The plan is simple! Lock out the other players. Even if you're slightly locked out (by your own doing of course), you have the highest resolve and are entirely willing to lose whatever friends you have by playing this deck. Your goal is to drag the game out so long that everyone else concedes. This is the wincon. Welcome to the fun police.
These are the combos you're going for. This will entirely lock out your opponents, and drag everyone else turns into a draw/pass cycle.

While this deck does contain an infinite mana combo, it's entirely stopped by the deck with anti-artifact cards. This is a backup plan if you can't slowly lock everyone out. This is perfect to try and do it in one turn.

  • Dramatic Reversal + Isochron Scepter

  • This usually makes people concede. Just making people ditch or shuffle their hands, then not being able to draw cards just solitifies to them that they're not allowed to have fun.

  • Narset, Parter of Veils / Alms Collector + Emergency Powers / Windfall / Timetwister / Echo of Eons

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    Casual

    94% Competitive

    Date added 3 years
    Last updated 3 years
    Legality

    This deck is Commander / EDH legal.

    Rarity (main - side)

    14 - 0 Mythic Rares

    53 - 0 Rares

    12 - 0 Uncommons

    6 - 0 Commons

    Cards 100
    Avg. CMC 2.84
    Tokens Bird 2/2 U, Copy Clone, Emblem Jace, Unraveler of Secrets, Emblem Narset Transcendent, Emblem Tamiyo, the Moon Sage, Treasure
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