Fun tribal deck. Kind of meant to be sub-par but some of the cards can be really powerful.

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I've decided to take out the Ultimatums and a few "weak" Avatars. The Ultimatums are honestly pretty mana heavy/color specific. It's already rough enough that we're likely casting one spell a turn and sometimes the Ultimatums aren't that great anyway.

The Avatars I decided to take out are because they're low on mana cost... Now you're thinking "Didn't you just say it's rough casting only one spell a turn? Why would you take out low CMC cards then?" Well... The deck is kind of supposed to be bad. Of the three Avatars I'm taking out, honestly the only "good" one is Transcendent Master be he requires a lot of mana to be relevant. To me, taking them out helps with the deck's power level anyway. (Plus I've been wanting to fit Primeval Protector in for a while).

To top it off, adding the new lands and mana rock...

-1 Titanic Ultimatum
-1 Violent Ultimatum
-1 Brilliant Ultimatum
-1 Cruel Ultimatum
-1 Hallowed Spiritkeeper
-1 Scion of the Wild
-1 Transcendent Master
+1 Primeval Protector
+1 Burning Sun's Avatar
+1 Verdant Sun's Avatar
+1 Wakening Sun's Avatar
+1 Path of Ancestry
+1 Unclaimed Territory
+1 Pillar of Origins

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