Master of Waves

Master of Waves

Creature — Merfolk Wizard

Protection from red

Elemental creatures you control get +1/+1.

When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each in the mana costs of permanents you control counts toward your devotion to blue.)

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Master of Waves Discussion

lagotripha on

1 month ago

Orc

Masked vandal, Mistcaller and Thieving Skydiver have appeared in competitive merfolk sideboards - I'm talking 5-0 lists in modern. If that isn't 'making sense in modern' I don't know what is. Sideboarding is life to decks which target meta weaknesses like merfolk.

I explicitly said that the second half isnt' there yet - like vial goblins it needs something to push it over the edge into competitive, but a list that tutors up Master of Waves or Seafloor Oracle is in that 'almost there' state.

Crow-Umbra on Quandrix Geometry

1 month ago

Your deck looks like it's off to a great start for being new to this! One thing I'd recommend is maybe adding a couple more Mana Dorks like Fyndhorn Elves , Llanowar Elves , Elvish Mystic etc. You're creeping close to an average CMC of 4, and want to reliably cast not only Esix, but some of those bigger token producers.

I'd also recommend checking out Lazotep Plating as a board protection option, and has a token attached to it for Esix to play with. Other cheaper token producers to check out are Master of Waves , Spawnwrithe , Mist-Syndicate Naga , Scute Swarm , and Tendershoot Dryad . I would place more emphasis on Scute Swarm or Tendershoot, since they can pump out multiple tokens per turn cycle.

If you want to make use of Esix's ability, try to have creatures that have Enter the Battlefield Effects, which can be reused as you make token copies. Some potential cards for this effect use could be Reclamation Sage and Mulldrifter .

If you're interested, check out my Adrix and Nev deck Fibonacci Debauchery. It's not super budget, but I do have stuff in my Maybeboard that might be of interest.

I would also recommend checking out The Command Zone's Pre-Con Upgrade video. They talk about the Quandrix pre-con in detail and recommend some budget upgrades with Esix as the commander of the deck.

FormOverFunction on None

2 months ago

I 100% agree with Caerwyn - “the restrictions make the game” goes for far more than just MtG. To be completely honest, you’re lucky a jerk like me isn’t in charge or else your commander’s casting cost (not activated abilities) would be the deciding factor for your deck colors still. (I’m slowly coming around on that, don’t worry). I think there may be some helpful context for the MaRo comments, though. I wasn’t really back in the game at that point, but isn’t that when people realized that cards like Nightveil Specter was crazy for devotion? Could MaRo have been upset about Master of Waves and Gray Merchant of Asphodel accidentally being best friends through that specter? I don’t know, I’d take him at his word, but I think adding red mana symbols to a white Commander deck is a bad idea.

aponiato on Omnath, Locus of the Roil EDH

5 months ago

Consider also the Elemental tribal lord Master of Waves.

mwalkner on Rising Elementals

9 months ago

I brewed up a similar deck when pioneer was first announced, I really liked how Young Pyromancer interacted with both Risen Reef and adventure spells like Brazen Borrower and Bonecrusher Giant, any deck that can play Master of Waves is fantastic in my book, best of luck with it!

SatisfactionDay on Merfolk Ascendency

9 months ago

Rasaru in regards to Simic Ascendancy of the 3 wins I should have been more specific. I've only had about 10 of those games where I actually drew it. The other games I never got it. I used to have Long-Term Plans in the deck, but I took it out. So 30% win rate with simic ascendancy in the games I draw/play it.

Simic Ascendancy is more of a pet card for me. I have thought of taking it out and going more voltron, but I've won just as many games just swarming with large Merfolk(which are most of the time unable to be blocked). and so many other Merfolk tribal decks are just focused on getting creatures out there and attacking. I wanted to do something a little bit different and while this deck still focuses on getting creatures out they are much more hefty than they would normally be.

Kopala, Warden of Waves has proven to be very valuable at taxing my opponents, much more than I thought. And I have always loved Master of Waves since the cars came out, but it really does a ton of work in this deck. As for surprise, The Ozolith. I knew it was going to be special, but nothing like having tons of Merfolk with counters and getting board wiped and loading the Ozolith up and then casting my Commander and swinging in for unblockable lethal the next turn.

Absolute musts for Merfolk are the lord's for sure. Also Merrow Commerce. Kopala as I said has provided me excellent support. Merrow Reejerey is great to get out early and either used to suppress your opponents or help untap your lands so that you can cast more Merfolk. Also a must include if you stick with the tribal theme isKindred Discovery, this generally gets me the most value in the game second to Kumena.

Two cards that I would say to keep running even though it doesn't fit the merfolk theme are; Oko, Thief of Crowns & Edric, Spymaster of Trest. Oko is oppressive and does work making elk, and Edric helps keep the pressure off of you. Both have been solid upgrades to this deck. For political reasons I have included Rites of Flourishing which helps me get targeted less, but this is one I'd recommend taking out.

When I originally built this deck it was strictly Merfolk go wide tribal, and focused on Kumena more for utility rather than attacking. I built the deck with a +1 counters sub-theme to help boost the power of my merfolk and not necessarily aim towards Simic Ascendancy. So if I was to take that out, I'd leave the deck with the counters theme because it goes wide frequently.

I apologise if this seemed to jump all over the place, but I wanted to make sure I shared the info as best as I could. Also this deck can be easily tuned by taking out if you cards here and there to fit in with your own meta. My decks are always built for my meta and anything that I have on my main page or the ones that I own in paper.

kingofcramers on Bachelor's Degree in Wizardry

10 months ago

oh, also, Master of Waves was an amazing rec, gotta second that. Might be new best card in the deck

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