Arcades is a very interesting Commander.

It seems very tempting to use him to get as many cheap attackers as possible but the truth is that no amount of 5/5 for 2 would really win a game of EDH.

Instead, I believe card draw is Arcades' true strength.

Playing walls early on means people will tend to attack elsewhere at first while this deck sets its board in order to be able to steadily fog round after round.

The deck is still recent and I don't play quite often enough to make quick changes but I do intend to improve on this formula on the long run.

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