Aeon Chronicler

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Duel Decks: Jace vs. Vraska (DDM) Rare
Planar Chaos (PLC) Rare

Combos Browse all

Aeon Chronicler

Creature — Avatar

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.

Suspend X—. X can't be 0.

Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.

Aeon Chronicler Discussion

Funkydiscogod on Replacement for Hydroid Krasis

1 week ago

I was a fan of Aeon Chronicler back in the day. It's crazy slow, but it does draw X cards.

cdkime on Can you cast an artifact ...

6 months ago

Please link your cards using double brackets--it makes it a bit easier to see what cards you're discussing:

[[chamber sentry]]

[[Walking Ballista]]

[[Tempered Steel]]

Chamber Sentry

Walking Ballista

Tempered Steel


As a general rule, when a spell or ability asks you to pay , and you get to decide what is, you can choose to pay 0.

Exceptions, such as Aeon Chronicler's suspend ability, will be specifically stated on the card.

Here, you will be able to cast both Chamber Sentry and Walking Ballista for . If you cast them for and do not have Tempered Steel in play, they will die as a result of having 0 toughness.

It's important to note, Tempered Steel does not give either +1/+1 counters; it's a static ability increasing power and toughness. As such, both Walking Ballista and Chamber Sentry will be 2/2s without any counters with which you could activate their abilities.

kamelyan on Jhoira of the Ghitu EDH

1 year ago

Didn't want to include Aeon Chronicler? That's pretty much the only budget card I can think of for this deck.

And you'll need to forgo Bringer of the Blue Dawn; it counts as a five-colour card, so it cannot be in an Izzet deck.

If you want to view a very mean, not at all budget, Jhoira deck, please check out mine.


If Time Permits

Commander / EDH kamelyan

SCORE: 1 | 25 VIEWS | IN 1 FOLDER


KIngWiggins on Niv-Mizzet Drawgons

1 year ago

I somehow missed that you already had curiosity in the deck but another card I find amazing is Aeon Chronicler. It has won me so many games with Niv and flied under the radar.

Also as mentioned above, Psychosis Crawler is amazing with Niv.

chadsansing on Rayne

1 year ago

I like the theme a lot - cool & unusual commander, as well.

Have you ever tested with Traveler's Cloak, Rogue's Passage, Whispersilk Cloak, or Trailblazer's Boots to get your voltron critter through?

I wonder if Rhystic Study might also complement Remora here. Maybe Crush of Tentacles and Cyclonic Rift as back-up conditional wipes. Bribery and Vedalken Shackles also seem strong here.

You might also play a Paradox Engine and more rocks to get more value off of your Isochron Scepter.

Aeon Chronicler might be fun, as well as Baral, Chief of Compliance, Chasm Skulker, Thassa, God of the Sea, Curse of Verbosity, Consecrated Sphinx, Customs Depot, Jace's Erasure, and Zephyr Scribe.

Happy playing!

AllhydeNoJekyll on Jhoira, Master of Suspense

1 year ago

I'm not entirely sure what theme you are going for, but I think some of your categoriesneed to be more focused towards a set of win-cons, and about half of each be able to functionwithout Jhoira explicitly.

  • I'm fairly certain Matt had said that the Chance Encounter with Frenetic Efreet doesn't work, but I'm not sure about that. Even if that's not the case, why this particular combo? I feel as if there are stronger ones to go in Jhoira

  • Usually people use Firemind's Foresight to search up specific win conditions, or powerful X cost cards. I'm not seeing a whole lot for you to search for in this matter.

  • On that note, I think you should be really careful about your optimism with suspending things with your commander. Average Case Scenario you will play her with five mana up, suspend one thing in response to someone immediately trying to kill her, or she won't hit at all due to counterspells. A lot of your spells take for granted the fact that she will always be on the field like an enchantment you start with (see your draw category). Our meta usually consists of heavy boardWipes and consistent counterspells you can thank your boyfriend and Luke for that.

|Cards that must be cut|These are cards that are bad enough they shouldn't be in the deck at all or they have an equivalent card that is also on theme. - For example, there are a wide array of counterspells that are infinitely better/cheaper than Cancel, but Delay is one mana less and lets you control the board in your favor while being incredibly on theme (Delay a Board Wipe and remove the suspend counters, or add more as you need, etc other uses). In any case there are a wide variety of cards that should replace Cancel. Eg., 'strictly better Dissolve, Dissipate, Disallow, Izzet Charm etc.

- Thirst- Izzet Cluestone- Reduce to Dreams- Divination- Nevinyrral's Disk    - I've sort of brought my grade for this card down a little bit in recent times, the fact      that it can't save you on a draw really hurts the card and the purpose of boardWipes.       Still a great card, but not as powerful in decks that aren't focused on recurring       artifacts.
  • You have Mana Geyser listed under Ramp, when really this effect is called a 'Ritual', named for the card Dark Ritual. Besides semantics, it's a great card, but shouldn't be considered when determining how much Ramp you have in the deck. Without it, 8-9 should be more than enough anyways. As a side note, consider Reiterate, it can go infinite with Mana Geyser.

  • You have several components to Mill Combos, which is a set of great of powerful effects, but to devote to the strategy itself of mill would require a subset of 15-30 cards in that nature. Unless that is your desire, it would be best to remove non-combo pieces such as Fraying Sanity.

  • Sphinx of the Final Word is not a counterspell, but is under the category of 'counters'.

|Cards I do not understand the purpose of, but are neat|- Sphinx of the Final Word- Clone Legion- Control Magic- Eternal Dominion- Telepathy

bushido_man96 on Naughty Dragons in Timeout

1 year ago

Looks like a fun deck! Since you are playing around with suspend, have you thought of trying out Aeon Chronicler? As long as its suspended, you'll be drawing a card off of it, and if you can manipulate the counters, maybe a few per turn. It seems like it would fit your theme.

Funkydiscogod on suggestions for making modern avatar ...

1 year ago

The problem is that Avatars are generally game-ending threats that demand decks built around them. Avatars don't really have any tribal synergy.

I guess the closest you can get to any tribal synergy with Avatars, would be the "cards in hand matters." Use cards like Overbeing of Myth, Aeon Chronicler, Soul of Ravnica, and Living Lore exiling Enter the Infinite.

Other than that, you're not going to find many avatars that work well together. There are a few, like Nobilis of War which combos with Nobilis of War.

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Aeon Chronicler occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%