Mending Touch

Mending Touch


Regenerate target creature.

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Set Rarity
Dragon's Maze (DGM) Common

Combos Browse all


Format Legality
1v1 Commander Legal
Leviathan Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Modern Legal
Pioneer Legal
Legacy Legal
Block Constructed Legal
Canadian Highlander Legal
Unformat Legal
Pauper Legal
2019-10-04 Legal
Commander / EDH Legal
Oathbreaker Legal
Tiny Leaders Legal
Duel Commander Legal
Highlander Legal
Limited Legal

Latest Decks as Commander

Mending Touch Discussion

kamarupa on spamming those tokens

1 year ago


1xWestvale Abbey  Flip - makes tokens, synergized wincon

up to 4xBlade Splicer - tokens+First Strike

up to 4xBrave the Sands (swap out Fog, Mending Touch, or Druid's Deliverance - block with tokens instead of dodging - this will free up your mana and give you confidence to swing.

By T3-T4, there's a decent chance you're going to start running low on cards - some sort of draw card is going to be useful, and Harmonize is probably the best budget-minded option.


3xRootborn Defenses - anti-Ratchet Bomb

4xSundering Growth - artifact/enchantment removal+Populate

2xOblivion Ring/Banishing Light - Remove Planeswalkers and other nasty things

4xBlessed Alliance/Celestial Flare - get around Hexproof/indestructibles

1xElixir of Immortality - thwart Mill

1xWitchbane Orb, Shalai, Voice of Plenty/Aegis of the Gods - thwart Mill and Burn

patoska on The Boys in Blue

2 years ago

I think is a little bit slow, maybe you can replace Agent of Horizons for Llanowar Elves or something similar.
And maybe Blossoming Defense or Ranger's Guile for Gaze of the Gorgon and Mending Touch.
I think Apostle's Blessing can help, it protect your creatures and give them unblockeable when you need.
With Hidden Strings you can tap possible blockers or untap your own lands and you can play it again with cipher.
Other late games threats that you can consider are Living Hive and Stolen Identity.

Alkadron on Exponential Growth

3 years ago

Vraska - Vorel can't double the counters on Planeswalkers. I still like Kiora in this deck, but the only way to user her -8 ability right after you cast her is Doubling Season.

Winterblast - All of your suggestions are terrible and you should feel bad. (Except Crystalline Crawler, that's fine.) Why do you hate fun?

Arikarin - Mostly I agree with Vraska; you need a lot more mana. Try to run at least 38 lands, and get some more mana rocks. The very best Mana Rocks for you are Everflowing Chalice and Astral Cornucopia, 'cause they can get really out of hand really fast with Vorel. I also run a Pentad Prism - it just a Crystalline Crawler without a body, it's pretty nice.

Also look into more utility Graft Cards. Vigean Graftmage is really silly with Vorel. Sage of Fables and Zameck Guildmage each do serious work for you.

Mostly I think you need to take out a bunch of cards that are... sort of just terrible?

Good luck!

Myfler on Cockroaches Company

3 years ago

As far as Crypt Incursion goes, you're not really in colors for protecting your graveyard or countering anything, so the only real way to deal with it is to rely on your hand disruption: Duress, Thoughtseize, and Inquisition of Kozilek being your best options.

Protection wise, if you're only trying to protect Melira, Sylvok Outcast, I feel as though Mending Touch is better, due to it only being 1 CMC.

Also, if budget is not a problem, Windswept Heath's or Marsh Flats' are much better than Evolving Wilds, and for removal you may just want to consider Path to Exile over Angelic Purge. While Angelic Purge suits the deck better theme-wise and can remove more threats, being 3 CMC, is quite a bit and will most likely take up an entire turn, which isn't really what you want to spend an entire turn doing. To make room for an extra Path to Exile, or any card you want, you might want to consider shaving one of the Dictate of Erebos, solely due to the high CMC, so you wouldn't really want multiple cluttering your hand at the same time, but that's just a thought, I obviously haven't done any testing with the deck.

LunaticRoom on

3 years ago

Thanks for the suggestions! The Mending Touch I'll probably add in place of Fertile Ground. Overgrowth is what really makes my mana explode.

Dredgar on

3 years ago

I think that you might have too much mana ramp and not enough big creatures. Maybe get rid of Overgrowth in favor of another creature. Something like Hooded Hydra. I think with your elf, satyr and 6 enchant lands you should be good. If you still want Overgrowth that's fine maybe just drop 2 of them for the hydra. Maybe add something like Mending Touch to protect your big guys once they are out. Hope this helps! It's a great looking deck.

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