Gisela, Blade of Goldnight deck that is based on blasting everything on the battlefield while providing enough counter spells to keep the damage going. Most of the creatures in the deck dish out as much damage as they take, and any chance I can play Stuffy Doll legitimately is great. The two main strategies with this deck after playtesting a ton is to control the combo players, or prevent a game ending move with counterpells (which are always underestimated with these colors), and then utilize as much damage with redirecting an opponents attack/burn or dishing out your own. Repercussion and Pyrohemia come into play quite a bit, and with Gisela, Blade of Goldnight in play, dropping an Inferno Titan or getting a second attack with Aurelia, the Warleader can really turn the tide.

Enlightened Tutor - pretty obvious here, cast during opponent's end step
Stonehewer Giant - better use so that you can sneak it into play and activate for more stealth kills
Stoneforge Mystic - most likely worst use, no stealth, and unless there's mana to cast can be targeted in hand
Gamble - great, aside from the times that it gets picked (only use when more than 3 cards in hand minimum)Nahiri, the Lithomancer - not a search, but quick way to get multi use for cheap during second main
Any copy spell like Fork will be useful early game on green players for plays like Cultivate
Tithe - good use at any time you have less land than opponent (play before dropping land for turn)
Burnished Hart - pretty self explanatory
Knight of the White Orchid - good early drop, and usually okay late in game since there's always green doing their thing
Kor Cartographer - good way to get duals, same as Knight of the White Orchid, but always activates
Solemn Simulacrum - solid basic land and most likely to die to Pyrohemia
Weathered Wayfarer - for a more specific land search, usually getting Mistveil Plains or Ancient Tomb
Land Tax - solid, mostly, though more effective if I put in a Scroll Rack
Sword of the Animist - almost too effective, good early and late game
Gamble - I mean sure, if I had to yeah I'd do it (positive note is that I'd most likely have 7 cards in hand)
Dawn Elemental+Pariah - no more damage to you and you still have a good blocker
Stuffy Doll+Pariah - same deal and you get to hurt someone else, isn't that nice
Mother of Runes+Pariah+ any other creature - if you want to be complicated about the whole thing
Shaman en-Kor+Pariah+Boros Reckoner - for a bit of redirecting funPersonal Sanctuary - lets be honest, you'll be doing more damage to yourself than anyone else anyway
Martyrdom - because you can, and you can be political too, if you're into that sorta thing

This deck gets around pillow fort players as well with most of the creatures dealing damage to players or creatures when they take damage. With Gisela, Blade of Goldnight out it makes it even more lethal. There are a few options to make your creatures/permanents indestructible as well to keep burning away, ie Avacyn, Angel of Hope.

Personal Sanctuary+Pyrohemia - dish out damage to your hearts content
Spitemare+Blasphemous Act - dish out pain wherever and can be switched with Stuffy Doll, Boros Reckoner, Mogg Maniac
Heartless Hidetsugu+Gisela, Blade of Goldnight - kill everyone who has even numbered health because why not
Volcano Hellion+Repercussion - kill anyone who has less life and one creature in play
Volcano Hellion+Pariah+Repercussion+Boros Reckoner - does that mean the world ends?
Stuffy Doll+Volcano Hellion+Martyrdom+Mogg Maniac+Boros Reckoner+Spitemare - redirect 1 million damage and kill 4 people

You get the idea. Play stuff, burn it all to the ground. Maybe you make it out alive, maybe not.
Mana Tithe - turn one counter Sol Ring or Sensei's Divining Top can make people scoop
Dawn Charm - protect yourself
Lapse of Certainty - you thought you were going to win with your combo, and then you had to think about it for a turn
Rebuff the Wicked - protect a permanent
Fork, Reverberate- mess with their plans all you like and works great on Genesis Wave and Demonic Tutor type spells
Wild Ricochet - remind them who the boss is

This deck wins quite often, and most of the time with under 10 life remaining, so tread carefully. If you like the deck, feel free to upvote or leave a message. Always interested in other's ideas.


Changed the deck a bit more, added in more equipment to take advantage of all the equipment specific searching in the deck, and to make Gisela, Blade of Goldnight even more dangerous when she gets to attack. Also added in more counterspells to make sure my plays succeed.

Comments View Archive

freezerboy says... #1

So far this deck has been playing out very well. Adding in more counterspells and equipment has proven to be a good move.

