Enchantment (2)

Land (1)

So what's the win condition?

Shrines, Gods & Gates

What originally started as a bit of a joke has quickly become my favorite deck to play.

Lets talk a little bit about the 3 main components this deck has going for it.


Shrines generate value through mass and Go-Shintai of Life's Origin facilitates this by making a Shrine token when ever a Shrine ETBs.


Sythis, Harvest's Hand, Eidolon of Blossoms, Tuvasa the Sunlit, Sanctum of All, Sanctum of Calm Waters & Honden of Seeing Winds.


Faeburrow Elder, Sanctum Weaver & Sanctum of Fruitful Harvest.

Protect your Shrines.

Sterling Grove, No Mercy, Zur, Eternal Schemer & Athreos, God of Passage

Becoming a threat.

Sanctum of Stone Fangs, Honden of Infinite Rage, Honden of Night's Reach, Honden of Life's Web, Go-Shintai of Boundless Vigor, Go-Shintai of Lost Wisdom, Go-Shintai of Ancient Wars, Go-Shintai of Shared Purpose & Aura Shards.

Maintain your board.

Go-Shintai of Life's Origin, Dance of the Manse, Athreos, Shroud-Veiled, Sanctum of All, Starfield of Nyx, No Mercy & Dictate of Erebos.

Need something specific?

Sterling Grove, Idyllic Tutor & Sanctum of All.

Might get lucky.

Jodah, the Unifier, Esika, God of the Tree  

Moving right along.


The Deck currently runs 11 Gods that serve more of a support role to the Shrines as well as providing some indestructible blockers every now and again. These could easily be mixed and matched with other gods cards however I believe Athreos, Shroud-Veiled, Athreos, God of Passage & Esika, God of the Tree   are must haves.

Altar of the Pantheon helps with maintaining Devotion as well as tapping for any color.

The World Tree Dump all 11 gods onto the board and see what happens. (Big thanks to eliakimras for that suggestion.)

And finally.


Not a whole lot to say here 10 Gates + Maze's End = Win

Always get Gond Gate first.

The deck has a small amount of support for this Navigation Orb, Wrenn and Seven, Explore the Underdark, Expedition Map & Circuitous Route.

Thanks to all those who helps turn this joke of a deck into something extremely viable. ( NV_1980 Housegheist )


Feedback Welcome.


Updates Add


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96% Casual


Top Ranked
Date added 1 year
Last updated 8 months

This deck is Commander / EDH legal.

Rarity (main - side)

20 - 0 Mythic Rares

27 - 0 Rares

29 - 0 Uncommons

23 - 0 Commons

Cards 100
Avg. CMC 3.55
Tokens Dungeon: Undercity, Emblem Wrenn and Seven, Enchantment Cleric 2/1 W, Shrine, Skeleton 4/1 B, Spirit 1/1 C, The Initiative, Treasure, Treefolk */* G w/ Reach
Folders Looks interesting, Favs, Ready to build, My Favorites, My Decks, Decks I Use, Fun EDH Decks, Decks i like, magic, Decks to Play
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