Blessing of Belzenlok
Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.
Printings View all
|Mystery Booster (MYS1)||Common|
Combos Browse all
|Commander / EDH||Legal|
Blessing of Belzenlok Discussion
5 months ago
as a first look over I only have a few comments
Blessing of Belzenlok - honestly? kinda just seems like a subpar Basilisk Collar, but if its a budget deck that might be the point too lol. like sure the stat boost is nice and all but you are starting with a 5/5 body that has innate buffs, so the static effect of collar is probably just better here, especially since deathtouch and trample combo so well together.
Bone Splinters - fits the theme and probably for budget considerations too, but just seems underwhelming, esp at sorcery speed and non recurrable. I feel like there has to be an enchantment or artifact or something with a similar effect as an activated ability that you could swap for.
Goatnap - BRUH STFU GET OUTTA HERE I WAS GONNA MAKE A ZEDRUU DECK
7 months ago
this deck is pristine, my friend. I would update it to some of the Cavaliers from m20, specifically Cavalier of Night . I woukld cut Blessing of Belzenlok , as there are better combat tricks, even if the creature is legendary(specifically Battle Mastery ) and all your Ajani's Welcome (No lifegain payoff). I would add in two addition History of Benalia for constaincy and a playset of Murderous Rider , sutting out Dub and 3 Moment of Triumph .
1 year ago
Welcome to the best format imo. I've got a couple of tips for additions and cuts.
To start out, you'll want the new Kethis, the Hidden Hand . Great abilities for your deck. In commander, you also typically want board wipes, and the best one for this deck is Urza's Ruinous Blast . Primevals' Glorious Rebirth will help you get your grave back. Lastly, to help with your colors: Kodama's Reach , Cultivate , Rampant Growth , and Farseek will all help you out, as could Birds of Paradise .
Now for what I'd cut. Untaidake, the Cloud Keeper isn't as useful as it looks, just cause you're going to want to be sure you have all your colors. Time of Need is less useful than you'd think in this deck, because your commander searches legends, as does Captain Sisay . Combat tricks aren't usually helpful in commander unless you're running infect, so I'd cut Blessing of Belzenlok . Iwamori of the Open Fist will probably end up helping your opponents more than you. Eiganjo Castle is arguably worse than a plains, since it can't be fetched by cards like Cultivate , and preventing 2 damage won't matter that often. Sword of the Chosen just doesn't feel worth it to me. And I get why you're running Maelstrom Archangel , but it's not legendary so I wouldn't really bother.
1 year ago
This deck feels like it has a slight identity crisis. If you really, really want to build aggro-control, take a step back and ask "what creatures provide removal and draw without too high of a CMC?". In aggro-control, with the exception of moments where you need cost-effective answers, you want your creatures having built-in removal, and relying on those. Keep throwing them out there, and watch your opponent be pushed further and further on the back foot. Aggro-control isn't going to do damage as fast as other aggro decks, because it sacrifices the higher damage from creatures for removal effects to be able to steadily attack an opponent and not burn out.
Example: Hostage Taker will get you a 2/3 body to swing with, remove an opponent's artifact or creature (which you can follow up with casting for yourself), and costs 4 mana, usually at the top of the curve that you want in an aggro-control deck. Fell Specter and Ravenous Chupacabra are both good examples that you already have included, and should have more of. Probably drop Vampire Sovereign for one of those.
Drop Consulate Skygate. I'd recommend replacing it with Gifted Aetherborn if you already have it for the Deathtouch and Lifelink on a 2/3 body for , but if you feel its too close to rotation, I understand. Next recommendation would be a creature at CMC or less with deathtouch, because that will be a deterrent and can trade with an opponent's creature if you want it to. Blessing of Belzenlok is also nice, but you only have two legendary creatures, and I'm almost thinking you'll get more value out of Demonic Vigor. Why? You'll get to use the removal/disruption effects of your creatures again. Same case for Doomed Dissenter, there are probably better 2-drop creatures you can use.
So look at creatures in the format that generate card advantage, whether its by forcing discard, removing a creature, drawing you a card, etc., and get those in the deck. After that, look at the creatures you've assembled and ask where their discard/removal/draw abilities fall short, and use instants and sorceries to fill in the gaps.
Sincerely, an Aggro-Control fanatic.
(Watch out for cards like Vine Mare, I hear green stompy is a popular budget deck these days.)
1 year ago
UPDATE So after a few plays, I made some adjustments which I believe just made this stronger. Eviscerate was too slow, so I replaced it with Vicious Offering, which also helps against indestructible. Tetsuko was replaced by Hope of Ghirapur and Skyscanner to really keep Traxos, Scourge of Kroog going. I threw in 1 Sai, Master Thopterist, which allows for quite a few flying nuisances and a draw engine, and 2 Suspicious Bookcase for deadly swings with Torgaar, Famine Incarnate.Abnormal Endurance was added to annoy my opponents even more and then I threw in Blessing of Belzenlok to gain some life off Traxos, Scourge of Kroog and Torgaar, Famine Incarnate. Should be able to drop Torgaar, Famine Incarnate on turn 4 more than 50% of the time with these new additions. Cheers
2 years ago
shirouu: The Blessing of Belzenlok would be a phenomenal card in this deck...if ol' Borbor had Black in his color identity. But that would be pretty incredible...
2 years ago
CrazyDanPsycho If you used Blessing of Belzenlok then you could give Multani, Yavimaya's Avatar lifelink, which would be amazing if you're low on health and you've got about 5-10 lands in play. I could write an entire paragraph on how good the card is, there are so many different ways to use it.
2 years ago
yep, there's some stuff there I'd like here too. (this is Gregg). But it seems like we'd both want to keep what each other would want.
Here's what I'd love to trade from you:
Really Want: Aryel, Knight of Windgrace