September 8, 2015 4:30 p.m.

freezerboy says... #2

Swapped out Kiki-Jiki, Mirror Breaker for Purity since it wasn't getting much use and the deck hardly needs an infinite combo to win. I'm curious to see if it will end up gaining me the life I think it will, or if there is another creature that would work just as well with the deck.

September 29, 2015 7:47 p.m.

buildingadeck says... #3

Armageddon and Avacyn, Angel of Hope work quite well together.

October 13, 2015 11:01 p.m.

freezerboy says... #4

They do, though Obliterate is more all encompassing. Plus, I'd rather wipe the board rather than just lands in case someone removes Avacyn, Angel of Hope from the battlefield.

October 13, 2015 11:09 p.m.

buildingadeck says... #5

Ah, I must have missed that when I looked through the list. It's so hard to see things when you look at Commander lists sometimes. That makes a lot of sense. Cool build! Don't see too many Giselas.

October 13, 2015 11:12 p.m.

freezerboy says... #6

It's a lot of fun to play, especially with all the red and white counterspells. I can't tell you how many times I've countered a Genesis Wave with Mana Tithe.

October 13, 2015 11:24 p.m.

Quarion65 says... #7

Pariah's Shield or Curse of Bloodletting might be a good consideration.

November 9, 2015 4:15 p.m.

freezerboy says... #8

I had run Pariah's Shield for a while, then took it out because there were more cards that I was looking to use, then it went back in after adding in Stoneforge Mystic etc. Took it out a second time because it's just too expensive to equip/cast. I really wanted it to work, but it ties up too much mana to use effectively.

Curse of Bloodletting, if I had a way to move it from player to player would be more effective. Good suggestions though, they are completely in line with what I'm going for here.

November 9, 2015 4:41 p.m.

Quarion65 says... #9

Furnace of Rath is more universal, Gisela would cancel it out for you while other players took 4x the damage.

November 9, 2015 4:50 p.m.

Quarion65 says... #10

Or Dictate of the Twin Gods. Gratuitous Violence would work well with your Stuffy Doll like creatures. Guilty Conscience goes infinite with Stuffy.

November 9, 2015 4:55 p.m.

freezerboy says... #11

Yeah I ditched the Guilty Conscience + Stuffy Doll infinite combo since I'd rather not go there. The doubling damage enchantments I have a love/hate relationship with. I've won with the deck and had under 10 life too many times, and if those were in play I'd have killed myself. Same goes for the creatures. It's great that you deal 4x damage to players, but that means lethal damage to my creatures kills them off rather than protects them when it gets halved. Gratuitous Violence is a good one though, just have to get my hands on one now. Sadly traded it away before making this deck.

November 9, 2015 6:01 p.m.

Sealtest says... #12

Great deck list! I started playing magic again a few months ago after a buddy of mine invited me to a weekly EDH game and was able to put together about 90% of this deck from his spares and a few other friends. It's pretty consistent. Mana has been an issue a few times but i'm guessing that was because of bad shuffles beforehand.

March 9, 2016 1:17 a.m.

freezerboy says... #13

That is one of the downsides that I'm trying to work on. Every now and then you get seriously mana screwed, but I still think it's just bad luck. If you find any cards that help with the consistency of mana drops, feel free to suggest them here.

March 11, 2016 10:54 a.m.

Sealtest says... #14

Only card I could think of would be possibly Land Tax

March 11, 2016 6:38 p.m.

freezerboy says... #15

Well Sealtest since adding Land Tax in here it's found it's way into play more times than I expected. That and adding in another land, plus Burnished Hart has solved my mana problem in the 10 or so test rounds I've played on TappedOut.

March 15, 2016 3 p.m.

Sealtest says... #16

Yup adding an additional land + Burnished Hart and Land Tax really helped. Out of the 4 games I played tonight at my LGS I saw Land Tax 3 times and each game never had a mana problem.

March 15, 2016 10:15 p.m.

freezerboy says... #17

I swear Land Tax is a trick card. You put it in the deck and it sees play all the time. Obliterate however hardly ever comes into play.

March 16, 2016 1:21 a.m.

Sealtest says... #18

Obliterate i've seen quite often and it has won me a few games. Was against a Talrand Control,Daxos and an ezuri elf aggro deck and both talrand and Ezuri about 5-7 creatures each. After obliterating without a Avacyn, Angel of Hope it took 5 more turns to cast Gisela and start 1 shotting people with Sunhome.

