|Commander / EDH||Legal|
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|Fate Reforged (FRF)||Uncommon|
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Winds of Qal Sisma
Prevent all combat damage that would be dealt this turn.
Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.
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Winds of Qal Sisma Discussion
2 months ago
@Nominae Winds of Qal Sisma is already in there. Nylea, God of the Hunt Is pretty damn good with all the beaters in the deck. 6/6 and being indistructable herself is damn fine for only . Tangle looks pretty damn strong as well. And I'd def replace Winds of Qal Sisma for it just have to hope I can find it somewhere.
Too bad Dolmen Gate is outside of our budget rules. I'd have included it for sure else. But I'm most of all looking for political interaction for this deck. Instead of sitting in my lil corner crafting a win as I do with all my other decks I want this one to be as interactive as possible for the whole table.
2 months ago
You won't have to break your bank for a Blightsteel Colossus then, but the other invincible stuff I linked shouldn't be fun breakers.. i thought of another thing to help Thantis : Dolmen Gate or Winds of Qal Sisma to make all of your creatures invicible for a turn, or maybe Tanglesap + Nylea, God of the Hunt
Tangle can leave you an open door to the an opponent face
i've never seen this commander but I'm starting to really like it !
3 months ago
Thanks for the suggestions carpecanum -- I thought about putting in a fog effect or two, so we'll see how things play out, or if it becomes something that's really missing. Either way, I think Winds of Qal Sisma is probably a better version of fog since I'll often have 4 power on the board.
Past that, Virtus and Gorm are definitely on the maybeboard, the partner tutoring is really powerful to get potentially two effective creatures into play in one turn -- with double strike being a thing as well, double Virtus triggers with Sower of Discord makes me shiver with joy!
4 months ago
I realize some of these mess with your budget but they may be worth negotiating in and I'm not sure if you might have copies of some of them.
- Ezuri, Claw of Progress
- Fathom Mage
- Master Biomancer
- Prime Speaker Zegana
- Thunderfoot Baloth
- Overwhelming Stampede
- Cultivator of Blades
- Realm Seekers
- Nissa, Voice of Zendikar
- Managorger Hydra
- Primeval Protector
- Darksteel Mutation
- Wrath of God
- Winds of Qal Sisma
- Shamanic Revelation
- Primeval Bounty
6 months ago
Hello, I saw your post on reddit (am only lurking there) and checked out your deck.
It looks pretty nice :)
I would suggest cutting Winds of Qal Sisma and Merciless Resolve as they seem your least impactfull cards (I don't think you need to prevent combat damage and you seem to have plenty of card advantage already, even then there's better ones than the Resolve).
Squandered Resources is also great with the frog.
Feel free to check out my take on the froggo (it's also pretty casual): my take on Gitrog
8 months ago
Other potential adds: Champion of Lambholt, Dragon Mage (You should be able to dump your hand with all the mana), Fierce Empath (to grab hellkite charger), Pyreheart Wolf, Vigor, Disrupt Decorum , Dolmen Gate, Growing Rites of Itlimoc , Arachnogenesis, Artifact Mutation
"Out of combat" wincons. Assuming you can go infinite with Aggravated Assault there is still a chance they have they can block you and not die. So add some of those safe attacking cards plus creatures like Hellrider
8 months ago
You have mentioned upgrades, and I think you would do well to incorporate 4x Vraska's Contempt, as Planeswalkers cause this problems.
Winds of Qal Sisma is another personal favourite of mine.
This is definitely a good start. I look forward to where this brew might end up.
1 year ago
First things first, in my opinion, Den Protector. Consider it. Make a Stand is an interesting card for a warrior build. Ready / Willing is worth a look, though I'm not sure how intensive it is for your build. Winds of Qal Sisma would be a great defensive option especially when you can trigger "Ferocious".
With dipping into a three color build ANY card with a requirement for multiple of one specific color becomes a hazard. Cards like Bile Blight, Arashin Foremost, and Always Watching will be dead cards (stuck in your hand) if your land base is not tuned specifically to cast them on curve. So those may need reevaluation moving forward.
I'll check back in a couple of days to see how I can help with your tuning.