Serpent Skin

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Champions of Kamigawa (CHK) Common

Combos Browse all

Serpent Skin

Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +1/+1.

(Green): Regenerate enchanted creature.

Serpent Skin Discussion

Ragamander on Enchantress

4 months ago

Finest Hour is probably better than Brave the Sands, so if we're trying to fit in Leyline of Anticipation and Privileged Position , it would be better to cut that instead. And it would probably be correct to cut New Horizons instead of Weirding Wood. A card is better than a +1/+1 counter.

You're going to want to add Alchemist's Refuge to the manabase to help you cast enchantments on your opponent's turns when you don't have Leyline of Anticipation. It might even be worth trying to play Vedalken Orrery to get these effects more often. There are a few flash enchantments you can play as well: Seal Away , Temporal Isolation , Slow Motion , Lawmage's Binding , Cast Out , Alexi's Cloak , Cho-Manno's Blessing , Eel Umbra , Jolrael's Favor , and Serpent Skin seem playable.

Another thing you might consider are replayable enchantments. The few I'm thinking of are Mana Bloom , Gossamer Chains , Flickering Ward , Broken Fall and Molting Skin . The latter three will also help you keep Tuvasa alive!

Speaking of keeping your commander alive, you might find it difficult with only Shield of the Oversoul, Swiftfoot Boots, Lightning Greaves, and Greater Auramancy. Furthermore, the latter two give shroud, which will make it hard to enchant Tuvasa afterwards! I'd consider trying to find more hexproof and indestructible effects even if they come from non-enchantment sources, such as Darksteel Plate . As for auras, there's Alpha Authority and Canopy Cover .

Finally, as just a neat card, you might consider playing Cloud Cover .

As for things to take out, the first thing I would do is take out Luminarch Ascension. The card is so powerful that people will just kill it or, more likely, YOU. It's a political disaster. I'd pull Abundant Growth because it's just not a very high-yield card. If you're looking for ramp and color-fixing, Carpet of Flowers is better because of how common blue is in Commander. Authority of the Consuls is probably not going to be very useful unless you know opponents are going to making large numbers of 1/1s for a combo. Finally, as much as I like it as a card, On Serra's Wings is not particularly excellent here. Unfortunately, that's just four cuts, and I gave a lot more suggestions. You'll just have to consider what effects you might want enough to include.

Alkadron on Howlpack alpha brawl

6 months ago

Also: maybe drop a bit of the removal for some digging? With constant Immerwolf access, the werewolf cards actually get real good, but there aren't a lot and you gotta draw them. Stuff like Gift of the Gargantuan and Commune with Nature can be a big help in these situations. I especially like Gift of the Gargantuan 'cause it can put two cards in your hand, Seek the Wilds 'cause it's real hard to whiff, and Vessel of Nascency 'cause you can use it without contributing to the two-spells-a-turn-makes-your-creatures-suck issue.

Savage Silhouette , Withstand Death , Sheltering Word , and Serpent Skin can help keep the Immerwolf around as well, which seems important.

C4nidae on Gruul - Planebattle Kamigawa

1 year ago

Ga, as seguintes cartas eu aconselho a tirar: Akki Drillmaster - Voce nao tem bichao pra dar impeto; Akki Raider - Voce nao destroi lands;Akki Underling - Seu deck e rapido, nunca vai ter sete ou mais cartas na mao; Orochi Sustainer e Sakura-Tribe Scout - Voce nao precisa gerar muita mana num deck rapido; Soratami Cloud Chariot - Muito caro, foge da estrategia e o efeito e meio bosta; Kumano's Blessing, Lifegift e Seed the Land - horrvel; Blinding Powder - Nao faz sentido com o deck (voce quer matar rapido, nao controlar);NO SIDE: Dense Canopy e Sunder from Within - perfeito, os outros 3 - horrivel;

