For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures he or she controls.
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Incite Rebellion Discussion
1 month ago
Sorry to hear about the Spirits. I'm still interested in a trade if you are, though, for some lesser-priority wants, 1x of:
...which is about $2.7 value. Vona, Butcher of Magan, Vanquisher's Banner, and Sanctum Seeker are about $8.2 value, so I'd ask for $4 cash or so in addition to trade value, if you can swing that. Feel free to PM and counter-offer me (:
1 month ago
hey, I have a competitive nekusar primerand ive been playing him since printing so nearly 5 years now,
obviously my list is budgetless but it might help you get some budget ideas, some i dont see would be:
memory jar can easily be copied to exile the first jars hand of cards, all while discarding them to the wheel engines you're also missing, Dream Halls and Mind Over Matter its also a cheap, easily casted wheel
notion thief may negate the draw damage, but after a single wheel youve drawn more cards than a consecrated sphinx and can damnation into wheeling out
you also run a bit too many creatures for the amount of board wipes you run, and the upkeep ones are rather slow and easily dealt with
you also need a lot more draw engines as backup in case you cant wheel to loot more cards
Necropotence no reason you shouldn't run this if you have Anvil of Bogardan, it negates the downside and allows you to draw enough cards to win as soon as turn 4 if you cast anvil turn 2 and potence 3 exiling 1-39 cards
other backup draw engines (self only, howling mine just gives opponents card advantage.) besides potence i dont see are Mystic Remora, Phyrexian Arena, Geth's Grimoire, Dark Tutelage, and, more importantly the game-winning combo wheel engines, Dream Halls and Mind Over Matter
also Memory is a great new wheel with a counterspell/bounce to boot!
overall id suggest running much less creatures and cut the walkers, as the planeswalkers are very low impact and you have very few ways to block them getting stomped, ive even ran megajace and dack and found them less than useful, i only run Tezzeret the Seeker for the artifact ramp/tutor, but he isn't budget friendly of course :(
anyways, +1 for playing the best damn commander there is
check out my primer and see if you get any ideas from the budget cards or combo descriptions! if it helps feel free to "like" it, and hope my suggestions were of help
may your wheel be done
2 months ago
Hi thanks for the suggestion. I like Incite Rebellion but am not sure it's right for this deck for a few reasons. First, I like to wipe the board often and so the amount of creatures that would be around to cause pain are greatly reduced. Second, at 6 CMC and as a Sorcery, it's a little conditional and potentially low impact if there aren't enough critters out.
Anyhow, I WILL keep it in mind. :)
2 months ago
I have to strongly recommend Incite Rebellion! Especially for a deck like this, its an amazing way to wipe a board and punish players for going too wide!
4 months ago
I own the following cards, and if you want them for the final build they're yours:
Impulsive Maneuvers, Widespread Panic, Custody Battle, Wild Ricochet, Sulfuric Vortex, Five-Alarm Fire, Fighting Chance, Heartless Hidetsugu, Bearer of the Heavens, Wildfire, Charmbreaker Devils, Flame Fusillade, Antagonism, Wild Evocation, Starke of Rath, Sin Prodder, Incite Rebellion, Scrambleverse, Tyrant of Discord, Smoke, Vulshok Battlemaster, Winter Sky, War Elemental, Power Surge, Galvanoth, Grand Melee, Mages' Contest, Chain Reaction, Breaking Point, Witch Hunt, Howl of the Horde, Thieves' Auction, Aftershock, Guttersnipe, Goblin Diplomats, Curse of Stalked Prey, Mob Rule, Mass Mutiny, Ash Zealot, Warp World.
I know a lot of those are more stax-y and group-slug-y than chaotic but some of them are quite chaotic and some of them force opponents to do something they don't want to do.
11 months ago
Nice deck,I have a similar deck although instead of just reflecting it is also dealing damage to my own creatures with burn board wipe spells and reflecting damage using Stuffy doll and the like.
Looking at your deck I'm thinking I might want to add some more judo to my deck.
1 year ago
bmwilson2013, thanks for commenting! I agree that Zurgo is a much better closer when compared to Queen Marchesa. This deck relies heavily on A) opponents chipping away at each other, and B) my judo cards chipping away at opponents. Sometimes Plan B is enough to close out games (i.e. a token deck getting caught under an Incite Rebellion/Deadly Tempest/Netherborn Phalanx, or pot shots from Kaervek/Viashino Heretic). Honestly, often times the deck wins when an opponent gets antsy and charges head first toward a Reflect Damage-type card. You commenting, though, has me thinking of Zurgo as part of the 99. Its indestructibility avoids my boards wipes, and it could close out games in a hurry (assuming there aren't any ridiculous life gain decks in play).
Regarding your Zurgo deck, how has Crackling Doom been performing? It is Sunforger-castable and was in my initial list but got cut. Also, how do you like Liability? The card is new to me, but seems right up this deck's alley.
1 year ago
While you don't have a lot of fast mana (the legal Moxen, Mana Crypt, and so on) you do have a ton of mana rocks. Even though your average CMC is above 3.5 I think you can safely shave 2, maybe 3, lands from the deck for other cards. Given how often you're trying to blow up lands, drawing one after the first few turns is virtually a wasted draw.
To compensate, I'd suggest also swapping out some of your highest CMC cards for cheaper but more targeted solutions. These include Inferno and Incite Rebellion (unless several people you know play token spam decks). I'm not crazy about Akroan Horse but you might like Trading Post in its place.
You may also find Daretti, Scrap Savant, Goblin Welder, Faithless Looting, Trinisphere, Torpor Orb, Chaos Warp, or Aftershock to be valuable. The last two and Daretti in particular, because you do also want some targeted removal and with so many artifacts Daretti can shine.