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Enchantment (1)


This deck is intended to focus on the mechanics of prowess and other noncreature spell enhancements. I tried to incorporate as many double-use instants and sorceries to capitalize on the prowess mechanic. Animar serves as a great commander in that it's a popular target. The reduction of creature mana cost is nice as well; however, the deck does not need Animar to function.

Any suggestions are welcome!

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95% Casual

Competitive