"You have a responsibility which no man has ever faced. You have your fear, which might become reality; and you have Godzilla, which is reality."

Ramp turns 1 / 2, play Godzilla turn 3, draw 7+ cards on turn 4. Win somehow. Godzilla's ability does a pretty bad job of buffing your toughness (most creatures like Giant Insect are still terrible) but 5 cmc for 7 power is actually the best stats of any creature in that mana range, so he quickly activates a ton of power matters effects. Cards like Tuya Bearclaw are okay on their own but get much better with a high power creature in the command zone. Dinosaur commander lets you play otherwise mid cards like Otepec Huntmaster mostly just so you aren't playing a worse Anzrag, the Quake-Mole.

Once you get enough creatures on the board and have pinged players for moderate damage tutor Craterhoof Behemoth and win. Long live the king.

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99% Casual

Competitive