Goblin War Buggy

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Goblin War Buggy

Creature — Goblin

Haste

Echo (1)(Red) (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

DreadKhan on [RG Echo] Silence the Echo

4 years ago

Have you considered Goblin Grenade as a finisher, for the last few points of damage, when it no longer matters if you have goblins left? I could see that being more effective than Goblin War Strike. Goblin Patrol was a card I used in highschool, when I mostly played Yugioh. It won me a fair number of games, since nobody had removal, but it's still a playable card, maybe for a sideboard? Oh, Goblin War Buggy is useful, sideboard material too maybe.

I usually like to use Lightning Bolt when I play red, and I wonder if you could toss a Fireblast or two in to close games out.

Deck looks very fun, I loved echo, I think it got ignored because of how good the rest of it's block was, making it look bad in comparison. People who were poor though, we had to learn to love Echo, because we couldn't afford the borked stuff WotC was printing then.

DragonFaceEater on Improving on Vanilla

8 years ago

So I was really interested by your article (though my friends thought it was stupid), coming up with a math equation to determine whether a card is good or not. I decided to find some cards with abilities you have not yet covered, and rate them.

Abattoir Ghoul: 0.875 (I decided his "whenever he kills a creature" ability to be worth half lifelink, so 1)

Accursed Spirit: 0.875 (I decided Intimidate was worth 2)

Araba Mothrider: 1.375 (I decided Bushido is worth it's value times two minus 0.5 [2V-0.5 if you want to get compacted])

Arashin Foremost 1.25 (I decided that the last ability is worth 1.5.)

Here are some downsides that I rated (the score is how much you subtract, not add).

At the beginning of the end step, sacrifice (Ball Lightning) = 3

Vanishing X (Aven Riftwatcher) = 5 - X

When ETB/As an additional cost, sac X creatures (Accursed Centaur) = 2X

Whenever it becomes the target of spell or ability, sacrifice it (Crystalline Nautilus) = 1.5

Echo (Goblin War Buggy) = 2

Legendary (Nicol Bolas) = 1.5

Attacks each turn if able (Riot Piker) = 1

Hope this helped!

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