Big spooky sea monsters. This deck started out as my first EDH, built as a heavily themed mono-blue deep sea theme. Garbage cards like Homarid and Giant Oyster were to keep my $30 budget and provide a funny theme. This deck has evolved over the years into a more powerful artifact ramp to play better and scarier cards like Stormtide Leviathan and Trench Gorger. Sadly, mono-blue just wasn't cutting it. Then Arixmethes came out. Arixmethes is the perfect opportunity to throw green into the deck: he taps for mana, he's a kraken, and he's a 12/12 commander. The only reason we even have green is to add a bunch of ramp. This lets us play our big fatties quicker and easier. Then Aesi was released, and now we have Koma. Koma is the big bad serpent that you wanted when your Kiora couldn't ult. As of right now, his ability to force out 4 serpents in one go around the table makes him insanely powerful. Koma alone is a massive threat to the board, and with newer sea monsters like Spawning Kraken, we depart from the funny theme of being under the sea and push the deck into the kraken, leviathan, octopus and serpent tribal so you consistently hit your triggers.

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Date added 5 years
Last updated 2 years
Exclude colors WBR
Splash colors G
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

49 - 0 Rares

20 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 4.65
Tokens Ape 3/3 G, Beast 3/3 G, Boar 2/2 G, Emblem Kiora, Master of the Depths, Frog Lizard 3/3 G, Illusion 0/2 U, Koma's Coil 3/3 U, Kraken 8/8 U w/ Hexproof, Kraken 9/9 U, Manifest 2/2 C, Octopus 8/8 U, Tentacle 1/1 U
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