Lim-Dul's Hex

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Lim-Dul's Hex

Enchantment

At the beginning of your upkeep, for each player, Lim-Dul's Hex deals 1 damage to that player unless he or she pays (Black) or (3).

bignickenergy7 on Welcome to Hellbe

3 years ago

carpecanum I’ll definitely go through all of the black creatures with shadow to see if it fits. I’m not a fan of Pestilence potentially destroying itself. I would put Lim-Dul's Hex in, but most of my playgroup runs black in most decks. I actually did find a lot of stuff in Rakdos, Lord of Riots that could fit. Thank you very much for the advice

carpecanum on Welcome to Hellbe

3 years ago

Black has a bunch of creatures with Shadow you could look at. Dauthi Embrace maybe but it would only give you 2 mana at the cost of 2 mana.

Pestilence , maybe Lim-Dul's Hex . There are probably a lot of Black cards in any Rakdos, Lord of Riots deck that would work here. Shame all the "tap to cause 1 damage to each player" cards are red.

Reznorboy on The Secret World

3 years ago

ChannelFireball,

Practically any Golgari commander could work, but Belbe, Corrupted Observer from the new set was what came first because of her ability to generate mana "for free" once a turn with cards like Lim-Dul's Hex.

Basically, you would use tutor chains to go get Ugin's Nexus, and something along the lines of Krosan Grip. You'd blow up your own Ugin's Nexus, and then use Mirror of Fate to get it back from exile, and cards like Gaea's Blessing and Primal Command to get back your Mirror of Fate. You would make sure to only put cards on top that you wanted, and play enough draw spells to draw back the essential pieces, and the mana given for each new turn would take care of that. Incidentally, the Lim-Dul's Hex would eventually kill everyone else.

Coward_Token on Belbe, Corrupted Observer cEDH

3 years ago

I mean if you just want to make people lose life at CMC 2 there's always Sanctum of Stone Fangs (more niche: Lim-Dul's Hex & Shepherd of Rot

Leechridden Swamp is a thing but you've probably already seen it

KongMing on Rakdos Demons

4 years ago

I see the way you are trying to dominate the board is through mass wipes, some general sacrifice and destroy effects, and big flying creatures who hit hard once the board is clear. It's a great strategy for something like Red/White or Red/Green. But you're playing Red/Black, which means you have ample sacrifice and graves games you can play. You just need to maybe be willing to cut a couple bigger demons for smaller creatures who act as sac fodder, and replace your targeted Instant removal with repeatible effects that have better longevity in a multiplayer game.

First, you want to benefit more from sacrificing creatures and having things die. Grave Pact and Dictate of Erebos are incredibly oppressive cards whose forced sacrifice go through hexproof, shroud, and indestructible. Zulaport Cutthroat, Pawn of Ulamog, Smothering Abomination, and Grim Haruspex are a few examples of these.

Fleshbag Marauder, Merciless Executioner can force sacrifices all around the board.

Viscera Seer is an example of a good sac engine, but there are many more. Then all you really need is either token generators to produce zombies/imps/elementals to sac, or a recursion engine that puts things from grave to your field/hand.

Some cards that can help get Rakdos out and rack up damage on your turn: Festering Evil, Fireblade Artist, Ill-Gotten Inheritance, Lim-Dul's Hex, Magmatic Force, Palace Siege, Subversion.

bustinedup on Rakdos, Lord of the Particularly Audacious

6 years ago

Lim-Dul's Hex is a cheap and easy way to do some damage to cast rakdos. Cool list +1

bustinedup on I PREDICT A RIOT!!!

6 years ago

Lim-Dul's Hex is a good cheap damage dealer. cool deck. +1

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