Big Update

IQuarent, 6 years ago

This deck list was very old, so I completely deleted it and started from scratch, recording the deck as it currently is. Here are some of the most recent cuts.

IN: Nesting Dragon, Lathliss, Dragon Queen, Dragon Tempest, Heroic Intervention

OUT: Flameblast Dragon, Mana-Charged Dragon, Arlinn Kord  Flip, Explore

I decided recently that the deck would focus more on going wide than going big, and cut a few of the high mana intensive dragons for dragons that made tokens. Doubling Season might eventually make the cut, considering that there are also a lot of planeswalkers.

I love Arlinn Kord, but Dragon Tempest is much better in the deck, utilizing the haste of her first ability and direct damage of her ultimate much more effectively.

Explore often competed with Radha for my turn 2 spell slot, and about 40% of the time simply drew a card for two mana and nothing else. I've been itching to try Heroic Intervention because it seems really useful, so it's in for as long as it takes to prove itself.

Changes to focus the deck more.

bushido_man96, 6 years ago

I made some changes, mostly involving getting more Enrage triggers. Added a few more dinos with Enrage, and a few cards to trigger it, cutting some other nice stuff that really probably wasn't needed.

V 3.0 - SWEET NEW CARDS

EMPARAWR, 6 years ago

So this update was primarily about adding in some cards from newer sets that have been released since it's last update, but also trying to remove even more non creature cards in favor of creature cards to try to maximize the effect of Grenzo's ability as much as possible.

-1 Gruesome Fate >>>> +1 Fanatic of Mogis
-1 Mizzium Mortars >>>> +1 Volley Veteran
-1 Berserkers' Onslaught >>>> +1 Goblin Goliath
-1 Patron of the Akki >>>> +1 Goblin Trashmaster
-1 Goblin Assassin >>>> +1 Hellrider
-1 Beetleback Chief >>>> +1 Legion Warboss
-1 Swamp >>>> +1 Unclaimed Territory
-1 Swamp >>>> +1 Desecrated Tomb

Shocklands!

IQuarent, 6 years ago

IN: Overgrown Tombfoil, Watery Gravefoil, Tatyova, Benthic Druid

OUT: Dryad Arbor, Cephalid Coliseum, Soul of Innistrad

With the newest Ravinca set coming out, Shocklands have become more affordable again, and I thought it might be time to invest in some.

Dryad Arbor was basically just a forest that doesn't tap the turn it comes into play, and also dies to wraths. Yuck.

Never used Cephalid Coliseum. All is does is do damage to me for no reason.

Soul of Innistrad hasn't done anything in a long time, and if Tireless Tracker is good enough to make the cut, why not Tatyova? I've been testing her and so far she's been great!

None

l_SlakeXesperian_l, 6 years ago

Cloudman72 look that https://scryfall.com/card/uma/191/walker-of-the-grove that pauper legality

That's Better...

DrunkManSquakin666, 6 years ago

The Bounce Lands and Temple of the False God were interfering with my opening hands a bit too much for my comfort, so I took them and Ancient Tomb out for the Scry Lands, Arcane Lighthouse, and Homeward Path. I think that looks better. I also took apart the sideboard for now, but may reassemble it later. It depends on how I feel. The way this is looking now is pretty good as is.

deck changes

shadowmage, 6 years ago

removed doomsday combo + its pieces, too fragile added notorious throng combo and more rogue creatures to facilitate it. The idea is to get one yuriko activation for at least 2-4 damage with three opponents. This will mean that at 12 damage dealt total, you will create 12 rogues with notorious throng and take an extra turn if one of your attackers was a rogue ( a bunch are). On the following turn drop xenograft or arcane adaptation and have an insane amount of yuriko triggers, most likely generating a win between combat damage and triggers.

None

Arc_me_Baby, 6 years ago

a friend of mine traded me a few dredge cards! and slamed them into the deck asap

Guilds of Ravnica Update

Citridon, 6 years ago

-1 Island, +1 Forge of Heroes - For two commanders, it adjusts the numbers so that they can live through plussing twice into an ultimate.

-1 Sakashima the Impostor, +1 Geode Golem - It's a slight curve increase, which I'll need to address later, but Geode Golem can allow a Turn 5 Double Commander or recasting both for 4 later

-1 Izzet Chemister, +1 Varchild, Betrayer of Kjeldor - A reasonable body that can earn me a wall of chump blockers later

-1 Siege Dragon, +1 Niv-Mizzet, Parun

Guilds of Ravnica Update

Citridon, 6 years ago

-1 Mycosynth Lattice, +1 Ancient Stone Idol - Now that I've played it some, lattice just feels like a high-risk, win-more card. I haven't needed it to get going, and it would make Vandalblast-esque effects even better against me.

-1 Phyrexian Metamorph, +1 Saheeli, the Giftedfoil - A case of shallow thoughts making a card underperform, Phyrexian Metamorph has far fewer targets than I'd like in this list, as I play a lot of Legendary permanents. This led to him largely only performing well when he copied a cost reducer, which requires me to have one. Since it's been that way, I'm just switching it over to a cost reducer that can smooth out a larger non-artifact and fuel a steadu stream of thopters.

-1 Lux Cannon, +1 Saheeli's Directive - The cannon has just been too slow here, coming down a few times but only firing once, so I'd rather swap it out.

Bye-Bye, Bident

slusken, 6 years ago

-1 Bident of Thassa +1 Colossal Majesty

The activated ability on Bident of Thassa is something I never utilized. I use it mainly for the card-draw part. But since most of my creatures are very big, They usually don't deal combat damage to players very often. Colossal Majesty will net me an extra card for basically every turn during the late game. I believe the card advantage will be greater with Colossal Majesty compared to Bident of Thassa.

Changes

Yan, 6 years ago

Removed: Righteous Authority, Epic Proportions, Spawning Grounds, Unflinching Courage, Empyrial Storm, Celestial Archon Added: Steel of the Godhead, Darksteel Mutation, Oblivion Ring, Swords to Plowshares, Austere Command, Umbra Mystic
EDH 0 / 0
Loyal Drake feature for Tuvasa Deck

None

FiveEightFiveBC, 6 years ago

Mob Rule is out. I realized you can't change the mode of the copy, so you can't select both modes legally.

Land Changes

dviglian, 6 years ago

Out - Swamp x2 In - Rogue's Passage, Darkwater Catacombs

New Direction

bbryant14, 6 years ago

I'm trying a different style with this, because though I can gain life, I'm not doing much else. My plan is to take out the kor skyfishers, test of faith, and hyena umbra. The skyfishers aren't helpful outside of loyal cathar, so it doesn't offer too much in the deck as a whole. The other two are targeted at one creature, which would only be the sisters as any other creature is virtually expendable. I'm adding Suture Priest (the final sister!), battle screech, and guardians' pledge to replace the above cards. We'll see how it does!

Top #5!

hkhssweiss, 6 years ago

Wow would have never thought it would reach 10k+ views, I would like to thank everyone for upvoting and giving all their feedback!!!

Finally rebuilt, lol.

T.Sloan, 6 years ago

Been slowly getting more cards for Ezuri, just haven't ever winnowed down the list to 99, but now I have!