Built around the idea of speeding up the game, mogis and similar turn-based damaging effects help lower life totals, and put your opponents in dying range faster. The deck also runs group hug/politics effects to keep presure off of you, and also help the game go faster. Some life gain effects help you stay in the game, plus some basic ramp and card draw to round out the deck.

Your deck does deal a lot of damage, so you can win the game that way, there is also Heartless Hididsugu and a damage doybling effect to kill people. Plus you play with politics and the late game, so you don’t necessarily have to kill all three opponents.

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