|Commander / EDH||Legal|
Printings View all
|Ravnica: City of Guilds (RAV)||Uncommon|
Combos Browse all
Creature — Spirit
(Blue), Tap: Target creature is unblockable this turn.
Transmute (1)(Blue)(Blue) ((1)(Blue)(Blue), Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
Price & Acquistion Set Price Alerts
Ethereal Usher Discussion
3 weeks ago
Have you considered Kaho, Minamo Historian. Brago, King Eternal + Kaho, Minamo Historian(fetching Nexus of Fate) + 7 mana each turn = infinite turns if you can dodge interaction. Not to mention it is fine utility card that isn't that bad on it's own and you can reset her with brago if you need to.
FYI Walk the Aeons is another extra turn spell that doesn't exile and is reasonably cheap. I'm also running Ethereal Usher as a kind of 9CMC Walk the Aeons that can also get other important cards if need be.
Also correct me if I'm wrong but I'm not sure the combos using Felidar Guardian and Leonin Relic-Warder actually work. That is unless you're just saying they're combos in the sense that they are strong interactions that don't actually go infinite.
1 month ago
I like deck even as is. However I'm a fan of transmute so if Diabolic Tutor is solely for finding Hive Mind I'd suggest replacing it with Ethereal Usher to reduce the cost of the tutoring to and get rid of black as a color altogether.
2 months ago
Slaps head You're absolutely right about Summoner's Pact. I was thinking about taking it out any way. Even if it worked the way I wanted to it doesn't fit the deck's strategy. I think I'll try Ethereal Usher. I never plan to cast it but it's an uncounterable way of finding The Locust God.
2 months ago
Here are some cards I would suggest considering:
Also, the threat of recurring really powerful sacrifice artifacts isn't present here. You need to use this to completely lock down the game if possible. I don't see any big target that you would want to recur so bad that you're willing to set up your commander for it. Try some things like Nevinyrral's Disk, or things like Myr Battlesphere, Wurmcoil Engine that give you value with a sac outlet or if they get removed. I think if you look you can find more potent targets.
Also, Helm of the Host can copy your commander permanently (or copy a copy) and avoids legendary rule. This will allow you to use the effect more than once per turn. Watch out that you have to pay full cost for the artifact though.
You should add at least 3 more lands.
These are deadbeat cards that I think you should remove from your list (and you know I love you so don't take this personally): - Ensoul Artifact, 5/5 isn't a good enough incentive for the threat of removal and a 2-for-1 against you.
Beacon of Unrest, you don't have enough self-mill to support this card, nor do you have enough expensive creatures/artifacts to make the 5 cost a value.
Counterspell, almost useless in Commander. Straight counters just cause you to make hasty bad decisions without upside. The other counters you have on the list are much better.
Vraska's Contempt, too expensive for commander.
Walk the plank, it's a sorcery, and you have plenty of disruption on the list.
Windfall, I can see that you're trying to maybe stack your graveyard here? I still don't think this card is worth it.
Primal Amulet, has a powerful back side but you don't actually have very many of these spells on the list, and I think you should remove about half of the ones you have. Might end up just sitting there.
Animation Module, Decoction Module, Fabrication Module... you know this is jank. If you had any way that was on-theme to use energy, it might be worth it. Maybe. You really need all 3 bonuses to make it worth it. Also, if you are planning on putting this together with tutors, in our play group you will be eaten by dragons before you get all 3.
3 months ago
Baral, Chief of Compliance looks like a possible include. Ethereal Usher can transmute into Mind's Desire or Muddle the Mixture for Grape Shot. Inspiring Statuary may be useful to cast larger non artifact spells. Isochron Scepter seems like a go to include in a Paradox Engine deck. Words of Wind can potentially net you mana off fast mana or just board wipe every turn. Special mentions to Baral's Expertise Solemn Simulacrum and Thoughts of Ruin
5 months ago
6 months ago
Love the combo! Gonna echo some thoughts here.
Razaketh's Rite, Demonic Collusion, Drift of Phantasms, Mastermind's Acquisition(Triton), Trinket Mage, Vedalken AEthermage, Dizzy Spell, Ethereal Usher, Netherborn Phalanx, Perplex are all a bunch of budget tutors you could consider. Many can do other things too which is nice.
Necrotic Ooze can act as a copy of the sphinx or Apostle if one of them is in the 'yard.
Hope some of this helps ya!
6 months ago
Thanks EventuallyClassy ! I was running Ethereal Usher for a long time but I replaced it with Transmute Artifact. So far it's been a pretty good change - with Thran Dynamo on the field I can tap it and the sacrifice it to Transmute Artifact's effect and I end up with a Knowledge Pool on the board for 5 mana where as Ethereal Usher I have to dish out 9 mana to get the same effect. I'm also trying to add in a few more win conditions that win outright (rather then slogging through a Knowledge Pool lockdown).
I was a bit leery about running that many extra turn cards but they are never dead cards - that is they replace themselves at worst. Time Stretch is just to expensive/late game but so far the other extra turn cards have worked out well.