Vengeance might interest you, that or Hero's Blade and Ring of Thune

May 19, 2017 1:12 p.m.

Junk_Heap says... #11


  • Thank you for all of the suggestions! Regarding Brave the Sands, I like idea of granting Vigilance from a source other than an aura so that when Isamaru, Hound of Konda invariably dies we get to keep the effect going. This deck wants to swing with Isamaru, Hound of Konda each turn and deal more damage, though, so I think I prefer Always Watching instead. Its less defensive than Brave the Sands and has a higher CMC, but it also boosts Isamaru, Hound of Konda with more power and toughness. Dealing one additional damage may not seem like much, but it can make the difference between finishing the game and giving the opponent another turn. What do you think?

  • The fetchlands are run to thin the deck (I know its not much but every little bit helps) and for getting more utility from Scroll Rack when we do not have our Land Tax on the battlefield. Admittedly the fetchlands had more function when Sensei's Divining Top was still legal, but I think they are still worth keeping in for the opportunity cost they provide.

  • Ring of Thune and Sword of Vengeance have both been tried and Hero's Blade has been considered. Ring of Thune has a cheap cost but losses most of its utility, adding counters, when Isamaru, Hound of Konda dies; its a slower version of Ordeal of Heliod. Sword of Vengeance adds power and keywords we like but its just too expensive. I am likely to cast it and not equip it until the following turn. While that does sometimes happen with Sword of Fire and Ice and Sword of Feast and Famine those pieces of equipment are much more valuable. Hero's Blade got me excited when it was first spoiled bit I cooled to it after further review. It is only good if Isamaru, Hound of Konda dies; otherwise its another piece of equipment that is cast and then equipped on the following turn. I think that would be fair if it also added some evasion (Trample, Menace, or Flying) but as a straight power buff I can't find a slot for it.

May 22, 2017 9:16 p.m.

Hero's Blade is a 2 drop with insurance, you pop it down if you have it and when Isamaru, Hound of Konda dies (which im sure he will) when you playy him again its a free equipment, then you can throw down whatever is in your hand without having to worry about blades equip, so if its the second time you cast the dog, thats a 5/4 for 3 also, your opponent will see it and think "if i kill the pup, he gets stronger"

though, i could see why you would choose otherwise, thats just my thoughts

May 22, 2017 9:57 p.m.

Junk_Heap says... #13


  • You are correct about Hero's Blade being insurance against removal for Isamaru, Hound of Konda. Getting a 5/4 pup instead of a 2/2 pup for an ever increasing mana cost is beneficial. This deck struggles against Mono-Black Control decks which can regularly remove Isamaru, Hound of Konda from the battlefield and, depending on how the new meta shapes up, Hero's Blade may earn a spot. Consider it on my watch list!
May 23, 2017 3:17 p.m.

bushido_man96 says... #14

Nice mono-white build. Simple, but effective. +1.

June 2, 2017 2:22 p.m.

KeelHaul10 says... #15

I love it, but like you said in description: risky. A Savra, Queen of the Golgari commander deck picking up steam or similar can really make the game unpleasant for you

June 2, 2017 4:19 p.m.

Junk_Heap says... #16


  • Thanks for the compliment and the upvote! "Simple" is one of the best words to describe this deck.


  • You are correct that an opposing deck centered around sacrificing creatures would give this deck a hard time. The biggest challenge for this deck are decks that can consistently remove (destroy/exile, sacrifice, or bounce) Isamaru, Hound of Konda and follow it up with card draw; black and/or blue control decks. Attaching Swiftfoot Boots or Champion's Helm can help but a well-timed Winter Orb or Armageddon is best. Success depends completely on what cards you draw.
June 3, 2017 1:33 p.m.

bushido_man96 says... #17

I can see where its troubles come from. But, its like the ultimate EDH white-weeny build. Win with speed!

June 3, 2017 8:02 p.m.

may I suggest switching Swiftfoot Boots with Lightning Greaves? it gives it extra protection, maybe a little too extra. or maybe Prowler's Helm? it makes it unblockable except by Walls. or better yet, add Hot Soup. unblockable period but if dealt damage it dies. which would not be a good thing if it weren't for your Hexproof equipment (and two swords) giving it protection from shooting spells making it an unblockable pup period. you should also add in Caged Sun giving your commander +1/+1 and having all your plains provide double which will be really helpful.

June 5, 2017 6:46 p.m.

Junk_Heap says... #19


June 5, 2017 8:43 p.m.

Redace878 says... #20

Is there any point to having fetchlands in a mono colored deck? Also, you might want to consider Assault Suit so the doge can't be sacrificed.

June 5, 2017 9:06 p.m.

RicketyEng says... #21

Wrt Gauntlet of Power vs Caged Sun, I've heard it said that symmetrical effects are rarely actually symmetric. The idea is that a mono-white deck has 100% use of a white gauntlet of power where any other colour combination will never get as much value from it.

June 6, 2017 9:56 a.m.

Junk_Heap says... #22


  • Thanks for the upvote! Regarding fetchlands, while they do thin the deck to a minimal degree they are mostly used to get more utility from Scroll Rack when we do not have our Land Tax on the battlefield or a tutor in hand to force a shuffle. Admittedly the fetchlands had more function when Sensei's Divining Top was still legal, but I think they are worth keeping in for the opportunity cost they provide.


