Dragon Blood


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Heroes vs. Monsters (DDL) Uncommon
Mirrodin (MRD) Uncommon
Urza's Saga (USG) Uncommon

Combos Browse all

Dragon Blood


, : Put a +1/+1 counter on target creature.

Dragon Blood Discussion

Ragamander on Sarkhan, Fireblood

4 months ago

Did you consider Metallic Mimic so that your dragons have counters you can proliferate with Volt Charge? Curse of Stalked Prey is also a relatively efficient way to get counters on your creatures. Ring of Valkas also has some additional utility. Of course, it's Dragon Blood that is the flavor victory.

No Sarkhan the Masterless to dissuade attacks? Slumbering Dragon seems like it would be a fun inclusion, too. Skarrgan Hellkite and Scourge of the Throne are two other rare +1/+1 counter dragons. (There are four more I remember, but they're not as useful here, IIRC. Finally, Door of Destinies works well with tribal themes AND proliferate.

jasonkrivera on Card creation challenge

10 months ago

Angel Blood


, : You gain 5 life.

Collecting Dragon Blood typically costs a scar. Collecting Angel Blood typically costs a soul.

Throwback/creatureshift to another Urza's block card + cite the card in mind in flavor text as done here. (Dragon Blood was originally an Urza's Saga card.)

PopeAwesome on Possessed Roses in Full Bloom

1 year ago

Looking good so far I'll just add a few notes if thats ok. Probably replace one of those Acquire with Bribery. Coalition Relic is strictly better than Obelisk of Grixis. While Dragon Blood isn't the worst I think Unspeakable Symbol is most likely better (6 mana for the first +1 counter is rough) especially since you need kinda low life to trigger dethrone. Feast on the Fallen is a card that seems good but that I don't super like since to get max value out of it relies on your opponents attacking each other instead of you. Finally Fork or Twincast are always better than Doublecast.

I did not know this until today, not only does Marchesa's ability effect herself but it still triggers if she herself isn't on the battlefield so wrath effects like Damnation,Toxic Deluge and Blasphemous Act will basically only effect your opponents.

Soul Channeling is some sweet old school tech but I'd rather get haste so you can get those counters on asap since once they're on your team is safe, Fervor and Lightning Greaves are classics, Bloodsworn Steward, Urabrask the Hidden, and Dragonlord Kolaghan are also fair options.

Control Magic is a powerful effect but if you're only gonna include 1 it might as well be either Treachery or Corrupted Conscience.

On the creature front I won't say too much more other than maybe cosider a few cards that just get +1/+1 counters in other ways like Scourge of the Throne, Markov Blademaster, and Taurean Mauler. Although none of those are compulsory inclusions by any means.

ps. you might like Wild Ricochet

alextom1988 on Mastering Time and Space

2 years ago

Marchesa's 2nd ability also applies to her, so if she keeps dying make sure she has a +1/+1 counter on her and she will just bounce back! I use Armory of Iroas, Dragon Blood & Fabrication Module to consistently put at least 1 on her. Press into Service & Unity of Purpose work in a pinch and were the only (correct) coloured spells I could find. Diabolic Tutor is still cheap due to reprint and will allow you to search for whichever method takes your fancy. Drana, Liberator of Malakir also negates the need to attack the player with the highest life total in order to gain counters (as long as she can slip past, which she normally does). Hope this helps, feel free to take a look at my Marchesa deck (Marchesa's Treason) and critique it.

Snowjiggles on RUG Super-Friends Multi-Turn

3 years ago

Since you're running Temur colors and Doubling Season, you could also run Sage of Hours with Forced Adaptation/Dragon Blood and take a few consecutive turns.

Personally, I'd try a Sultai version of this and use Corpsejack Menace along with Doubling Season, increasing the chances of getting a counter multiplier.

Chestershire on

3 years ago

lenin211 Yep just learned that yesterday so I don't have to worry about Lattice and Darksteel anymore so I'm very happy about that, but at the same time sad that I need even more lands now .-.

B4BY3ATER I do like Feast on the Fallen and will be replacing Darksteel Forge with it. I'll have to think about Dragon Blood. I prefer methods of +1/+1 counters that I can activate multiple times in a round or that activate passively.

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