Whenever you cycle or discard a card, you may pay . If you do, create a 2/2 blue Drake creature token with flying.
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Drake Haven Discussion
19 hours ago
I would recommend running a playset of Drake Haven over the sorcery you have. It gives you bodies on the field with evasion that can be used as surprise blockers. Shadowstorm Vizier is also a good choice, similar in effect to the UR uncommon from Oath, except it's discard as opposed to prowess. Finally, a couple copies of New Perspectives to ensure that you can close the game by turn 7 with a handful of drake tokens and the vizier. You can also try running Curator of Mysteries to help fish for your wincons.
Apocalypse Demon is never going to work in this because there aren't any creatures to sacrifice to make him a threat.
1 day ago
1 week ago
Okay, played 2 games this arvo. The first was vs White Red humans and I was pretty resoundingly hammered 0-2. I didnt get a good start in either game and once you are behind with this deck you are dun goofed. Ill need to mulligan more aggressively against this deck. Really gotta have a few counters in that opening hand- Grasp of Darkness is to slow (great for later in the game) but the 2b is unrealistic with all my tapped mana. Nearly won the second when Sweltering Suns wiped the board but i didnt have any cycling cards to activate my haven though there was a turn where i thought i might get ontop.
Second match was vs Oketra white tokens with anointed procession. I smaaaashed this twice 2-0. It was brutal. In both rounds it went pretty perfectly- I had the draw (disallow, censor, negate) to slow him down and got a Drake Haven out around turn 4-5ish. In the first game he had his board looking fairly resolved 2 x Anointed Procession, 2 x Anointer Priest and an Oketra the True... Hed managed to get up to 42 health with a huge dump of tokens and clearly thought he had the game won. I pulled an Abandoned Sarcophagus cast Archfiend of Ifnir from the GY and the next turn cycled 3 times and wipe the board... not to mention having 3 new drakes. He tried to hang around but 6 or 7 turns of cycling available from the GY gives you all the counters. I dont think he cast another spell in the game and watched his 42 health quickly disappear...
In the 2nd round he was looking set up again around turn 6-7 with a heap of tokens on the board and was a turn away from doing some serious damage but hadnt done to much yet (18 v 24 or something). I got my locust god out and managed to stay alive with a few locusts stalling. Chandra, Flamecaller popped into my hand. I rarely use her 3rd ability (x damage to all creatures) but a -3 is pretty cool with mr locust god. I had the board wiped and the ability to recovered very quickly. This one closed out quickly after that.
So its not a perfect deck: red, blue, black i think puts me behind the 8 ball but after today i love the chandra, the drake haven and the archfiend and it was a heap of fun to play. Have taken Faith of the Devoted into the sideboard and moved another Sweltering Suns and Hieroglyphic Illumination in but id like to be able to find room for 2 Unlicensed Disintegration... I just cant see where to cut at the moment-maybe a curator and an illumination? Also was pretty impressed with Collective Brutality's ability to keep ticking opponents creatures down.
1 week ago
Won both the games I played with the playgroup. Opponents on the Scarab God, Trostani, and Doran. The deck has a rather non-interactive early game and I was very close to death both times I went off so I am looking for suggestions in that dept. Basically won with New Perspectives both times to cycle through the better half of my deck killing once with etb damage with Purphoros, God of the Forge, New Perspectives and Niv-Cricket on board and the second time with Shared Animosity, Skullclamp, New Perspectives, Drake Haven and Niv-Cricket on board with 30 attacking bugs and 6 Drakes.
TLDR: In the right deck New Perspectives is so broken.
1 week ago
The Black version of Noose Constrictor as far as a discard enabler is Olivia's Dragoon. It doesn't get bigger but Flying is nice. Another powerhouse discard enabler in Black is Collective Brutality which is a solid magic card in any Black deck. I love how it interacts well with Alms of the Vein as well. If you do splash a third color, Red is the one that will give you the most discard power. Here's a solid list of enablers:
Cathartic Reunion, Tormenting Voice, Collective Defiance, Fateful Showdown, Bomat Courier, Nahiri's Wrath and I'm sure there's more. You could then also throw in Fiery Temper. Personally I'd stick to two colors, though.
I just finished a deck that wanted to showcase Shadowstorm Vizier and it has a ton of potential. Fun building exercise since it turns Izzet Prowess on its head.
Good luck :)
1 week ago
I hope you can make it possible, as i love the idea of a hedrondeck.
Good luck with the deck!
1 week ago
Its a good start, I adapted it into a Drake Haven deck. http://tappedout.net/mtg-decks/standard-072017-urru-drake-tempo/
1 week ago
Your lack of counterspells is highly disturbing.
Apart from that, throw a Jace's Sanctum in here for a discount and some good scry action to filter out a bit of the land you'll be drawing. You might want to look into some self-discard pieces like Drake Haven and Ruthless Sniper.