Perimeter Captain

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Worldwake (WWK) Uncommon

Combos Browse all

Perimeter Captain

Creature — Human Soldier

Defender

Whenever a creature you control with defender blocks, you may gain 2 life.

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Perimeter Captain Discussion

5D_Phantom on UB-Hand of Desecration

1 month ago

Since the secondary ability of Wall of Forgotten Pharaohs only works with deserts and I'm trying to modernize this deck, I found some potential replacements, as there's no point in including slow lands for a single creature.

Potential Walls


I really like Kaijin of the Vanishing Touch because of how bouncing enemy threats is a big theme of this deck, but I could also see Thing in the Ice  Flip being a replacement for both Wall of Forgotten Pharaohs as well as Striped Riverwinder though it doesn't get Hexproof. Thoughts, comments, suggestions?

PurpleSprout458 on The Alliance of Kjeldor

2 months ago

This looks like a pretty solid Soldier tribal deck. But I see some room for improvement:

  1. There are a couple of lands I would suggest running that will be a little better than Plains in your deck. Firstly, Daru Encampment is a staple soldier land. I would also look at Nomad Stadium as a means to deal yourself damage and increase your legion. There are also some generally good white mana-makers which can be of use in any monowhite deck. But they tend to be pricey, so I'll leave them off my list.
  2. You're making a ton of tokens with this deck, and to that end Anointed Procession can be of assistance.
  3. Catapult Master and Catapult Squad are two all-stars in Soldier tribal that sometimes get missed.
  4. Finally, there seem to be some cards in here that aren't pulling their weight as Soldiers. I would remove Perimeter Captain and Valiant Guard, along with Timely Reinforcements. There are just better options in Commander than those cards.

I hope this helps. This looks like a super-fun EDH deck, and +1 for using my favorite tribal card: Cryptic Gateway.

Yams on Ramp with walls

3 months ago

Switching out Stalwart Shield-Bearers May not be a bad idea. Also, since both Assault Formation and Tooth and Nail are wincons, I'd suggest doing 4 of each. The odds of finding the first reaches 60% by turn 6 instead of 10 and you have a 52% chance of seeing the second by turn 4 as opposed to 42%, which is a big swing (up to 60 - 63% when using Wall of Omens.

Also, you shouldn't do 2 emrakul, you're better off with just 1. This deck has very restrictive requirements and the gain of a second emrakul just isn't worth it. Although it works when Emmy is thoughtseized, since it's legendary you can't tutor 2 if xenagos gets discarded, setting a 2 turn clock with lone emrakul as opposed to 1 turn with the wurm helping.

Also, be careful with 4x on sideboard since it limits your options, though you'll side in Autumn's Veil in most of matchup and Heroic Intervention in many cases (as it protects xenagos from Dismember during combo).

I'm sure you know how this plays better than I do, but I'd suggest Creeping Corrosion since it kills affinity, Condemn or Dawnglow Infusion to gain life against burn and scapeshift, and Mwonvuli Acid-Moss to disrupt eldrazi tron while ramping yourself. When sideboarding, cut either Perimeter Captain or Wall of Tanglecord depending on the matchup since they don't ramp or cantrip.

Darth_Savage on White/Black Main Deck

5 months ago

Your deck seems really inconsistent, I'm not sure why you aren't running 4x of any card. You can also only have 15 cards in your sideboard and should be aiming for 60 in your deck. That being said there are some fairly quick improvements that can be made by substituting some cards.

  1. 4x Victim of Night replaces Doom Blade and Murder there are too many black creatures that appear in decks which you will want to kill.

  2. 4x Zealous Persecution replaces Gallantry, Vendetta, Crystal Ball and Prophetic Prism boost your creatures and reduce your opponents.

  3. 4x Souls of the Faultless replaces Kytheon's Irregulars, War Oracle, Crypt Ghast and Languish your opponent won't want to use removal on it, but also won't want to attack into it.

  4. 3x Chalice of Life  Flip replaces Implement of Improvement this works with your lifegain plan.

  5. 4x Ajani's Pridemate replaces Bloodbond Vampire, Graveblade Marauder and Rancid Rats the Pridemate has the same ability as Bloodbond but can be played 2 turns earlier.

  6. 4x Perimeter Captain replaces Topplegeist and Planar Cleansing works with lifegain also Planar Cleansing is just too expensive to cast and you likely don't want to clear the board.

Thats me, hope this is of help.

Darth_Savage on Buddy system

6 months ago

Perimeter Captain can be fun when defender is relevant. In general creatures with defender are ignored as non-threats, Kaijin of the Vanishing Touch is a threat since it bounces what it blocks, however I'm guessing you are fine with an opponent using removal on a wall rather than your dragonlord...

Darth_Savage on Black White Life Gain Deck

7 months ago

Welcome!

So I note you haven't considered lands as yet. For casual play the common/uncommon tap lands are ok, however the rare lands can get expensive. For your deck and theme I would suggest Scoured Barrens and Blighted Steppe.

Soul Warden is a card you will want, probably over Deathgreeter alternatively Perimeter Captain might be an option. Falkenrath Noble is probably too slow, consider cards like Lone Rider  Flip, Gifted Aetherborn, Blood Artist, Ajani's Pridemate or Voracious Hatchling. For a finisher a card like Blood Baron of Vizkopa or Divinity of Pride would fit.

Last but not least non-creature spells. At simplest buy a set of Duress and Despise for disruption alongside Journey to Nowhere and Victim of Night for removal.

If you don't mind spending a bit more Westvale Abbey  Flip or Athreos, God of Passage are fun cards... I hope this is of help!

octopimp on Tainted Mercy

7 months ago

Sgt.Pickles I'm not really gonna run many creatures in this deck. The entire point is to burn our opponent by adding to our health with Sanguine Bond in play, or healing our opponent and taking health away instead with Tainted Remedy. Rhox Faithmender is in the deck to double our life gained, and thus do more damage through Sanguine Bond, and Perimeter Captain is in the deck to defend us in the early game while we set up, and gain us health at the same time.

I may consider the Sovereign, though. It should be pretty easy to accomplish with this. I'll have to think on it.

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