Nettling Imp

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Nettling Imp

Creature — Imp

: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared.

NTakamura on Cards that encourage other players …

1 year ago

shadow63 I do have some force combat, maybe not enough. I have Bullwhip Maddening Imp Nettling Imp Norritt Oracle en-Vec Walking Desecration in the deck to force combat so far. And a decent Amount of tutors to find them. I just want to see if I can do it without red, challenge myself.

MagicMarc on Cards that make opponent creature …

1 year ago

In addition to the Nettling Imp there are also Maddening Imp and the Norritt just in case you have not seen those. The Norritt targets only a single creature like the siren you listed.

NTakamura on Cards that make opponent creature …

1 year ago

I am trying to make a janky build that uses Teysa, Envoy of Ghosts ability to destroy creatures. I have some curses and cards like Oracle en-Vec Fight or Flightand Nettling Imp that kind of do it. Most likely by provoking them. But the card I feel best describes what I want is Alluring Siren but I would need it to be in black and white. Anything that is similar card you can possibly think of will be helpful.

Named_Tawyny on Nettling Imp and multi-player

2 years ago

The current Oracle rules for Nettling Imp read "...Activate this ability only during an opponent's turn, before attackers are declared." rather than 'THAT opponent's turn'.

Am I allowed to use Nettling Imp's ability on a creature controlled by a non-active player, so long as it isn't my turn?

This seems unintended, but also not expressly disallowed (in the same way that you can use it against creatures with Defender. so long as they aren't Walls)

MagicMarc on None

3 years ago

Nice, FormOverFunction, I see what you did there!

while talking about a custom card with features like this you managed to mention both an imp and a whip. Nettling Imp being probably the first (?) and most famous card with effects similar to this enchantment and Bullwhip being the first and only artifact for a number of years with an ability like this enchantment's. At least about forcing attacks with punishment of some kind if you don't or while it's happening.

-Dragona97- on Xantcha, Sleeper Agent

5 years ago

Wow, thanks for that detailed answer, triproberts12!

I already bought the deck meanwhile (just could not resist xD) but since I own a Phyrexian Tower from Ultimate Masters and run it in my Kokusho deck I replaced a swamp with it (just didn't think about it when I made the decklist and remembered it some days ago), I also replaced the Ashnod's Altar with Phyrexian Altar at the same time because they have the same mana cost and it gives me black mana.

I would love to add No Mercy (also to my Kokusho deck and simply ever black deck I own) but I am not at the moment out of money reasons. My Intention with Maddening Imp is to destroy creatures I don't want to see against me with summoning sicknes right away (unlike Nettling Imp Maddening Imp affects them as well). Maybe it will be a bit clunky and I'll replace him but I will have to see how it does in play.

Cover of Darkness seems pretty nice, I really will concider it! Although the Whispersilk Cloak was mainly to be able to hit with Master of Cruelties but maybe I will replace those again if I don't see it working. Shizo, Death's Storehouse looks very nice as well (my playgroup is running a lot of black though) but if it's not too expensive I might add on my next purchase. Especially because it is so much better than Rogue's Passage as you say.

I even got a Blood Crypt from Ravnice Allegiance but I'm not a greatfriend of the shocklands or signets, can't really say why xD

I don't know if Koskun Falls would be so great since I don't run that many creatures. The Haunt of Hightower I added mostly because I got it for free and it fits in a little. Maybe you're right about Words of Waste but I will have to see how it does when beeing played. I still have a couple of ideas on the maybeboard from my earlier versions of the deck. For example Sire Of Insanity would be great but I'm still a little bit too afraid really count it in.

Btw, I even bought the Syphon Mind in foil ;)

Thanks again for the great answer, I really appreciate it, because I rarely get answers on my decks!

Snap157 on Any ideas for Xantcha Politics?

5 years ago

if you do Xantcha, know that she DOES NOT work with Mogis, God of Slaughter, because the person controlling her can just sacrifice her. I would go for political strategy, using things like Varchild, Betrayer of Kjeldor, Disrupt Decorum, Kazuul, Tyrant of the Cliffs, No Mercy/Dread, Maddening Imp/Nettling Imp, Victory Chimes, Rite of the Raging Storm

Add in wipes like Blasphemous Act, Damnation, Fire Covenant, Last One Standing, and Decree of Pain

With Xantcha is you get infinite mana you can kill someone with her ability, so I would add in Basalt Monolith with Rings of Brighthearth, and she also comboes well with Neheb, the Eternal and Heartstone.

Hope this helps!

K1ngMars on

5 years ago

Secondo me devi impostare il mazzo più verso il fare attaccare gli avversari tra loro e fargli perdere tempo per poi tirare fuori una finisher. Inoltre non hai nessun vantaggio dallo scartare, perché non hai cose come Liliana's Caress, wheels o carte con Madness, di conseguenza taglierei anche da quella parte. Quindi toglierei alcune delle carte tax che hai messo. Proporrei cose del genere:

  • Harsh Mentor -> Again, una tax abbastanza gratuita che però ti rende il tizio fastidioso #1. Non è ciò che vuoi, ti servono cose più subdole. Tipo Hunted Dragon.
  • Sire Of Insanity -> Spezza le tattiche a tutti, ma anche a te. Non lo ritengo utile, soprattutto perché non carte con madness, né carte sufficenti con flashback, emerge, ecc. Meglio un Combustible Gearhulk che ti fa pescare. In rosso. 6/6 first strike.
  • Dark Ritual -> Non è forte come Mana Geyser. Se non sei un mazzo combo, non te ne fai nulla di una carta così.
  • Hero's Downfall -> Ruinous Path e risparmi.
  • Rakdos Charm -> Nessuno dei sui effetti è così utile, se non forse esiliare il cimitero, but then again... Bojuka Bog?
  • Dreadbore -> Murder e risparmi.
  • Vandalblast -> Costa davvero tanto. Fai tu, ma non vedo tutta questa necessità di spaccare tutto. hai già molto removal per gli artefatti, potresti investire quei denari altrove.
  • War's Toll -> Heartless Hidetsugu è meglio non metterti un bersagio sulla testa grosso come war's toll. L'hidetsugu è più democratico.
  • Worn Powerstone -> Citadel of Pain perché la Powerstone fa schifo. Meglio una carta che gioca contro chi vuole fare il cheesy. Oppure Talisman of Indulgence.
  • Hissing Miasma -> Skyline Despot meglio avere più carte che ti rendono monarca che un side effect come questo enchantment. Se vogliono attaccarti, lo faranno comunque. L'unica ragione per cui invece Marchesa's Decree va bene è perché ti rende monarca.

Io tenterei di mettere tante carte che ti fanno rubare cose agli avversari, perché è un modo swag di rompere le balle. Ci sono così tante carte con questo effetto, che rischi di poter anche non mettere Insurrection, più che altro perché è difficile da trovare e costosa. Dico cose come:

Oltre a ciò, ti consiglio carte swag che sicuramente sono divertenti come:

Scusa se non ti ho commentato tutte le carte, ma sono un pelo di corsa. Ne possiamo piuttosto parlare quando ci vediamo.

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