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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Executioner's Swing
Instant
Target creature that dealt damage this turn gets -5/-5 until end of turn.
Sargeras on Uncle Karlov's Orzhov Mafia
6 years ago
I like the list man, but I can totally see some sweet upgrades for you (EVEN BUDGET ONES!)
Executioner's Swing should really be Swords to Plowshares, since you really want cheap removal, the lifegain won't really matter in the long run.
I really like the Extort theme here, but since most extort creatures won't protect you from big scary opponents, I'd recommend playing Crawlspace over Marchesa's Decree since it really stops opponents from getting in hits on you.
While I get that with all the tokens, Altar's Reap is like a Divination, I'd really want to see Well of Lost Dreams in here with all this lifegain you have, as it could make this deck seriously powerful. (If you do play the Well of lost dreams, I sense a Reliquary Tower in your future.
To me, Blood-Cursed Knight is pretty much draft-fodder, becuase as 3 cmc you could be playing Loxodon Warhammer and just have a way to give Karlov and any other heavy hitters trample and lifegain.
While yes, you can pitch your lands to make a 1/1 every turn, you could just play, I'd say this card should be swapped out for something like Aetherflux Reservoir, which can win you games. (While you are token heavy, Whip of Erebos could also be strong.
I suppose that with enough tokens, Zealous Persecution would be decent, but if you were to play Authority of the Consuls or Blood Artist I think you'd have more success in the life you need to trigger other cards (I could also see Whitesun's Passage getting swapped for another card, but direct lifegain might be goof enough that it works.
Throne of the High City could be fun if you want to continue keeping monarch as a fun theme to have.
Some other cards for your consideration are Sun Titan, Banishing Light, Vindicate, Blood Baron of Vizkopa, Divinity of PrideDictate of Erebos, and Rhox Faithmender
If you'd like more suggestions, just let me know buddy ;)
DRACULA150704 on Does giving a creature -1/-1 …
6 years ago
If a creature say "Whenever this is dealt damage..." and it is hit with a spell that gives it -1/-1 it doesn't count as damage. Like a 1/1 creature with indestructible can still be killed by a card like Executioner's Swing because it isn't damage.
Zigen on EDH - Guru of Counters v2
6 years ago
Ok from the original rendition I have removed;
-Removed Artifacts-Behemoth SledgeBonehoardBrawler's PlateDarksteel PlateDecimator WebDragon BloodFireshriekerHorned HelmInquisitor's FlailViridian Longbow
--Added Artifacts--Urza's FilterEnsnaring BridgeAshnod's AltarAbzan BannerWhispersilk CloakTrailblazer's Boots
-Removed Enchantments-Soul LinkPhyresisNature's BlessingForced AdaptationGift of OrzhovaCadaverous BloomRancor
-Removed Creatures-Consumptive GooCorrosive MentorGleancrawlerLost LeoninLotleth TrollScavenging OozeSluiceway ScorpionSmoldering ButcherUndergrowth ScavengerVebulidPhyrexian Debaser
--Added Creatures--Spike CannibalGenesis HydraSpinebiterMazirek, Kraul Death PriestIvorytusk FortressTeneb, the HarvesterTine ShrikeVampire HexmageSelesnya GuildmageWinding Constrictor
--Added Plainswalker--Ob Nixilis Reignited
-Removed Sorceries-DuneblastDeath FrenzyDamnation
--Added Sorcery--Increasing AmbitionCall to the GatewatchPhyrexian Rebirth
-Removed Instants-Executioner's Swing
--Added Instants--Ready / Willing
Nintendows on life is Forfeit
7 years ago
19 creatures in an athreos deck isn't going to use your commander much. You also don't have many other permanents that can provide devotion if you want to get on the beat down plan.
Some things have just too little impact, I think. I'd suggest cutting these to make room for more creatures and permanents:
- Guardians' Pledge, Grotesque Mutation, Spidersilk Net, Angelic Benediction, Divine Favor, Marked by Honor, and Show of Valor and narrow pump effects. Rarely do they make a difference in EDH.
- Executioner's Swing, Cradle to Grave, Smite the Monstrous, Pharika's Cure, and Essence Extraction are all narrow removal that costs a lot of mana.
- Alms of the Vein in a format where your opponents have 40 life, 3 life once is almost nothing.
- Chaplain's Blessing You gaining 5 life isn't going to make much of a difference when people are swining at you for 20+ damage in a single turn.
- Purge the Profane and Mind Rot is too targeted (and you have two of them)
There are more, but this is a good start. Got any other creatures in your collection? Throw them in!
vincilios on Trump's America
7 years ago
Put something better than Executioner's Swing, like Innocent Blood or Disfigure.
Gidgetimer on Commander 2016 = 5x 4-color …
7 years ago
I really hope they don't overcost cards just to support a gimmick that I don't care about. A minor effect and draw a card is a 1 mana ability a la Gitaxian Probe. Instant speed Threaten costs 5 Act of Aggression, Turn Against. Apostle's Blessing correlates directly with Razor Barrier. Dismember is in an odd place because there are few cards that do -5/-5 at instant speed Pull Under does it for 6 but is common, Executioner's Swing does it for 2 but has conditions and is common, Grasp of Darkness does -4/-4 for 2 at uncommon. Overall -5/-5 at instant speed for 3 cmc seems about average for the effect. Up until this point a Phyrexian mana has had the same effect on power:mana as any other type of mana. If they do all of a sudden decide that Phyrexian mana shouldn't count as a full mana for power:mana comparisons they are going to end up printing a lot of awful cards.
JenteVW on Vampire/life control deck
8 years ago
you should try to keep your deck at 60 cards. I realize that's though at first, but it is for the best. You'll draw the cards you really need more often and your deck will be more consistent.
you should decide on a theme. Right now the main lines are allies and lifegain (at least in my eyes). Cards like Gurmag Angler or Guardians of Meletis don't fit those strategies at all. They might be good cards on their own, but if they don't support the deck in a whole, they generally aren't worth keeping in. Other cards like this are Marsh Hulk, Pit Keeper and Sibsig Host.
Your instants and sorceries should also match the theme of your deck. Removal is an exeption on this note, since most decks want to include some sort of removal, like Executioner's Swing.
Bricksolr on Vorel_of_the_Hommies_Clade
8 years ago
oh and maybe Executioner's Swing for your removal problem?