March 16, 2016 1:55 a.m.

freezerboy says... #19

A well timed Obliterate can ruin your opponents. I've debated on putting a few indestructible creature abilities in the deck, like I run in The Wrath.

March 16, 2016 3:42 p.m.

badgurfield says... #20

Do you think the new flip Archangel Avacyn  Flip might work in this deck? Especially with the double damage of Gisela?

June 11, 2016 9:45 a.m.

freezerboy says... #21

I've gone back and forth on that one. While I like the ETB, her flip ability dishing out damage would disrupt my deck mechanic pretty badly if Gisela wasn't in play considering half my creatures or more are 3 toughness or less. Just a little too uncontrollable for my taste, though the flavor would fit perfectly in the deck.

June 13, 2016 11:21 a.m.

aekrusty says... #22

Nice deck +1. Could you review and upvote my Aurelia Boros Voltron?

July 13, 2016 9:30 a.m.

finallegend says... #23

Boros Battleshaper can be useful to help control combat. You can get them to attack with mana dorks or creatures that you don't want to attack and prevent them from attacking with some of their powerhouses. Come their turn, you can make it so something like Fog Bank can't block and they have to block with something they wouldn't normally use.

July 22, 2016 2:23 p.m.

freezerboy says... #24

Interesting concept. I can't say that I've had much trouble with controlling combat since most of the damage I'm dishing out is from various effects like Repercussion, or creatures like Boros Reckoner. If it ever comes to that, I'll consider running something like Boros Battleshaper, but for the time being the deck performs well in most situations.

July 22, 2016 3:50 p.m.

Sealtest says... #25

Now that Hanweir Battlements is out any plans on replacing Flamekin Village for it?

July 24, 2016 5:11 p.m.

freezerboy says... #26

That's a good find. ETB tapped lands are definitely a pain, though I wonder if I should just have both in there...maybe that's too greedy.

July 25, 2016 10:38 p.m.

joemick says... #27

Lightmine Field makes people think twice about attacking

And Deflecting Palm is fun with damage doublers like furnace of rath

Balefire Dragon and Repercussion is a funny game ender

July 27, 2016 3:34 p.m.

freezerboy says... #28

I've gone back and forth with Deflecting Palm, the problem is that a lot of the time I end up dishing out the damage that hits me as well. That's why I went with Comeuppance instead. Balefire Dragon is indeed hilarious, but that's more of a strategy in my mono-red deck The Flying Killing Machine.

July 27, 2016 7:28 p.m.

aekrusty says... #29

Nice deck +1. Could you review and upvote my St Traft Azorius Duel? Thanks

August 15, 2016 5:30 p.m.

Great deck. Really liking the huge Sunforger toolbox. Just a fun suggestion I've been fooling around with recently: Gideon of the Trials with Final Fortune, Glorious End and Reito Lantern. Endless Boros control!

October 26, 2017 10:18 p.m.

freezerboy says... #31

Haha, that's something you don't see very often. It would take a bit away from the "burn them to the ground" style of the deck, but I'm keeping that kind of thing in mind. I'm always looking for off color plays, and no one expects Boros to take a ton of turns.

October 27, 2017 11:24 p.m.

exactly! It's a 4 card combo but no one expects it from Boros. 7 mana for an extra turn or 8 mana to end the turn seems fair for a color combination that shouldn't be doing either to begin with. Anyway, Reito Lantern might deserve a spot as Mistveil Plains #2 for Sunforger recycling. I see pariah, why not Pariah's Shield?

October 27, 2017 11:36 p.m.

freezerboy says... #33

The shield was a bit too expensive to use. I've had it in, but at the point the deck is at I'm not sure what would come out to sub for it. It's mostly used as a deterrent rather than a solid way to damage other targets. Usually used with Stuffy Doll to convince agro players to go elsewhere.

October 28, 2017 6:15 p.m.

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Compare to inventory
Date added 3 years
Last updated 2 days

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.30
Tokens 1/1 Kor Soldier, 0/1 Kobold, Equipment
Folders EDH, boros burn edh, references, EDH, Ideas, r3cl41m3r's EDH Likes, Deck possibilities, boros, Look at Later, Angles , See all 14
Views 9272

Revision 166 See all

2 days ago)

-1 Aurelia, the Warleader main
+1 Aurelia, the Warleader main
-1 Avacyn, Angel of Hope main
-1 Gilded Lotus main
+1 Avacyn, Angel of Hope main
+1 Gilded Lotus main
+1 Honor the Fallen maybe