|Commander / EDH||Legal|
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Whenever you cycle or discard a card, you may pay . If you do, create a 2/2 blue Drake creature token with flying.
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|Have (38)||DimSpirit , Clawsun73 , NobleSlay3r , Vasbear1 , lava_lava , AlucardZain , gosora , damo_rox , silvereh , admizell , Fineontheoutside , Candyman949 , MattN7498 , Va1mar , abby315 , teslacoil7992 , Kleptozaniac , hardhitta71194 , firemind12 , TMtrue , TheRealSpecialK , Pumpkinking913 , Lindough , DrPopular , Kvothe1115 , Ellyreia , Borg0th , RedMulligan , Atroxreaper , AlertKnave8075 , Vergil_Redgrail , Lucan2000 , KB2187 , machiavelli2081 , GoldGhost012 , Suns_Champion , Bezter , jecder|
|Want (10)||HehaGardenHoe , Moonling , Decoy616 , shootersam12 , EcSamuel , RoninH3RO , titaniumturtlex , upgraded , CrotchRocket , Tobiaszero|
Drake Haven Discussion
6 days ago
1 week ago
noshadowkick Hey! thank you so much for the kind words! And yeah I agree, some of these combos I'd never even heard of before I started looking around (I've got to admit that some of the ideas aren't my own like the Temporal Adept one, but I've given credit where it's due) but they are amazing none the less and work really well, I'd never even considered Tree of Perdition before but now that you mention it that could work really well combined with all the unblockable creatures too, I've added it into the maybe board for now and I'll test it out further to decide!
As for Drake Haven, personally, I don't think it's worth it, although it's only to activate that's one mana that could be used by Lazav to switch into an indestructible creature or win condition and I don't want to be taking mana away from Lazav anymore than I have to, thank you for the suggestion though and for the upvote! They both really help out a lot! :)
2 months ago
Ojutai, Soul of Winter Scalelord Reckoner Silumgar, the Drifting Death Scourge of Nel Toth Retrace cards? Flashback cards? Curator of Mysteries Archfiend of Ifnir Anvil of Bogardan? basic hand disruption shit Drake HavenPrognostic Sphinx Spirit Cairn Wharf Infiltrator Zenith Seeker
3 months ago
I'm planning to build Chromium too, and I've been looking at the cards from Amonkhet that do things "whenever you cycle or discard a card," like Archfiend of Ifnir, Curator of Mysteries, Drake Haven, and Shadowstorm Vizier. (There are otherse too, but imo these are the best ones) That way you can capitalize off of every discard.
4 months ago
I'm looking at picking this decklist up, thought I'd throw a comment here with the few changes I'm making:
Also Search for azcanta for Sacred Excavation times where you are having a little bit of difficulty getting the cycle going.
Countervailing Winds for Eternal Dragon. Super expensive/technical/limited Squee the Immortal, that's just a 5/5 flying with plainscycle (you have quite a number of landcycles already) doesn't feel too great, I think personally I'd just rather a super hard counterspell, will be making more than enough flyers with Drake Haven as it is I feel!
I really want to find room for Nimble Obstructionist and Grasp of Fate but I just can't see what else to take out, because the pieces you have in here are really decent.
Some land changes:
Shefet Dunes for a plains OR steppe? (strong if you pump out a fairly reasonable bunch of drakes and even Migratory Route or Rise from the Tides for a power play, probably won't kill anyone with high health, but excellent for executing 15-20 hp with fliers, or forcing them to burn valuable resources to stop it, for one land).
Ipnu Rivulet for Island. Graveyard filler, Second Sun chaser, Helps you push for some cycle cards too, in a slightly different way to a flipped Search for Azcanta.
(I'm a filthy azorius second sun/drake haven player, so I'm loathe to part with them if I can fit them in a deck for another format too).
4 months ago
So here is something I very quickly threw together: Temur Emrakul
It is MUCH more expensive as you are pretty much forced to run fetches (specifically green ones for dryad arbor) in three colors. I haven't tested it yet, but I might get around to it today. I might think about switching the fetches to Wooded Foothills, as the main restrictive card is Indomitable Creativity with triple red.
In terms of investigate cards, since this obviously can't run Tireless Tracker (duh), I found that Root Out is probably one of the better ones. Some other ideas include way overcosted counterspells like Confirm Suspicions. Ongoing Investigation may be worth it, but to activate it we need tokens which essentially eliminates us needing more tokens to sacrifice.. so..
I¨ve decided that Trail of Evidence is probably good, especially with the massive amount of cantrips my build is running, and I believe it's an improvement over mainboard Drake Haven (for the temur build).
4 months ago
Thanks for your comment Nathanaiel,
Drake Haven was included as I naturally played Faithless Looting and Izzet Charm mainboard to find our combo pieces already, so I decided to add a little more cycle/discard/loot effects and stick Drake Haven mainboard, although I agree that either Goblin Assault or Goblinslide are both good enchantments and make it easier to create creatures. Drake Haven creates a 2/2 which is important to make sure we dont scoop to cards like, Night of Souls' Betrayal and sometimes we can either pressure the board to force our opponent to tap out, or fight through with our tokens, which makes flying on the drake haven tokens nice. However i'm open to suggestions to replace this and cards like Censor if we drop the drake haven. Although paying for the drake every turn may mean there's a better option.
I like the investigate idea and will have a look at which cards may fit the theme best and give me more options. I would still have to include creatures to make sure I dont hit Polymorph which doesnt hit artifacts.