Maybeboard


The Arjun deck is meant to draw through almost the entire deck looking for ways to win the game, and they are usually very unconventional!

Ways to win generally rely on Arjun being on the field, then using cards like Psychosis Crawler and Niv-Mizzet, the Firemind to deal damage to our opponents by cycle through the deck. Another win con is, of course, Laboratory Manic which will allow us to deck ourselves, when we have draw doublers on the field, to win the match! Just in case we are at the point where we don't have him down but are running low on cards in the deck Obstinate Familiar is in the deck just in case you almost deck yourself!

Things like Thought Reflection and Alhammarret's Archive to help us draw double the cards we would pitch with Arjun. This will allow us to go infinite when we have something like Dream Halls on the field, drawing cards to pitch to it and play free spells, again, drawing more cards.

To help us combo off I have cards like Time Stretch and Time Warp to take extra turns and continue drawing with Arjun while hopefully not allowing our opponents to draw any pieces to stop the madness!

I also noticed the deck sometimes seems to have a problem of running out of cards for Arjun to pitch, which leaves us in top deck mode. To try to avoid that I have cards like Time Spiral and Wheel of Fortune to keep our hand very plentiful and the cards flowing!

Hopefully you will find Arjun very fun while also being quite annoying as a combo deck. I look forward to any suggestions for the deck to make it much more enjoyable and combo oriented, while hopefully not ruining the fun of everyone else at the table!

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Date added 8 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

39 - 0 Rares

15 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 4.17
Tokens Boar 2/2 G, Copy Clone, Squid 1/1 U
Folders Build This, +1 Non-Budget
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