Norritt

Norritt

Creature — Imp

Tap: Untap target blue creature.

Tap: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at end of turn. Play this ability only before attackers are declared.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Ice Age (ICE) Common

Combos Browse all

Legality

Format Legality
Limited Legal
Pauper Legal
Highlander Legal
1v1 Commander Legal
Duel Commander Legal
2019-10-04 Legal
Legacy Legal
Leviathan Legal
Vintage Legal
Unformat Legal
Tiny Leaders Legal
Oathbreaker Legal
Canadian Highlander Legal
Casual Legal
Pauper EDH Legal
Commander / EDH Legal

Latest Decks as Commander

Norritt Discussion

SideBae on Steal, blink, run (Help improve)

3 months ago

Hey man -- I have a few suggestions. Feel free to ignore any/all of them, as you see fit.

The easiest way to improve the deck, as I see it, is to improve your artifact mana. Mana Crypt and Sol Ring are two of the best, so it's good you're already running them. However, Talisman of Dominance is almost strictly better than Dimir Signet and Talisman of Progress better than Azorius Signet, so I suggest upgrading. Same for Talisman of Hierarchy and Orzhov Signet. I've also never been a fan of three-mana rocks (like Chromatic Lantern), since they compete with your general and they are generally slower than alternatives. Arcane Signet seems better.

Freed from the Real and Pemmin's Aura allow you to untap your general in response to the activation and steal more than one creature at a time. Aphetto Alchemist is similar but also untaps rocks. If you want to go deep, Norritt.

Drawing cards is also at a premium in EDH. Things like Dig Through Time and Treasure Cruise work, as do more permanent effects like Phyrexian Arena. Mystic Remora is a widely unplayed card that is really good for this.

I think Lightning Greaves is worth serious consideration, and I think it is better than the Swiftfoot Boots in your MB. Being able to go turn two greaves into turn three general with haste plus whatever she steals with haste seems pretty good.

Hope this helps!

Skyler1776 on Nicol Bolas, THE ORIGINAL *PRIMER*

11 months ago

Alright. After looking through, I have a few ideas. 1. Instead of stealing other’s artifacts for 4+ mana, perhaps running things like Abrade , Artifact Possession , Copy Artifact , or Bedevil to either create copies of other’s artifacts, or destroy them with more options than what you currently have.

  1. Mana fixing Drowned Catacomb , Dragonskull Summit , Watery Grave , Command Tower , Arcane Signet , Grixis Obelisk, and Grixis Panorama would all help in your ability to cast Bolas on curve.
  2. Holding off the other players.

Wrath of God , Vraska's Contempt , Bontu's Last Reckoning , Cast Down , and Cavalier of Night all keep the board clear while you set up for the victory!

  1. Creatures. Zahid, Djinn of the Lamp , Wall of Stone , Norritt , Chainwhip Cyclops , and Vraska's Finisher are all bad cards. I suggest cards like Nicol Bolas, the Ravager  Flip, Sheoldred, Whispering One , Notion Thief , Archfiend of Depravity , and Massacre Girl could be more beneficial than the current ones you have.

DayWhite on Merieke, Goddess of Theft

2 years ago

I'm working on my own Merieke deck currently and i found some noticeable cards, even if they increase your curve

Norritt - Untapper with control - but would increase your

Nephalia Smuggler and Adarkar Valkyrie - Blinks opponents creatures to you

Hyena Umbra - Stealer

Caerwyn on Silence of the Lamb

2 years ago

Apologies for splitting this across two posts.

Here are the cards I would consider cutting based on a cursory look at your deck. Since I am not intimately familiar with your deck, some of these suggestions might be incorrect:

  • Retether - you do not have very many targets for this spell (5 total), reducing its effectiveness.

  • Surestrike Trident requires an absurd amount of mana investment, and provides little utility.

  • Mindcrank is a solid card with good combo abilities, but I did not see anything that directly interacted with it. While you cause significant life loss to trigger Mindcrank, I am not sure it justifies a card slot.

  • Amulet of Vigor does not do much for you, other than provide moderate improvements to your land base and allowing a faster trigger of Sword of the Ages. Fixing your lands would effectively eliminate the need for this card.

  • Hero of Iroas and Kitsune Mystic / Autumn-Tail, Kitsune Sage, like Retether, does not have enough targets to justify inclusion.

  • I do not think Norritt provides enough utility to spend 4 mana on a 1/1.

  • I do not think you have enough targets to justify Panharmonicon either.

GobboE on Pattern Recognition #29 - Leviathans

3 years ago

That is Norritt of course , sorry for the double post

Von.Banamaor on UB Mana tax

3 years ago

I am building my own pauper taxing deck based on an old, old deck I once played with using Errant Minion and Winter Orb. I thought I'd see what I could do with a pauper variant. Here is a link to my deck: A Tax to Grind

To start off, I really like what you have going here.

A few suggestions...

Right off, I think you should consider Errant Minion for reasons I don't think I need to explain. Perhaps in place of Soul Barrier?

Most cards in pauper are very cheap and lots of decks are very thin on mana production as a result, so playing Rhystic Study can be a huge burden. Playing more than one, is almost unfair. Plus, you should really have some card drawing ability.

Here are some other ways to consider tapping creatures: Flood, Rhystic Deluge, Norritt & Rathi Trapper.

Shimmering Glasskite might be an interesting creature to consider as well. It'll be hard for your opponent to cast two creature-hate spells in a turn.

You might want to consider Fade Away for the sideboard if too many creatures are hitting the table.

And one last note, if you were to splash green, Kruphix's Insight and Aura Gnarlid would be brutal.