Windstorm

Windstorm

Instant

Windstorm deals X damage to each creature with flying.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Windstorm occurrence in decks from the last year

Latest Decks as Commander

Windstorm Discussion

TheVectornaut on Green Boi - please help

1 week ago

I'll just go through the mainboard cards I would personally cut first. Ancient Ooze : very big but requires trample or the like to actually do anything at 7 mana. Copper Myr : almost objectively worse here than most green mana dorks. Ezuri's Archers : not impactful enough in the main without a devotion or elf theme. Ghoultree : your creatures are too big to be dying that often and you want them alive anyway. Lumberknot : similar story to Ghoultree. Spawnwrithe : needs to be built around. Wall of Tanglecord : wastes the benefits of any Overrun effects. Predator's Rapport : more of a sideboard card unless burn is really popular. Reclaim : very slow and lacking enough good targets. Serpent's Gift : redundant and inefficient if you just run enough deathtouch creatures. Tower Defense : are there really enough flyers going around to have this in the main? Windstorm : see above. Spider Spawning : if this is what you're running Transguild Promenade for, it's not worth it without more GY synergy. Accorder's Shield : vigilance isn't impactful enough with no exert, tap abilities, or much else to abuse it. Brawler's Plate : very costly for the buff. Golden Urn : much worse than even the Rapport. Staff of the Wild Magus : staffs aren't even strong enough to do well in dedicated lifegain decks, unfortunately.

I'd say all of your maybeboard picks are better than the aforementioned cards. I'll list some other alternatives that come to my mind though. Primordial Hydra and Kalonian Hydra are some budget-unfriendly but highly dangerous beaters that you can get out relatively early. Joraga Treespeaker (or maybe Elvish Archdruid ) would make your archers much better by letting them double as mana dorks. Otherwise, I like Arbor Elf with Utopia Sprawl type auras on your forests to help ramp. If you prefer the vigilance idea, Champion of Rhonas is a budget Elvish Piper that likes not tapping in combat. If you like walls, Overgrown Battlement and Axebane Guardian can get ridiculous mana going. They also benefit from Assault Formation which synergizes with Tower Defense. In terms of small creatures with reach, Traproot Kami is my clear pick for mono-green, especially in multiplayer. If you need to add trample, Rancor is excellent value. If you need recursion, Eternal Witness should be near the top of the list. If you're struggling with flyers, maybe try Gravity Well . If you need more life, Engulfing Slagwurm likes forced blocks while Verdant Sun's Avatar likes playing beefy guys.

Given what you have already, I think shifting to include more deathtouch creatures and Lure s would be the most optimal plan. Viridian Longbow and Thornbite Staff are some other equipment that benefit from that strategy. For the creatures, Ohran Frostfang is a casual-only option that's completely busted in commander, and I'm always a sucker for Wasteland Viper 's versatility at only 1 mana.

Profet93 on

6 months ago

Interesting deck +1

What is your meta like?

Proud Wildbonder - Seems too unimpactful for 4 mana

Essence Warden - Whats the purpose of this?

Beast Whisperer - Seems cool, I tried him in my build. Does he get a chance to stick around long enough to draw you atleast 2-3 cards?

Ravager Wurm - Is this meta against maze of ith?

Shivan Wurm - Reusing ETB effects or something I'm missing? Seems weak

Voracious Cobra - Gosh this card brings back memories from my childhood. Curious how it's been for you, seems like a card they need to burn removal on if they want a chance of attacking you unless they go wide

Windstorm - Meta?

Unleash Fury < Berserk

Fog - Meta, if so, why not get the new green fog that came out recently?

Soul's Might - Return of the Wildspeaker would better serve you as you can draw cards in response to removal rather than your creature getting removed in response to might being cast.

Ancient Tomb , Castle Garenbrig are ramp

Goreclaw, Terror of Qal Sisma - Trample and ramp

Heroic Intervention - Protection

Selvala, Heart of the Wilds - Ramp and draw

The Great Henge , Somberwald Sage, Shaman of Forgotten Ways are all good ramp

Inferno Titan - Removal

Kogla, the Titan Ape - Removal

Deflecting Swat - Utility! Counter counterspells, redirect targetted removal/draw/extra turns. Very powerful

Rishkar's Expertise, Bonders' Enclave, Elder Gargaroth, Greater Good, Life's Legacy, are all amazing card draw options, especially greater good. Seriously, don't sleep on greater good

I hope the suggestions werent too overwhelming, I just didn't see that much draw and I figured that adding more never hurts.

Icbrgr on Mono Green Removal options in …

1 year ago

Somthing that is often overlooked is flying hate with things like Windstorm... could be good tech against spirits.

Wolfeatsdog on Omnath, Helix of Mana

1 year ago

I like it! If you're looking for suggestions I would possibly recommend:

Deck is looking real good though! +1 for Helix Pinnacle, that card looks W I L D.

NV_1980 on Arcades, Win by Chaos

1 year ago

Hi,

We would like to recommend:

Some additional walls we would consider:

Bye!

Mrs. and Mr. NV_1980

Oros on Kiora, Big Boi Beckoner

1 year ago

Silklash Spider can repeatedly wipe all flyers. It's a 2/7 reach boi that's also a Windstorm on a stick. Whirlwind would be another good option.

NV_1980 on Warriors, Come Out to Pla-ay!

2 years ago

Nice deck! Here are some additional ideas:

  • Mardu Woe-Reaper; cheap to cast and gives you some graveyard-hate options. The lifegain helps too.
  • Bramblewood Paragon; nice boost for every warrior you summon from here on out.
  • Stonehoof Chieftain; bit expensive to cast but still a warrior; provides some hefty bonuses for your creatures.
  • Boldwyr Intimidator; this card adds so much flavor to a warrior deck; and it's fun to use as well.
  • Mardu Strike Leader; fantastic way to swamp the battlefield with warriors.
  • Blood-Chin Fanatic; great way to utilize creatures that were already doomed anyway.
  • Ankle Shanker; turns all your attacking creatures into instant death for anything that dares to block.
  • Windstorm; since you do not use any fliers, this can be a great one-sided boardwipe against any players that do.
  • Shared Animosity; since all of your creatures are warriors, this gets out of hand really fast.
  • Raiders' Spoils; fantastic opportunity for some additional card draw.
  • Oketra's Monument; more warrior tokens for you.

Hope any of this makes sense. Happy gaming! And should you have the time and inclination, I would appreciate feedback on one of my EDH decks. Thanks.

Regards,

NV_1980

xaerusblade on Tuning my mono-green deck

3 years ago

Windstorm is good against lingering souls..:) or them trample as well.. :)

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