Undercity Informer

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Undercity Informer

Creature — Human Rogue

1, Sacrifice a creature: Target player reveals the top card of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Goldberserkerdragon on From the Crypt

1 month ago

I would recommend cutting some 5 drops. Konrad himself is 5 mana and he is your game plan, any other 5 drop better be a banger. 38 lands in a deck that wants to see more creatures and not lands, idk about that. Landfall decks dont even really require this much. I get where dude is coming from, but everyone seems to jump on this bandwagon that more lands is indeed more, no. Deck thinning is king. Sure, you might always have a land to play. But it's 2025 sunny, people are ramping. If you get Konrad out turn 5 or later, you might as well pack up. Games are ending turn 6-8 now. You want to cut for ramp, trust me. Ramp bc you get ahead of the curve (literally) and you are able to play cards that are called "ramp" at the very least, instead of waiting turn after turn to finally drop something. Things get removed, how will your 5-7 lands help you recast and recover? Konrad is mana hungry.

I hope I have helped to explain this. I didn't want to chime in as these views might start arguments... But please try it. Test 30/31 lands with 15/16 pcs of ramp respectively. If you hate it, run 38 lands i guess. Conversely, you never want the cards that are merely trying to help you cast cards and play the game to be overtly expensive in CMC either. So try to keep ramp within the 0-2 drop range (if you can afford the 0's). Things like Burnished Hart and Solemn Simulacrum are good in decks like these where they are creature-based. Of course you can run as many high costed cards as well, and land, or anything, but if you want to play efficiently, smoothly, and always have mana and cards, less is more (CMC/lands).

For cards like Corpse Churn and Another Chance, I would swap with Unseal the Necropolis or simply any other mill creature Eerie Soultender, Undercity Informer, etc.

Not to be long-winded here, i would pump the creatures up to as close or over 30 as possible. 100 card decks need a solid chunk (around 28-33) of a type of card like creatures and lands that is signature and superfluous to the decks main structure in order to see and play as much as possible before it's unnecessary.

Always keep in mind, these are only suggestions and Magic/Commander is always always always about expression and fun. So, don't get caught up in "the best" card or version of a thing. Sometimes the best thing to do is play what you love. A balance in playing what we want and need arises when you got a couple months + under the belt :)

  • Cheers

Hordebane on Big Booties Tapping to Mill for a Million

7 months ago

KongMing, I actually played around a bit with Mind Grind and Mirko Vosk, Mind Drinker in the list.
I honestly just found that they weren't the best value of mana to mill, or moreso in the case of Mirko that he didn't fit as well with the defender wall feeling I liked going for with the deck.
They were both late cuts that almost stayed in, so they've still stuck around in the Maybeboard for the deck.
Undercity Informer, on the other hand, is one that I hadn't actually considered yet.
Like you said, it's an interesting retaliation for a board wipe, assuming I have plenty of open mana.

dr.kronski, I think Captain N'ghathrodfoil definitely has some potential to pull a lot of good creatures out of my opponents' graveyards.
The one downside I see is that he only triggers on MY end step.
The reason this is a problem is because a big strength of this deck and commander is that I'm able to leave all of my high-toughness blockers up to block for me and just tap them down to mill at the end step before my turn.
So as a result, the majority of the mill that the deck dishes out isn't actually during my own turn.

KongMing on Big Booties Tapping to Mill for a Million

7 months ago

A lot of decks like to run low land counts and thin themselves to boot. Although they don't trigger keyword Mill effects, the cards Mind Grind and Mirko Vosk, Mind Drinker can become real threats to those builds.

Also, Undercity Informer can be good for grinding someone out in response to a boardwipe, or when you have enough expendable bodies to just take them out.

Necrosis24 on Calling all Graveyard lovers

2 years ago

I like Doom Whisperer quite a bit given enough life you can chuck usually about half your library into your graveyard while keeping essential cards on top. Otherwise some one time uses are Benefaction of Rhonas, Gather the Pack, and Commune with the Gods

Tomb Robber, Undercity Informer, Sanguine Spy are nice as they are also outlets for discard and sacrificing respectively.

For indiscriminate mill I use Splinterfright, Nyx Weaver, and Perpetual Timepiece.

If you are running creature heavy Altar of Dementia (Doubles as a win con) and if you run big creatures I like Greater Good.

Songs of the Damned, World Shaper, and Skull Prophet are usually an auto include for me if I'm chucking creatures into my graveyard.

multimedia on Budget Olivia

3 years ago

Hey, this is a really good start for could be less than $50, but you did forget Sol Ring.

Anje Falkenrath is a nice budget legendary Vampire for repeatable loot to help to setup Olivia. Consider more sac outlets? Goblin Bombardment and High Market are excellent and Undercity Informer is fine. Consistently you really want a sac outlet to protect creatures you reanimate with Olivia from being exiled.

Falkenrath Aristocrat is a creature who Olivia can reanimate and since it has flying that helps it to survive combat since it enters attacking. Dark Privilege is a budget old/rarely seen card, but can be powerful when enchanted to Olivia. Repeatable regeneration can protect Olivia from combat damage letting her more freely attack to trigger. The creature Olivia reanimated can be fodder to sac to regenerate her which is helpful when you're reanimating a creature who has an ETB effect such as Vile Entomber. Viscera Seer is a one drop sac outlet that gives you some library manipulation to help draws.


Anje and the sac outlets are support cards and I think you can afford to cut a few high CMC creatures who have redundant effects to add them. You have many ways to tutor directly for a creature of your choice and put it into your graveyard which gives you leeway to play mostly the better creatures here to reanimate.

Some cuts to consider:

Good luck with your deck.

DemonDragonJ on Should I Keep Angrath in …

3 years ago

After deliberating my above list of sacrifice outlets, I have removed several creatures; I removed Gnawing Zombie because Lampad of Death's Vigil is strictly better than it; I removed Gutless Ghoul because Disciple of Griselbrand is better than it in the majority of situations; I removed Skullport Merchant because it cannot sacrifice itself;, and I removed Soulreaper of Mogis and Spark Reaper because their abilities are to expensive to activate; thus, here is my new list of potential sacrifice outlets for my deck:

Which creature is the most appealing of these?

DemonDragonJ on Should I Keep Angrath in …

3 years ago

seshiro_of_the_orochi, that is an excellent card, but it requires that the stolen creature be sacrificed immediately, and it is also a one-time effect, and I am seeking a repeatable effect.

I think that I shall replace Angrath with Captivating Crew in my red/white/black deck, as that deck already has two sacrifice outlets in the form of Butcher of the Horde and Immersturm Predator, but, as for my red/green/black deck, I have actually found several cards that would work for it, which I shall compile into a list.

That is an impressive list of creatures that sacrifice other creatures, so I now need to decide which of them I shall put into my deck; does anyone here have any suggestions?

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