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Myr Battle-Ball

Commander / EDH

DBWADE


March 2nd Update

Reason for changes

Cards swapped in and out based on availability, Some of them weren't available at my local shop, so I just pulled them out for others


-----Cards Added-----

  • 1x Farsight Mask (MRD)
  • 1x Nevinyrral's Disk (EMA)
  • 1x Paradox Engine (AER)
  • 1x Voltaic Key (M11)

-----Cards Removed-----

  • 1x Etched Champion
  • 1x Lodstone Golem
  • 1x Hope of Ghirapur
  • 1x Thaumatic Compass

Update Jan. 12th

Desired Changes

I added a few cards to make land drop and mana ramp more consistent. I'm still looking for cards that are similar to All Is Dust or Ugin, the Spirit Dragon's-X ability because the board clearing effects are really helpful in my meta and play groups. I'm also hoping to find a few cards that fetch non-basic lands to replace Thaumatic Compass   and card:Solemn Silulacrum (M12) to put them back in other decks and help to get out the more important lands in the deck (ie. Urza's Mine Urza's Power Plant,Urza's Tower, and Cavern of Souls. Any and All suggestions are welcome although I'm trying to keep the price below $10 per card.
Further Play testing reveled that the deck had a hard time consistently drawing lands, and didn't recover well after 1 or 2 missed land drops. So I have added more cards that fetch lands and put them onto the battlefield, and swapped in lands to allow the added cards to function properly

-----Cards Added-----

  • 3x Wastes (BFZ)
  • 1x Thaumatic Compass (RIX)
  • 1x Solemn Silulacrum (M12)
  • 1x Sword of the Animist (C17)
  • 1x Sculpting Steel (10E)
  • 1x Myriad Landscape (C17)

-----Cards Removed-----

  • 1x Myr Quadropod (5DN)
  • 1x Illusionist's Bracers (GTC)
  • 1x Mind Slaver (SOM)
  • 1x Grimoire of the Dead (ISD)
  • 1x Batterskull (NPH)
  • 1x Ghostfire Blade (KTK)
  • 1x Nim Deathmantle (SOM)
  • 1x Sunscorched Desert (AKM)

-----Update Dec. 21st-----

Still Play testing against Freya PreCon, and C17 Vamp PreCon Deck still had a hard time getting getting going, mainly because of not drawing enough lands and lands entering the Battlefield tapped. I've decided to follow kilgore's advice and change from a "Go Tall" to a "Go Wide" Strategy for the deck

--Cards Removed--

  • 1x Animation Module
  • 1x Myr Enforcer
  • 1x Mind Stone
  • 1x Worn Powerstone
  • 1x Everflowing Chalice
  • 1x Ichor Wellspring
  • 1x Phyrexia's Core
  • 1x Encroaching Wastes
  • 1x Tectonic Edge
  • 1x Myriad Landscape
  • 1x Seraph Sanctuary
  • 1x Quicksand
  • 1x Haunted Fengraf
  • 1x Survivors' Encampment
  • 1x Dread Statuary
  • 1x Gargoyle Castle
  • 1x Glimmerpost
  • 1x Cloudpost
  • 1x Ghost Quarter
  • 1x Radiant Fountian

--Cards Added--

  • 1x Metallic Mimic
  • 1x Metalwork Colossus
  • 1x Karen, Silver Golem
  • 1x Kozilek, the Great Distortion
  • 1x Mana Vault1x Sol Ring
  • 1x Mirage Mirror
  • 1x Tehran Dynamo
  • 1x Hebron Archive
  • 12x Wastes

Pasted Higher up for Easy reading

is like to keep it below $20 a card cause it's already been a sizeable investment, and Because of that please don't tell me to simply scrap the deck unless you also provide a similar and better deck--Deck Description and motivation below--I've always wanted to play a Colorless EDH deck, but I was never a big fan of Tron of infinite combos. However it turns out it is more than possible to make a Colorless Myr Tribal deck, so here it is.

-----Old Deck Notes------

Only play tested a few games against the Freya PreBuilt, and it just got stomped- play testing it didn't seem like I could do much, got a few Myrs out, but it didn't really Mana ramp like I expected- The other issue is I wasn't really able to get or maintain a board presence for more than a turn or two- I would really appreciate any help, I envisioned it functioning similar to the monoblack vampire tribal that's also posted- is like to keep it below $20 a card cause it's already been a sizable investment, and Because of that please don't tell me to simply scrap the deck unless you also provide a similar and better deck--Deck Description and motivation below--I've always wanted to play a Colorless EDH deck, but I was never a big fan of Tron of infinite combos. However it turns out it is more than possible to make a Colorless Myr Tribal deck, so here it is.

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Date added 6 years
Last updated 5 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

15 - 0 Mythic Rares

38 - 0 Rares

25 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 4.14
Tokens Assembly-Worker 2/2 C, Copy Clone, Myr 1/1 C, Phyrexian Myr 1/1 C, Wolf 2/2 G
Folders EDH workshop
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