  • You have it exactly right on the comparison of Gauntlet of Power and Caged Sun - the effects granted by Gauntlet of Power tend to not be fully symmetrical. It's generally only a dead card when staring down a swarm of white creatures.
June 6, 2017 7:32 p.m.

Junk_Heap says... #23


  • Regarding Assault Suit that is some spicy tech! Its pricey to cast and equip but it boosts power and prevents us from sacrificing Isamaru, Hound of Konda to Diabolic Edict style effects. It's on the consideration list and I will have a strong eye towards it as the meta develops. Thanks for the suggestion!
June 6, 2017 7:38 p.m.

Fondelsur says... #24

Hero's Blade + Isamaru, Hound of Konda = Sif from Dark Souls. Maybe you should add an Artorias for getting them into the field together :P

June 12, 2017 6:29 p.m.

recodef says... #25

Love the deck! What about Armory of Iroas? I don't know if it would fit your playstyle, I never played a commanderdeck like yours before

June 18, 2017 3:33 p.m.

dlamars says... #26

Hey, I'm just curious but isn't Kytheon, Hero of Akros  Flip a better commander here? I mean trading 1 toughness for the ability to become indestructible seems like a good trade to me.

August 5, 2017 1:40 p.m.

Junk_Heap says... #27


  • Kytheon, Hero of Akros  Flip would be a suitable alternate commander. The one point of toughness does come into play in the early rounds (attacking past 1/1 creatures) but indestructibility on command could be beneficial, even if it costs 3 mana that could be used for equipment or auras. I prefer to use a vanilla commander as my commander.
August 5, 2017 1:48 p.m.

bushido_man96 says... #28

Yeah, but then you'd have to change the name of the deck....

August 7, 2017 3:35 a.m.

DoctorScarf says... #29

Sick deck! May I suggest throwing in some stuff with Exalted, like Cathedral of War and Angelic Benediction? Considering Isamaru's attacking alone, that small boost could be pretty sick early game.

September 18, 2017 6:16 p.m.

DarkSepho says... #30

Love it. Btw does it stand any chance against stax decks?

September 27, 2017 5:01 p.m.

Junk_Heap says... #31


  • Indeed I would have to change the name of the deck if I swapped out the commander. Another reason to leave Isamaru, Hound of Konda in charge. Plus, he is such a good boy. Yes he is!


  • Thanks for the compliment! I have thought about some cards with Exalted, but they never seem to make the cut. Cathedral of War would be included if it did not enter the battlefield tapped. I had not considered Angelic Benediction but it has a similar function to Citadel Siege. I rarely choose "Dragons" except in special cases such as when I face Zur the Enchanter or similar.


  • Thanks for the approval. This deck does well against stax decks, in my opinion. We run some stax cards of our own so we are generally prepared for similar style cards. Also, having a cheap Commander without special abilities allows us navigate common stax elements.
October 8, 2017 12:45 a.m.

TheRedGoat says... #32

So what are your thoughts on Stormrider Rig type effects? I've noticed people suggest Hero's Blade, which works similarly, but why not any similar cards?

November 1, 2017 5:25 p.m.

Junk_Heap says... #33


  • Thanks for the comment! For this deck Stormrider Rig is either at its best a worse version of Hero's Blade or an overpriced Honed Khopesh at its worst. If it offered some form of evasion, like Flying, it may have found itself in the deck. It seems like Stormrider Rig should offer Flying based on the art and flavor of the card.
November 3, 2017 11:47 p.m.

TheRedGoat says... #34

Personally, knowing how the Kolaghan clan works, I feel the rig should come with haste, but that's just me I suppose. Main thing is I understand better that Hero's Blade also doesn't make the cut for exactly that reason that it is not worth just the potential for a free equip (though I do see it as better than Piston Sledge personally).

Regardless, have you done any playtesting with Elspeth, Knight-Errant or Duelist's Heritage? In my mind these would come in for Power Matrix and Battle Mastery respectively, but I do not know if you had tried those cards already. Also, I see Empyrial Armor, but if you run that then why not Empyrial Plate as well? Aren't they the same thing?

Lastly, how often have you felt you needed to recur or resuse any of your cards? I know white doesn't have much for recurring cards, unless it is creatures and probably through attacking, but would this deck benefit or suffer from making space for cards that either can recur themselves or can be brought back?

November 5, 2017 1:46 a.m.

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48% Casual

52% Competitive

Compare to inventory
Date added 6 months
Last updated 1 week

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 2.06
Folders Commander / EDH - 1v1 MTGO, Decks I think are lit, Commander Decks, ideas for decks, Interesting Commander Decks, Cool decks by other people, EDH (Voltron), To Build cEDH, Dog, Commander stuff
Top rank #19 on 2017-11-19
Views 3630

Revision 4 See all

2 weeks ago)

-1 Ancient Tomb main
-1 Umezawa's Jitte main
-1 Sword of Fire and Ice main
+1 Sword of Fire and Ice main
+1 Feat of Resistance main
-1 Feat of Resistance main
+1 Mox Diamond main
-1 Piston Sledge main
-1 Scroll Rack main
+1 Shuko main
-1 Trusty Machete main
-1 Cataclysm main
+1 Ordeal of Heliod main
+1 Trusty Machete main
-1 Mox Diamond main
-1 Shuko main
+1 Ancient Tomb main
-1 Honed Khopesh main
-1 Ordeal of Heliod main
+1 Holy Mantle main
and 26 other change(s)