|Commander / EDH||Legal|
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|Dragon's Maze (DGM)||Rare|
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Ready // Willing
Creatures you control are indestructible this turn. Untap each creature you control.
Creatures you control gain deathtouch and lifelink until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
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Ready // Willing Discussion
3 weeks ago
I hear you. I've run discard heavy rats prior to this before. Issue I have with running that slower, more disruptive style is that it just performs worse than other midrange options, with little by the way of upside.
If I'm stretching to midrange, Coco/Thrumming Stone seems strong with a disruption package, into a combo finish, but getting enough rats in the deck to reliably trigger it with all the support it needs to stick quick enough is a nightmare.
Sideboard/land setup is honestly 90% placeholder. Personally, I prefer other options to most of those cards (If only because of the sheer number of people preemptively siding in meddling mage/nevermore).
Surgical extraction always feels like a waste without a lab maniac package in this deck IMO.
At the moment I'm testing a junk flicker variant, trying to make use of instant speed discard and Zealous Persecution/ Ready / Willing. Plunge into Darkness feels good if I'm dipping more into graveyard interaction for an ad-nausiem style, but with all the hollow one graveyard hate its pretty rough running.
1 month ago
2 months ago
You definitely need more card draw Elemental Bond, Mouth / Feed, Skullclamp, Deathreap Ritual and Culling Dais would be my card engines of choice. With eight of them in the deck you should be able to have one most of the time.
5 months ago
You need some cards that can give you, in one turn, enough traction for an alpha strike. Ankle Shanker is a particularly scary example. Driven / Despair, Dominaria's Judgment, Overwhelming Stampede, Ready / Willing, Rush of Battle for that aforementioned life gain, Samite Elder targeting Saskia, Spare from Evil assuming there's no human tribal in the meta, Vault of the Archangel, Overrun, are all super good group buffs.
5 months ago
Unfortunately, as of Amonkhet, Ready / Willing now is considered to have a cmc of 6. Depending on your playgroup, you could probably still run it, but it's technically illegal.
8 months ago
Ok from the original rendition I have removed;
--Added Plainswalker--Ob Nixilis Reignited
-Removed Instants-Executioner's Swing
--Added Instants--Ready / Willing
8 months ago
First things first, in my opinion, Den Protector. Consider it. Make a Stand is an interesting card for a warrior build. Ready / Willing is worth a look, though I'm not sure how intensive it is for your build. Winds of Qal Sisma would be a great defensive option especially when you can trigger "Ferocious".
With dipping into a three color build ANY card with a requirement for multiple of one specific color becomes a hazard. Cards like Bile Blight, Arashin Foremost, and Always Watching will be dead cards (stuck in your hand) if your land base is not tuned specifically to cast them on curve. So those may need reevaluation moving forward.
I'll check back in a couple of days to see how I can help with your tuning.