This is one of my twelve foiled out EDH decks. Primarily a tribal Eldrazi deck, the Scion/Spawn generating Eldrazi helps you pile experience counters onto Ezuri in the early game. This allows you to sometimes swing early for big damage with a smaller creature that you dump +1/+1 counters onto. The Scions/Spawns can also enable you to potentially drop one of the four Eldrazi titans well ahead of schedule. The deck has several one-sided wraths that will allow you to break board stalls wide open (Ugin/All is Dust/Cyclonic Rift). As most of your deck's permanents are colorless/devoid, you will hardly lose anything to Ugin/All is Dust while your opponents are hopefully wrecked (artifact heavy opponents may give you trouble).

You have a powerful but small suite of countermagic to help protect your board presence once you have established an advantage or to hinder your opponents' plans. Most of your spot removal is stapled to creatures of a size that gives Ezuri an experience counter, but they can be "compleated" into larger threats. Suggestions are welcome, but please note this is not meant for a "competitive" EDH environment. Not interested in Sage of Hours or other infinite combos. Thanks for looking!

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Date added 6 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

21 - 0 Mythic Rares

36 - 0 Rares

16 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 4.58
Tokens Beast 3/3 G, Copy Clone, Eldrazi Scion 1/1 C, Eldrazi Spawn 0/1 C, Experience Token, Frog Lizard 3/3 G, Squid 1/1 U, Thopter 1/1 C, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
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