|Commander / EDH||Legal|
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|Commander 2016 (C16)||Rare|
|Duel Decks: Jace vs. Vraska (DDM)||Rare|
|Planar Chaos (PLC)||Rare|
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Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X—. X can't be 0.
Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.
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|Have (30)||bradyofportdetroit , Dr.Jackel , ZombieFood , Lindough , LoneCrusader399 , zn.tportlock , ironax , Wazerwifle , jstn.mrrtt , Jauntu , NivStormfront , Fineontheoutside , SirFowler , Mortiferus_Rosa , YossarianLives , Shiromakuro , Reliva , AlucardZain , , Venser_the_Sojoner , Skydra2 , Fairseas , Va1mar , XxCataclysmiCxX , The_Grape , saj0219 , Lander , rakdos24 , sonnet666 , silvereh|
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Aeon Chronicler Discussion
4 months ago
Didn't want to include Aeon Chronicler? That's pretty much the only budget card I can think of for this deck.
And you'll need to forgo Bringer of the Blue Dawn; it counts as a five-colour card, so it cannot be in an Izzet deck.
If you want to view a very mean, not at all budget, Jhoira deck, please check out mine.
Commander / EDH
SCORE: 1 | 25 VIEWS | IN 1 FOLDER
5 months ago
I somehow missed that you already had curiosity in the deck but another card I find amazing is Aeon Chronicler. It has won me so many games with Niv and flied under the radar.
Also as mentioned above, Psychosis Crawler is amazing with Niv.
chadsansing on Rayne
5 months ago
I like the theme a lot - cool & unusual commander, as well.
6 months ago
I'm not entirely sure what theme you are going for, but I think some of your categoriesneed to be more focused towards a set of win-cons, and about half of each be able to functionwithout Jhoira explicitly.
I'm fairly certain Matt had said that the Chance Encounter with Frenetic Efreet doesn't work, but I'm not sure about that. Even if that's not the case, why this particular combo? I feel as if there are stronger ones to go in Jhoira
Usually people use Firemind's Foresight to search up specific win conditions, or powerful X cost cards. I'm not seeing a whole lot for you to search for in this matter.
On that note, I think you should be really careful about your optimism with suspending things with your commander. Average Case Scenario you will play her with five mana up, suspend one thing in response to someone immediately trying to kill her, or she won't hit at all due to counterspells. A lot of your spells take for granted the fact that she will always be on the field like an enchantment you start with (see your draw category). Our meta usually consists of heavy boardWipes and consistent counterspells you can thank your boyfriend and Luke for that.
|Cards that must be cut|These are cards that are bad enough they shouldn't be in the deck at all or they have an equivalent card that is also on theme. - For example, there are a wide array of counterspells that are infinitely better/cheaper than Cancel, but Delay is one mana less and lets you control the board in your favor while being incredibly on theme (Delay a Board Wipe and remove the suspend counters, or add more as you need, etc other uses). In any case there are a wide variety of cards that should replace Cancel. Eg., 'strictly better Dissolve, Dissipate, Disallow, Izzet Charm etc.
- Thirst- Izzet Cluestone- Reduce to Dreams- Divination- Nevinyrral's Disk - I've sort of brought my grade for this card down a little bit in recent times, the fact that it can't save you on a draw really hurts the card and the purpose of boardWipes. Still a great card, but not as powerful in decks that aren't focused on recurring artifacts.
You have Mana Geyser listed under Ramp, when really this effect is called a 'Ritual', named for the card Dark Ritual. Besides semantics, it's a great card, but shouldn't be considered when determining how much Ramp you have in the deck. Without it, 8-9 should be more than enough anyways. As a side note, consider Reiterate, it can go infinite with Mana Geyser.
You have several components to Mill Combos, which is a set of great of powerful effects, but to devote to the strategy itself of mill would require a subset of 15-30 cards in that nature. Unless that is your desire, it would be best to remove non-combo pieces such as Fraying Sanity.
Sphinx of the Final Word is not a counterspell, but is under the category of 'counters'.
I think you should work on removala little more, maybe combine removal and counters for a total of (12x) and split it six and six. Certainly need more than two in removal.
Like I mentioned earlier, I think you should consider messing with your draw to not be totally dependent on having Jhoira out on the field, maybe make it half and half. Also, I think Aeon Chronicler is too good and on theme not to have in here for draw.
If your deck is red/blue/suspend/control 'goodstuff' with a couple of combos, here are some cards I think you should consider:
- Illusionist's Bracers
- Kozilek, the Great Distortion
- Jin-Gitaxias, Core Augur
- Stormtide Leviathan
- Kederekt Leviathan
- Reality Shift
- Rapid Hybridization
- Devastation Tide
- Part the Waterveil
- Reality Strobe This card is sweet!
- Time Reversal
- Possibility Storm Only you can predict what card you will play
- Beacon of Tomorrows
- Melek, Izzet Paragon
- Goblin Electromancer
Savor the Moment This seems particularly good for just upkeep triggers
8 months ago
Looks like a fun deck! Since you are playing around with suspend, have you thought of trying out Aeon Chronicler? As long as its suspended, you'll be drawing a card off of it, and if you can manipulate the counters, maybe a few per turn. It seems like it would fit your theme.
9 months ago
The problem is that Avatars are generally game-ending threats that demand decks built around them. Avatars don't really have any tribal synergy.
I guess the closest you can get to any tribal synergy with Avatars, would be the "cards in hand matters." Use cards like Overbeing of Myth, Aeon Chronicler, Soul of Ravnica, and Living Lore exiling Enter the Infinite.
11 months ago
I would definitely cut some creatures. Vortex Elemental, Aeon Chronicler, Guardian of Tazeem, and Stormsurge Kraken don't have the synergy or efficiency you will want. Keep efficient token producers and utility creatures or combo pieces.
Kefnet works best when he can come out early and start racking up commander damage. I would put more focus onto the "return a land to your hand" part for added consistency. Walking Atlas and Patron of the Moon are both great cards on their own that can play off Kefnet well.