|Commander / EDH||Legal|
Printings View all
|Modern Masters 2015 Edition (MM2)||Common|
|Tenth Edition (10E)||Rare|
|Ravnica: City of Guilds (RAV)||Rare|
Combos Browse all
Scion of the Wild
Creature — Avatar
Scion of the Wild's power and toughness are each equal to the number of creatures you control.
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Scion of the Wild Discussion
1 week ago
Great deck! I also play lots of paper pauper and find non-Metta decks very interesting.
A few things to consider are Rancor, Might of the Masses, Nest Invader, Nettle Sentinel, Quirion Ranger, Skarrgan Pit-Skulk and Mutagenic Growth. Rancor can be used to push through with trample and get an extra 2 power in there. Might of the Masses will double your Scion of the Wilds power and toughness. Nest Invader gives your Scion of the Wild +2/+2. Nettle Sentinel is another great one drop. Quirion Ranger can get you 2 mana turn 2 if you don't have a second land and is also a one drop to boost your Scion of the Wild. Skarrgan Pit-Skulk is another one drop that can come in as a 2/2 that cant be blocked by creatures smaller than it. Lastly Mutagenic Growth is a pretty much free card that will save a creature from burn or just pump your guy just enough to go in for the kill.
3 months ago
I'd cut 1 Elvish Mystic for Boreal Druid if you're worried about Arbor Elf, and 1-2 Explore for Rampant Growth. My reasons are that for new players, Mystic's mana ability is often confused for adding a forest, and Druid and Rampant Growth can hopefully reinforce the difference.
Drove of Elves is also potentially problematic, as new players tend to overlook that forests tap to add green mana, but are not green themselves. Swapping out one of those with maybe a Scion of the Wild can help keep them paying attention to the kinds of permanents on the battlefield.
5 months ago
I like this deck alot, i've been thinking of building something similar recently. Why did you pick Vine Trellis over Sylvan Caryatid, just curious? I gotta think theres a better option for Scion of the Wild as well. Cheers
5 months ago
Hey! I'm pretty new to MTG, but I would love to give you suggestions, as I have a deck similar to this (on my profile), but doesn't have any saproling spawners other than 2 copies of Fists of Ironwood. My first and main suggestion is putting in Arbor Elfs instead of Explore and Rampant Growth because it also gives you extra mana for 1 mana and is a creature for Champion of Lambholt, Essence of the Wild, and Scion of the Wild. It also might be a good idea to put in more Champion of Lambholts as it is a very good card in your deck. I also reccomend maybe putting in Overwhelming Stampedeinstead of overrun because of your big hitters and Might of the Masses, but its optional as it is a high risk high reward card in your deck. I'm thinking of putting saproling spawners in my deck now!
5 months ago
Thanks for more insight, Soulus101. I'm thinking about some creatues that draw cards when they deal damage or enter the battlefield and taking out some lands because I have all of that card draw. The problem is, I feel like you are thinking about making the deck more aggro than I want it to be, especially because you think the Hornet Queen is too much mana and you think I should put in cheap draw. Given what I've seen from MTG Goldfish's modern budget magic, I want to make the deck keep up (especially against aggro) in the early game with Arbor Elfs, Elvish Mystics, and Oviya Pashiri, Sage Lifecrafters. by turn 3, I hope to have either Lorescale Coatl or Scion of the Wild that will slowly power up, then being able to win in the late game by playing Harmonize and Tidings when I am low on cards and playing my creatures that synergise well, really hoping to get a Prophet of Kruphix on the board. I am hoping to play very defensive at the beginning, using the advantage of double blocking, then getting a huge board that my opponent can't keep up with late in the game and attacking (most likely with big Lorescale Coatls, Scion of the Wilds, or tokens from Oviya Pashiri, Sage Lifecrafters.)
5 months ago
Hello, a nice shell. My concern would be that you have nothing to protect your key creatures from removal. Your card draw is also quite expensive. Blossoming Defense could help with the former. There are plenty of 3CMC blue cards which would improve card draw too.
Simic Charm, like any of the charms, is always an immediate consideration in UB, as they are quite versatile. In this case the Hexproof will again protect your creatures from being targeted.
I would also consider more token spawners, such as creatures with the Fabricate ability.
Hope this helps!
8 months ago
Token desks like things that get bigger with the number of creatures such as Akroan Hoplite, Battle Squadron, Benalish Commander, Bravado, Crusader of Odric, Eidolon of Countless Battles, Geist-Honored Monk, Goblin Rabblemaster, Hanweir Militia Captain Flip, Hope Against Hope, Keldon Warlord, Marton Stromgald, Pennon Blade, Seraph of the Masses, Soulsurge Elemental, Veteran's Armaments, Kolaghan Forerunners, Scion of the Wild, Stag Beetle, Veteran Warleader, Voice of Resurgence, or Wayfaring Temple. At least that is how I tried to build arround Iroas, God of Victory in Heroes never die