This deck is designed to ramp out early and threaten with Greven by turn 4. With a combination of Greven and Wall of Blood, Moltensteel Dragon, or Treasonous Ogre to knock an opponent out by turn 5. Green's menace and sacrifice ability combine with edict effects keeps the board clear mid game. In the late game the deck capitalizes on grave yard recursion with Sheoldred and other effects to win the game.

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94% Casual

Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

38 - 0 Rares

24 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 3.40
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