Slinn Voda, the Rising Deep
Legendary Creature — Leviathan
Kicker (You may pay an additional as you cast this spell.)
When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.
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|Commander / EDH||Legal|
Slinn Voda, the Rising Deep occurrence in decks from the last year
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Slinn Voda, the Rising Deep Discussion
2 weeks ago
Flow of Ideas is great card draw in mono-blue. Slinn Voda, the Rising Deep is also a Whelming Wave (although it's a creature and not a good polymorph target), and so is Scourge of Fleets . Volition Reins instead of Lay Claim unless you're super attached to the cycling. Budget options instead of Blightsteel Colossus are Ixidron , Scourge of Fleets , Colossus of Akros , Broodstar , Darksteel Juggernaut or Stormtide Leviathan .
4 weeks ago
Which card would you swap for Slinn Voda, the Rising Deep ?
2 months ago
I might run Slinn Voda, the Rising Deep , even though you have a lot of non-sea creatures in the deck. You only have to kick it when you want to, and even if you bounce a lot of your own stuff, you will probably be able to cast it again soon with all that simic mana. It is basically a cyclonic rift with an 8/8 attached.
4 months ago
Hello! Commenting to make up for the person who did not follow the rules. ;)
Since you are already running Rogue's Passage, it could be fun to have Kukemssa Pirates as another rock-stealing ability.
If you are looking for an alternate wincon, I can see Mechanized Production being a good fin in here.
I am not sure these planeswalkers are doing much for you. Mind's dilation seems greedy, a Quicksilver Amulet would go a long way helping you get these sea monsters on the battlefield before your turn so they can attack right away.
Hope this helps!
4 months ago
I do a lot of budget building, and there are so many possibilities. I recently did Pramikon, Sky Rampart walls/vehicles & Rosheen Meanderer Hydras. I've also done Noyan Dar, Roil Shaper, Tolsimir Wolfblood green/white multicolor, Yisan, the Wanderer Bard with elves & archers. Jhoira, Weatherlight Captain makes a fun artifact deck. Wheel & Deal with Arjun, the Shifting Flame. I've been thinking of trying a Rienne, Angel of Rebirth multicolors matters deck. Talrand, Sky Summoner spells only. Slinn Voda, the Rising Deep makes a fun merfolk/sea monsters/bounce build (even built this one as a pauper deck). Lathliss, Dragon Queen makes a fun mono-colored dragon deck. I don't play black, so I don't really have suggestions that direction, except to pull up a search for legendary creatures, sort by lowest price, and see if any of them strike your fancy. Or look at a color pair on edhrec, search through for interesting commander options, and start building.
5 months ago
I’m unsure. I could see a build either way. There is definitely a case for the leviathan build, since you can steal manarocks from your opponents.
Either way, Slinn Voda, the Rising Deep is a potential include!
1 year ago
Hey king-saproling - I have Transmogrifying Licid but I'm still wondering it it will be worth the inclusion, but I may finally give it a try. Thanks for suggestions of Aphetto Alchemist and Thada Adel, Acquisitor both are indeed interesting :)
On the offhand - to add cards I first need to remove some, so, does anyone have any suggestions on what to remove from the deck? These few I think didn't play too well so far: Shambling Suit , Treasure Mage (unless I add Caged Sun I have like ONE artifact with CMC 6+), Slinn Voda, the Rising Deep (a bit too pricey with kicker, mediocre without it), Lotus Petal
1 year ago
The big question is, 'how competitive'.
First things, flat upgrades and options. Elvish Mystic can be another four llanowar elves, cards like Skinshifter tend to perform better than Fog Bank , Elvish Rejuvenator is usually better than borderland ranger and even Farhaven Elf is bettered by Sakura-Tribe Elder . In terms of big threats, things that can't be hit by your opponent are popular. Inkwell Leviathan , Kalonian Behemoth , Plated Crusher , Drownyard Behemoth etc. Another popular type is cards that help you stabilize- Pelakka Wurm type effects.
In terms of stratgy, focusing on mana curve will do a lot. Plan turns 1-7, and try to make sure that doing one thing flows cleanly into the next thing.
If you want to get super competitive, Arbor Elf , Utopia Sprawl and Birds of Paradise is the core of this deck style. Traditionally, it ramps into 4-5 drop threats, which are the largest spells not-cheated in modern. 1 drop turn 1, 3 drop turn two, 5 drop turn three. Thragtusk is old school with it, but there are various five drops that perform well enough, and most of it fits into the 'ponza' land destruction archetype or other ramp strategies (titan, combos, etc) when you want to go full spike.
Now for the middle roads- the fun kitchen table stuff. Leyline of Abundance offers huge payoffs for playing a lot of 1 drop mana dorks. Quest for Ula's Temple / Slinn Voda, the Rising Deep / Whelming Wave offers a cute tribal strategy, while things like Quicksilver Amulet let you cheat big stuff into play. Mirror Image / Quasiduplicate / Saheeli, Sublime Artificer / Tendershoot Dryad is a cute 'go wide' strategy which lets you mess around with Mirrorweave .
If you can think of it, theres a combination of cards that let you do it somewhere in magic- the trick is getting them to run smoothly.