Skeleton Archer

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oathbreaker Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2020 (M20) Common
Core Set 2019 (M19) Common

Combos Browse all

Skeleton Archer

Creature — Skeleton Archer

When Skeleton Archer enters the battlefield, it deals 1 damage to target creature, player or planeswalker.

Skeleton Archer Discussion

fearfactor19 on Dem Cheap Zombies Doe!

9 months ago

itsbuzzi I took out Skeleton Archer and replaced him with Poison-Tip Archer because I had nothing to deal with flying

itsbuzzi on Dem Cheap Zombies Doe!

9 months ago

I noticed you took out Skeleton Archer by reading the comments. When I wanted to play zombies I wanted to play Skeleton Archer because Death Baron gives him deathtouch so when Skeleton Archer enters it does 1 damage to something killing it making him a Skeleton Ravenous Chupacabra.

Legendary_Shadow on Dem Cheap Zombies Doe!

10 months ago

I think that would be better, especially since Skeleton Archer isnt a zombie anyways. What about Plague Mare instead of Fell Specter? It could weaken or wipe your opponents board.

fearfactor19 on Dem Cheap Zombies Doe!

10 months ago

Legendary_Shadow I'm also thinking of getting rid of Skeleton Archer in favour of another Poison-Tip Archer I know it's not a zombie but it is just good!

Disasterpiecer on Touch of Death

11 months ago

Kinda cool but I would like to give you some suggestions. Take out Bone Dragon and take in 2 other Josu Vess, Lich Knight Take out Skeleton Archer and take in 3 Cast Down Take out Whisper, Blood Liturgist and take in 3 Walk the Plank Take out 1 Ravenous Chupacabra and take in 1 more Graveyard Marshal Take out Doomed Dissenter and take in a solid drop Diregraf Ghoul Hope it might help !

Elf0491 on Bone Breakers- Mono Black Aggro

1 year ago

Thanks for commenting! TMBRLZ, Open the Graves would change the playstyle of the deck a bit, but it's a great card! If I find that my current approach isn't cutting it, a more midrange deck with several copies could be good! I definitely see the appeal of Skeleton Archer, and have added 3 copies to the sideboard. Infectious Horror isn't bad, but if I can play Josu Vess, Lich Knight for the same cmc, I'd rather run him.

Bxbx, thanks for the further input, it's much appreciated. I will attempt to get my hands on a few Lilianas, but until then, I definitely see your points on the other cards. Necrotic Wound has been replaced with more reliable kill spells. Tattered Mummy has been replaced with Graveyard Marshal. I removed Barrier of Bones to add a few more copies of some key cards. Would you instead recommend running a few copies of Stitcher's Supplier, or are the 4 Diregraf Ghouls sufficient as one drops?

TMBRLZ on Bone Breakers- Mono Black Aggro

1 year ago

Solid deck. I was looking for some stronger suggestions but you have seemed to cover everything pretty well, while respecting a low curve. I was looking heavily at Infectious Horror and Open the Graves but those obviously disrupt the low avg cmc you're trying to maintain.

One card that would be really nice with Death Baron though is Skeleton Archer. He is a 4 drop, so a little heavy, but with a Baron in play, since Archer is the one dealing damage, deathtouch would be considered, so you can nuke any targetable creatures on the field and resolve a 3/3 (4/4) creature.

Think it would be a solid 2x or 3x in your deck. Excellent work otherwise.

legendofa on Exciting Cards in M19

1 year ago

Just catching up on this thread. The lords for less-utilized tribes mentioned earlier are interesting, but as a Skeleton tribal devotee, it annoys me that Death Baron's reprint means that Skeletons getting a lord that's actually a Skeleton is looking less likely. Do I betray my values and accede to the overprinted, oversupported, and overdeveloped Zombies, or do I keep my skels below their full potential? Either way, Skeleton Archer and Bone Dragon are both welcome.

Outside of griping about tribal, Runic Armasaur is an interesting contribution to control, and would be pretty entertaining alongside Burning-Tree Shaman. Crucible of Worlds and Scapeshift have been mentioned enough already, so my last thought for now is the newest addition to the Pongify-Rapid Hybridization-Turn to Frog deck, with Transmogrifying Wand. Let the Pillarfield Ox enter your life!

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