Cartas que voce pode colocar: Akki Avalanchers - aggro, warrior e fortinho, apesar de suicida; Blood Rites - poderia ser bem util com tantas criaturas;First Volley - complemento de dano e arcana para unir;Soulblast - Pode ser... Glacial Ray - dano mais apelao do PB Kamigawa (une e e barato);Goblin Cohort - muito apelaozinho, funciona com bastante criaturas;Honden of Infinite Rage e Honden of Life's Web - olhas os combinhos com um monte de criaturinhas e dano;Kashi-Tribe Elite - Protege suas cobras lendarias e ainda e um guerreiro cobra fortinho, cheio de fuleragem;Kodama's Might - Pump verde indispensavel, une em arcana ainda;Lure - Kill condition facil com tantas criaturas;Oni of Wild Places - Poderia ser um bichao pro deck;Path of Anger's Flame - Olha esse pump geral, arcano...como que tu nao coloca isso num aggro vermelho?Patron of the Akki - Patronos sao muito apeloes: este aqui e perfeito pro seu deck;Sakura-Tribe Elder - Esse cara pode atacar, bloquear e ainda pegar um land em resposta: apelaozissimo;Serpent Skin - Regenerar pode ser muito util num deck aggro; Stampeding Serow - Barato, forte, alem de voltar cobras pra mao pra combar com as Sosuke's Summons;No-Dachi - Gosto muito desta kataninha...Manriki-Gusari - Pode ser MAIN, pode ser SIDE, para aggro e muito bom;Shuko - Pumpinho rapidao;TERRENO DUPLO Pinecrest Ridge: se tem, por que nao usar? Eu usaria.

Agora voce pensa e acerta ai... faca suas escolhas, ajeite a curva pelos graficos e try again. Olhe de novo no Gatherer se achar necessario. Veja o custo total das cartas. Da pra deixar ele bem legal.

madmartigan95 on Uril the Miststomper

2 years ago

Cards I think could easily be cut:

Web- worst of the reach cards

Auramancer- Better options, see below

Heliod's Emissary- not worth the mana

Nyxborn Rollicker- not useful

Restoration Specialist-have to sacrifice only hits single one

Angelic Gift- flying worse than anything else, draw is unnecessary

Brilliant Halo- nice recursion, but not that great

Eternal Warrior- doesn't do enough to include

Forced Adaptation- too slow

Gift of the Woods- too niche, point is to not be blocked

Instill Energy- haste is eh, untap is basically vigilance, not really necessary

Knightly Valor- CMC too high

Mammoth Umbra-

Ordeal of Purphoros- slow for what it does

Regeneration, Savage Silhouette, Serpent Skin, Trollhide- Most wraths get around the regeneration anyway, you can afford to lose anyone to spot removal except your commander... which is already hexproof.

Venomous Fangs- your chump blockers don't need it, Uril's gonna be huge already

Vigilance- not enough in this deck

The Three Vows- Irrelevant as they can still block your guys. Maybe one if you do a lot of multiplayer.

Nyxborn Shieldmate

Entangler- high CMC

Vigilant Martyr- same issues with regeneration, at the very least replace with Dawn Charm

Venom- meh all around

Open the Vaults- replace with Retether/Second Sunrise

Cards that are on the verge:

Auratouched Mage-higher CMC, but it does open up more expensive auras

Conviction- Better than Brilliant Halo, still not that great

Fists of Ironwood- Superfluous

Hammerhand- meh card

Lifelink- Nice art, unless you're getting a lot of direct damage, not that helpful

Lightform- Looks okay, too many non-creatures though

Murder Investigation

Oath of the Ancient Wood- Faster than the ordeal cards, no other benefits though

Shape of the Wiitigo, Shield of the Oversoul, Hyena Umbra, Glaring Aegis- You have to cut something

Indrik Umbra-Keep if you can find something else to go easily.

Cards you should consider adding:

Retether- Bodiless Auramancer but better

Second Sunrise- Get passed their wrath effects, not a first choice though

Lightning Bolt- Spot removal is nice

Dawn Charm- See above

shaistyone on Uril, the Enchanting Miststalker (EDH Primer)

3 years ago

I used to run Uril as one of my first EDH decks. It got a little too OP, so unfortunately I had to retire it. :)

Some all-stars for me:
Extra combat step suite: I ran them all, Aggravated Assault, Waves of Aggression, etc.. So good when your combat step is so important to your deck's success.
One with Nature - cheap aura, and an excellent effect
Serpent Skin / Tiger Claws - flash in for different effects
Unquestioned Authority - the card draw makes this the preferred 'unblockable' aura for me
Spellbreaker Behemoth / Spearbreaker Behemoth - excellent role players
Calming Verse / Vandalblast - asymmetrical mass removal
Dueling Grounds - this was absolutely busted for me, warping the game drastically in Uril's favor

Riverdare on

3 years ago

Serpent Skin?

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